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1 #include <inttypes.h>
2 #include <stdio.h>
3 #include <stdlib.h>
4 #include <string.h>
5 #include <uv.h>
6 
7 uv_loop_t *loop;
8 uv_process_t child_req;
9 uv_process_options_t options;
10 
cleanup_handles(uv_process_t * req,int64_t exit_status,int term_signal)11 void cleanup_handles(uv_process_t *req, int64_t exit_status, int term_signal) {
12     fprintf(stderr, "Process exited with status %" PRId64 ", signal %d\n", exit_status, term_signal);
13     uv_close((uv_handle_t*) req->data, NULL);
14     uv_close((uv_handle_t*) req, NULL);
15 }
16 
invoke_cgi_script(uv_tcp_t * client)17 void invoke_cgi_script(uv_tcp_t *client) {
18     char path[500];
19     size_t size = sizeof(path);
20     uv_exepath(path, &size);
21     strcpy(path + (strlen(path) - strlen("cgi")), "tick");
22 
23     char* args[2];
24     args[0] = path;
25     args[1] = NULL;
26 
27     /* ... finding the executable path and setting up arguments ... */
28 
29     options.stdio_count = 3;
30     uv_stdio_container_t child_stdio[3];
31     child_stdio[0].flags = UV_IGNORE;
32     child_stdio[1].flags = UV_INHERIT_STREAM;
33     child_stdio[1].data.stream = (uv_stream_t*) client;
34     child_stdio[2].flags = UV_IGNORE;
35     options.stdio = child_stdio;
36 
37     options.exit_cb = cleanup_handles;
38     options.file = args[0];
39     options.args = args;
40 
41     // Set this so we can close the socket after the child process exits.
42     child_req.data = (void*) client;
43     int r;
44     if ((r = uv_spawn(loop, &child_req, &options))) {
45         fprintf(stderr, "%s\n", uv_strerror(r));
46         return;
47     }
48 }
49 
on_new_connection(uv_stream_t * server,int status)50 void on_new_connection(uv_stream_t *server, int status) {
51     if (status == -1) {
52         // error!
53         return;
54     }
55 
56     uv_tcp_t *client = (uv_tcp_t*) malloc(sizeof(uv_tcp_t));
57     uv_tcp_init(loop, client);
58     if (uv_accept(server, (uv_stream_t*) client) == 0) {
59         invoke_cgi_script(client);
60     }
61     else {
62         uv_close((uv_handle_t*) client, NULL);
63     }
64 }
65 
main()66 int main() {
67     loop = uv_default_loop();
68 
69     uv_tcp_t server;
70     uv_tcp_init(loop, &server);
71 
72     struct sockaddr_in bind_addr;
73     uv_ip4_addr("0.0.0.0", 7000, &bind_addr);
74     uv_tcp_bind(&server, (const struct sockaddr *)&bind_addr, 0);
75     int r = uv_listen((uv_stream_t*) &server, 128, on_new_connection);
76     if (r) {
77         fprintf(stderr, "Listen error %s\n", uv_err_name(r));
78         return 1;
79     }
80     return uv_run(loop, UV_RUN_DEFAULT);
81 }
82