1Mesa 10.6.1 Release Notes / June 29, 2015 2========================================= 3 4Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 5release. 6 7Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 b4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607 mesa-10.6.1.tar.gz 20 6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb mesa-10.6.1.tar.xz 21 22New features 23------------ 24 25None 26 27Bug fixes 28--------- 29 30This list is likely incomplete. 31 32- `Bug 90347 <https://bugs.freedesktop.org/show_bug.cgi?id=90347>`__ - 33 [NVE0+] Failure to insert texbar under some circumstances (causing 34 bad colors in Terasology) 35 36Changes 37------- 38 39Anuj Phogat (4): 40 41- mesa: Handle integer formats in need_rgb_to_luminance_conversion() 42- mesa: Use helper function need_rgb_to_luminance_conversion() 43- mesa: Turn need_rgb_to_luminance_conversion() in to a global function 44- meta: Abort meta path if ReadPixels need rgb to luminance conversion 45 46Ben Widawsky (1): 47 48- i965/gen9: Implement Push Constant Buffer workaround 49 50Boyan Ding (2): 51 52- egl/x11: Set version of swrastLoader to 2 53- egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals 54 55Emil Velikov (6): 56 57- docs: Add sha256sums for the 10.6.0 release 58- configure: warn about shared_glapi & xlib-glx only when both are set 59- configure: error out when building backend-less libEGL 60- configure: error out when building libEGL without shared-glapi 61- gbm: do not (over)link against libglapi.so 62- Update version to 10.6.1 63 64Frank Henigman (1): 65 66- gbm: dlopen libglapi so gbm_create_device works 67 68Ilia Mirkin (9): 69 70- nvc0/ir: fix collection of first uses for texture barrier insertion 71- nv50,nvc0: clamp uniform size to 64k 72- nvc0/ir: can't have a join on a load with an indirect source 73- glsl: handle conversions to double when comparing param matches 74- glsl: add version checks to conditionals for builtin variable 75 enablement 76- mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls 77- glsl: binding point is a texture unit, which is a combined space 78- nvc0: always put all tfb bufs into bufctx 79- nv50,nvc0: make sure to pushbuf_refn before putting bo into 80 pushbuf_data 81