1Mesa 18.1.3 Release Notes / June 29 2018 2======================================== 3 4Mesa 18.1.3 is a bug fix release which fixes bugs found since the 18.1.2 5release. 6 7Mesa 18.1.2 implements the OpenGL 4.5 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 114.5. OpenGL 4.5 is **only** available if requested at context creation. 12Compatibility contexts may report a lower version depending on each 13driver. 14 15SHA256 checksums 16---------------- 17 18:: 19 20 2a1e36280d01ad18ba6d5b3fbd653ceaa109eaa031b78eb5dfaa4df452742b66 mesa-18.1.3.tar.gz 21 54f08deeda0cd2f818e8d40140040ed013de7852573002453b7f50da9ea738ce mesa-18.1.3.tar.xz 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31- `Bug 105396 <https://bugs.freedesktop.org/show_bug.cgi?id=105396>`__ 32 - tc compatible htile sets depth of htiles of discarded fragments to 33 1.0 34- `Bug 105399 <https://bugs.freedesktop.org/show_bug.cgi?id=105399>`__ 35 - [snb] GPU hang: after geometry shader emits no geometry, the 36 program hangs 37- `Bug 106756 <https://bugs.freedesktop.org/show_bug.cgi?id=106756>`__ 38 - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on 39 VEGA but works ON POLARIS 40- `Bug 106774 <https://bugs.freedesktop.org/show_bug.cgi?id=106774>`__ 41 - GLSL IR copy propagates loads of SSBOs 42- `Bug 106903 <https://bugs.freedesktop.org/show_bug.cgi?id=106903>`__ 43 - radv: Fragment shader output goes to wrong attachments when render 44 targets are sparse 45- `Bug 106907 <https://bugs.freedesktop.org/show_bug.cgi?id=106907>`__ 46 - Correct Transform Feedback Varyings information is expected after 47 using ProgramBinary 48- `Bug 106912 <https://bugs.freedesktop.org/show_bug.cgi?id=106912>`__ 49 - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2 50- `Bug 106980 <https://bugs.freedesktop.org/show_bug.cgi?id=106980>`__ 51 - Basemark GPU vulkan benchmark fails. 52 53Changes 54------- 55 56Andrii Simiklit (1): 57 58- i965/gen6/gs: Handle case where a GS doesn't allocate VUE 59 60Bas Nieuwenhuizen (2): 61 62- radv: Fix output for sparse MRTs. 63- ac/surface: Set compressZ for stencil-only surfaces. 64 65Christian Gmeiner (1): 66 67- util/bitset: include util/macro.h 68 69Dave Airlie (1): 70 71- glsl: allow standalone semicolons outside main() 72 73Dylan Baker (8): 74 75- docs: Add release notes for 18.1.2 76- cherry-ignore: Add 587e712eda95c31d88ea9d20e59ad0ae59afef4f 77- meson: Fix auto option for va 78- meson: Fix auto option for xvmc 79- meson: Correct behavior of vdpau=auto 80- cherry-ignore: Ignore cac7ab1192eefdd8d8b3f25053fb006b5c330eb8 81- cherry-ignore: add a2f5292c82ad07731d633b36a663e46adc181db9 82- VERSION: bump version to 18.1.3 83 84Emil Velikov (2): 85 86- configure: use compliant grep regex checks 87- glsl/tests/glcpp: reinstate "error out if no tests found" 88 89Eric Engestrom (3): 90 91- radv: fix reported number of available VGPRs 92- radv: fix bitwise check 93- meson: fix i965/anv/isl genX static lib names 94 95Ian Romanick (2): 96 97- glsl: Don't copy propagate from SSBO or shared variables either 98- glsl: Don't copy propagate elements from SSBO or shared variables 99 either 100 101Jason Ekstrand (2): 102 103- nir: Handle call instructions in foreach_src 104- nir/validate: Use the type from the tail of call parameter derefs 105 106Lukas Rusak (2): 107 108- meson: only build vl_winsys_dri.c when x11 platform is used 109- meson: fix private libs when building without glx 110 111Marek Olšák (5): 112 113- radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers 114- ac/gpu_info: report real total memory sizes 115- ac/gpu_info: add kernel_flushes_hdp_before_ib 116- radeonsi: always put persistent buffers into GTT on radeon 117- mesa: fix glGetInteger64v for arrays of integers 118 119Rob Clark (1): 120 121- freedreno/ir3: fix base_vertex 122 123Samuel Pitoiset (6): 124 125- radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8 126- radv: update the ZRANGE_PRECISION value for the TC-compat bug 127- radv: fix emitting the TCS regs on GFX9 128- radv: fix HTILE metadata initialization in presence of subpass clears 129- radv: ignore pInheritanceInfo for primary command buffers 130- radv: use separate bind points for the dynamic buffers 131 132Tapani Pälli (1): 133 134- glsl: serialize data from glTransformFeedbackVaryings 135 136Tomeu Vizoso (1): 137 138- virgl: Remove debugging left-overs 139