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1KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_int_depth_component16,Fail
2KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_int_depth_component24,Fail
3KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_short_depth_component16,Fail
4
5# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/3133
6KHR-GLES2.texture_3d.copy_sub_image.negative,Fail
7KHR-GLES2.texture_3d.copy_sub_image.rgba,Fail
8
9KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_clamp_clamp,Fail
10KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_clamp_mirror,Fail
11KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_clamp_repeat,Fail
12KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_mirror_clamp,Fail
13KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_mirror_mirror,Fail
14KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_mirror_repeat,Fail
15KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_repeat_clamp,Fail
16KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_repeat_mirror,Fail
17KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_repeat_repeat,Fail
18KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_clamp_clamp,Fail
19KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_clamp_mirror,Fail
20KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_clamp_repeat,Fail
21KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_mirror_clamp,Fail
22KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_mirror_mirror,Fail
23KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_mirror_repeat,Fail
24KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_repeat_clamp,Fail
25KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_repeat_mirror,Fail
26KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_repeat_repeat,Fail
27KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_clamp_clamp,Fail
28KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_clamp_mirror,Fail
29KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_clamp_repeat,Fail
30KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_mirror_clamp,Fail
31KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_mirror_mirror,Fail
32KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_mirror_repeat,Fail
33KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_repeat_clamp,Fail
34KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_repeat_mirror,Fail
35KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_repeat_repeat,Fail
36KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_clamp_clamp,Fail
37KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_clamp_mirror,Fail
38KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_clamp_repeat,Fail
39KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_mirror_clamp,Fail
40KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_mirror_mirror,Fail
41KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_mirror_repeat,Fail
42KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_repeat_clamp,Fail
43KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_repeat_mirror,Fail
44KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_repeat_repeat,Fail
45KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_clamp_clamp,Fail
46KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_clamp_mirror,Fail
47KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_clamp_repeat,Fail
48KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_mirror_clamp,Fail
49KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_mirror_mirror,Fail
50KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_mirror_repeat,Fail
51KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_repeat_clamp,Fail
52KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_repeat_mirror,Fail
53KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_repeat_repeat,Fail
54KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_clamp_clamp,Fail
55KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_clamp_mirror,Fail
56KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_clamp_repeat,Fail
57KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_mirror_clamp,Fail
58KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_mirror_mirror,Fail
59KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_mirror_repeat,Fail
60KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_repeat_clamp,Fail
61KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_repeat_mirror,Fail
62KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_repeat_repeat,Fail
63KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_clamp_clamp,Fail
64KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_clamp_mirror,Fail
65KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_clamp_repeat,Fail
66KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_mirror_clamp,Fail
67KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_mirror_mirror,Fail
68KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_mirror_repeat,Fail
69KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_repeat_clamp,Fail
70KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_repeat_mirror,Fail
71KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_repeat_repeat,Fail
72KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_clamp_clamp,Fail
73KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_clamp_mirror,Fail
74KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_clamp_repeat,Fail
75KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_mirror_clamp,Fail
76KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_mirror_mirror,Fail
77KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_mirror_repeat,Fail
78KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_repeat_clamp,Fail
79KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_repeat_mirror,Fail
80KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_repeat_repeat,Fail
81KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_clamp_clamp,Fail
82KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_clamp_mirror,Fail
83KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_clamp_repeat,Fail
84KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_mirror_clamp,Fail
85KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_mirror_mirror,Fail
86KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_mirror_repeat,Fail
87KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_repeat_clamp,Fail
88KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_repeat_mirror,Fail
89KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_repeat_repeat,Fail
90KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_clamp_clamp,Fail
91KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_clamp_mirror,Fail
92KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_clamp_repeat,Fail
93KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_mirror_clamp,Fail
94KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_mirror_mirror,Fail
95KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_mirror_repeat,Fail
96KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_repeat_clamp,Fail
97KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_repeat_mirror,Fail
98KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_repeat_repeat,Fail
99KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_clamp_clamp,Fail
100KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_clamp_mirror,Fail
101KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_clamp_repeat,Fail
102KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_mirror_clamp,Fail
103KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_mirror_mirror,Fail
104KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_mirror_repeat,Fail
105KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_repeat_clamp,Fail
106KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_repeat_mirror,Fail
107KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_repeat_repeat,Fail
108KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_clamp_clamp,Fail
109KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_clamp_mirror,Fail
110KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_clamp_repeat,Fail
111KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_mirror_clamp,Fail
112KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_mirror_mirror,Fail
113KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_mirror_repeat,Fail
114KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_repeat_clamp,Fail
115KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_repeat_mirror,Fail
116KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_repeat_repeat,Fail
117KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_clamp_clamp,Fail
118KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_clamp_mirror,Fail
119KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_clamp_repeat,Fail
120KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_mirror_clamp,Fail
121KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_mirror_mirror,Fail
122KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_mirror_repeat,Fail
123KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_repeat_clamp,Fail
124KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_repeat_mirror,Fail
125KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_repeat_repeat,Fail
126KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_clamp_clamp,Fail
127KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_clamp_mirror,Fail
128KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_clamp_repeat,Fail
129KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_mirror_clamp,Fail
130KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_mirror_mirror,Fail
131KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_mirror_repeat,Fail
132KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_repeat_clamp,Fail
133KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_repeat_mirror,Fail
134KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_repeat_repeat,Fail
135KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_clamp_clamp,Fail
136KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_clamp_mirror,Fail
137KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_clamp_repeat,Fail
138KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_mirror_clamp,Fail
139KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_mirror_mirror,Fail
140KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_mirror_repeat,Fail
141KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_repeat_clamp,Fail
142KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_repeat_mirror,Fail
143KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_repeat_repeat,Fail
144KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_clamp_clamp,Fail
145KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_clamp_mirror,Fail
146KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_clamp_repeat,Fail
147KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_mirror_clamp,Fail
148KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_mirror_mirror,Fail
149KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_mirror_repeat,Fail
150KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_repeat_clamp,Fail
151KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_repeat_mirror,Fail
152KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_repeat_repeat,Fail
153KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_clamp_clamp,Fail
154KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_clamp_mirror,Fail
155KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_clamp_repeat,Fail
156KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_mirror_clamp,Fail
157KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_mirror_mirror,Fail
158KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_mirror_repeat,Fail
159KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_repeat_clamp,Fail
160KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_repeat_mirror,Fail
161KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_repeat_repeat,Fail
162KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_clamp_clamp,Fail
163KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_clamp_mirror,Fail
164KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_clamp_repeat,Fail
165KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_mirror_clamp,Fail
166KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_mirror_mirror,Fail
167KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_mirror_repeat,Fail
168KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_repeat_clamp,Fail
169KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_repeat_mirror,Fail
170KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_repeat_repeat,Fail
171KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_clamp_clamp,Fail
172KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_clamp_mirror,Fail
173KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_clamp_repeat,Fail
174KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_mirror_clamp,Fail
175KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_mirror_mirror,Fail
176KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_mirror_repeat,Fail
177KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_repeat_clamp,Fail
178KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_repeat_mirror,Fail
179KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_repeat_repeat,Fail
180KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_clamp_clamp,Fail
181KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_clamp_mirror,Fail
182KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_clamp_repeat,Fail
183KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_mirror_clamp,Fail
184KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_mirror_mirror,Fail
185KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_mirror_repeat,Fail
186KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_repeat_clamp,Fail
187KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_repeat_mirror,Fail
188KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_repeat_repeat,Fail
189KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_clamp_clamp,Fail
190KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_clamp_mirror,Fail
191KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_clamp_repeat,Fail
192KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_mirror_clamp,Fail
193KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_mirror_mirror,Fail
194KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_mirror_repeat,Fail
195KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_repeat_clamp,Fail
196KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_repeat_mirror,Fail
197KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_repeat_repeat,Fail
198KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_clamp_clamp,Fail
199KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_clamp_mirror,Fail
200KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_clamp_repeat,Fail
201KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_mirror_clamp,Fail
202KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_mirror_mirror,Fail
203KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_mirror_repeat,Fail
204KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_repeat_clamp,Fail
205KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_repeat_mirror,Fail
206KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_repeat_repeat,Fail
207KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_clamp_clamp,Fail
208KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_clamp_mirror,Fail
209KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_clamp_repeat,Fail
210KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_mirror_clamp,Fail
211KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_mirror_mirror,Fail
212KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_mirror_repeat,Fail
213KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_repeat_clamp,Fail
214KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_repeat_mirror,Fail
215KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_repeat_repeat,Fail
216KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_clamp_clamp,Fail
217KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_clamp_mirror,Fail
218KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_clamp_repeat,Fail
219KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_mirror_clamp,Fail
220KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_mirror_mirror,Fail
221KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_mirror_repeat,Fail
222KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_repeat_clamp,Fail
223KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_repeat_mirror,Fail
224KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_repeat_repeat,Fail
225KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_clamp_clamp,Fail
226KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_clamp_mirror,Fail
227KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_clamp_repeat,Fail
228KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_mirror_clamp,Fail
229KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_mirror_mirror,Fail
230KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_mirror_repeat,Fail
231KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_repeat_clamp,Fail
232KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_repeat_mirror,Fail
233KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_repeat_repeat,Fail
234KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_clamp_clamp,Fail
235KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_clamp_mirror,Fail
236KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_clamp_repeat,Fail
237KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_mirror_clamp,Fail
238KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_mirror_mirror,Fail
239KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_mirror_repeat,Fail
240KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_repeat_clamp,Fail
241KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_repeat_mirror,Fail
242KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_repeat_repeat,Fail
243KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_clamp_clamp,Fail
244KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_clamp_mirror,Fail
245KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_clamp_repeat,Fail
246KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_mirror_clamp,Fail
247KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_mirror_mirror,Fail
248KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_mirror_repeat,Fail
249KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_repeat_clamp,Fail
250KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_repeat_mirror,Fail
251KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_repeat_repeat,Fail
252KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_clamp_clamp,Fail
253KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_clamp_mirror,Fail
254KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_clamp_repeat,Fail
255KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_mirror_clamp,Fail
256KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_mirror_mirror,Fail
257KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_mirror_repeat,Fail
258KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_repeat_clamp,Fail
259KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_repeat_mirror,Fail
260KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_repeat_repeat,Fail
261KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_clamp_clamp,Fail
262KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_clamp_mirror,Fail
263KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_clamp_repeat,Fail
264KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_mirror_clamp,Fail
265KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_mirror_mirror,Fail
266KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_mirror_repeat,Fail
267KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_repeat_clamp,Fail
268KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_repeat_mirror,Fail
269KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_repeat_repeat,Fail
270KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_clamp_clamp,Fail
271KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_clamp_mirror,Fail
272KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_clamp_repeat,Fail
273KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_mirror_clamp,Fail
274KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_mirror_mirror,Fail
275KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_mirror_repeat,Fail
276KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_repeat_clamp,Fail
277KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_repeat_mirror,Fail
278KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_repeat_repeat,Fail
279KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_clamp_clamp,Fail
280KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_clamp_mirror,Fail
281KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_clamp_repeat,Fail
282KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_mirror_clamp,Fail
283KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_mirror_mirror,Fail
284KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_mirror_repeat,Fail
285KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_repeat_clamp,Fail
286KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_repeat_mirror,Fail
287KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_repeat_repeat,Fail
288KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_clamp_clamp,Fail
289KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_clamp_mirror,Fail
290KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_clamp_repeat,Fail
291KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_mirror_clamp,Fail
292KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_mirror_mirror,Fail
293KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_mirror_repeat,Fail
294KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_repeat_clamp,Fail
295KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_repeat_mirror,Fail
296KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_repeat_repeat,Fail
297KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_clamp_clamp,Fail
298KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_clamp_mirror,Fail
299KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_clamp_repeat,Fail
300KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_mirror_clamp,Fail
301KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_mirror_mirror,Fail
302KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_mirror_repeat,Fail
303KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_repeat_clamp,Fail
304KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_repeat_mirror,Fail
305KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_repeat_repeat,Fail
306KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_clamp_clamp,Fail
307KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_clamp_mirror,Fail
308KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_clamp_repeat,Fail
309KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_mirror_clamp,Fail
310KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_mirror_mirror,Fail
311KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_mirror_repeat,Fail
312KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_repeat_clamp,Fail
313KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_repeat_mirror,Fail
314KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_repeat_repeat,Fail
315KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_clamp_clamp,Fail
316KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_clamp_mirror,Fail
317KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_clamp_repeat,Fail
318KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_mirror_clamp,Fail
319KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_mirror_mirror,Fail
320KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_mirror_repeat,Fail
321KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_repeat_clamp,Fail
322KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_repeat_mirror,Fail
323KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_repeat_repeat,Fail
324KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_clamp_clamp,Fail
325KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_clamp_mirror,Fail
326KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_clamp_repeat,Fail
327KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_mirror_clamp,Fail
328KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_mirror_mirror,Fail
329KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_mirror_repeat,Fail
330KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_repeat_clamp,Fail
331KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_repeat_mirror,Fail
332KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_repeat_repeat,Fail
333
334# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/3134
335KHR-GLES2.texture_3d.filtering.combinations.negative,Fail
336
337KHR-GLES2.texture_3d.filtering.formats.rgba8_linear,Fail
338KHR-GLES2.texture_3d.filtering.formats.rgba8_linear_mipmap_linear,Fail
339KHR-GLES2.texture_3d.filtering.formats.rgba8_linear_mipmap_nearest,Fail
340KHR-GLES2.texture_3d.filtering.formats.rgba8_nearest,Fail
341KHR-GLES2.texture_3d.filtering.formats.rgba8_nearest_mipmap_linear,Fail
342KHR-GLES2.texture_3d.filtering.formats.rgba8_nearest_mipmap_nearest,Fail
343KHR-GLES2.texture_3d.filtering.sizes.128x32x64_linear,Fail
344KHR-GLES2.texture_3d.filtering.sizes.128x32x64_linear_mipmap_linear,Fail
345KHR-GLES2.texture_3d.filtering.sizes.128x32x64_linear_mipmap_nearest,Fail
346KHR-GLES2.texture_3d.filtering.sizes.128x32x64_nearest,Fail
347KHR-GLES2.texture_3d.filtering.sizes.128x32x64_nearest_mipmap_linear,Fail
348KHR-GLES2.texture_3d.filtering.sizes.128x32x64_nearest_mipmap_nearest,Fail
349KHR-GLES2.texture_3d.filtering.sizes.32x64x16_linear,Fail
350KHR-GLES2.texture_3d.filtering.sizes.32x64x16_linear_mipmap_linear,Fail
351KHR-GLES2.texture_3d.filtering.sizes.32x64x16_linear_mipmap_nearest,Fail
352KHR-GLES2.texture_3d.filtering.sizes.32x64x16_nearest,Fail
353KHR-GLES2.texture_3d.filtering.sizes.32x64x16_nearest_mipmap_linear,Fail
354KHR-GLES2.texture_3d.filtering.sizes.32x64x16_nearest_mipmap_nearest,Fail
355KHR-GLES2.texture_3d.filtering.sizes.3x7x5_linear,Fail
356KHR-GLES2.texture_3d.filtering.sizes.3x7x5_linear_mipmap_nearest,Fail
357KHR-GLES2.texture_3d.filtering.sizes.3x7x5_nearest,Fail
358KHR-GLES2.texture_3d.filtering.sizes.3x7x5_nearest_mipmap_linear,Fail
359KHR-GLES2.texture_3d.filtering.sizes.3x7x5_nearest_mipmap_nearest,Fail
360KHR-GLES2.texture_3d.filtering.sizes.4x8x8_linear,Fail
361KHR-GLES2.texture_3d.filtering.sizes.4x8x8_linear_mipmap_nearest,Fail
362KHR-GLES2.texture_3d.filtering.sizes.4x8x8_nearest,Fail
363KHR-GLES2.texture_3d.filtering.sizes.4x8x8_nearest_mipmap_linear,Fail
364KHR-GLES2.texture_3d.filtering.sizes.4x8x8_nearest_mipmap_nearest,Fail
365KHR-GLES2.texture_3d.filtering.sizes.63x63x63_linear,Fail
366KHR-GLES2.texture_3d.filtering.sizes.63x63x63_linear_mipmap_linear,Fail
367KHR-GLES2.texture_3d.filtering.sizes.63x63x63_linear_mipmap_nearest,Fail
368KHR-GLES2.texture_3d.filtering.sizes.63x63x63_nearest,Fail
369KHR-GLES2.texture_3d.filtering.sizes.63x63x63_nearest_mipmap_linear,Fail
370KHR-GLES2.texture_3d.filtering.sizes.63x63x63_nearest_mipmap_nearest,Fail
371KHR-GLES2.texture_3d.framebuffer_texture.rgba,Fail
372KHR-GLES2.texture_3d.sub_image.rgba8,Fail
373dEQP-EGL.functional.color_clears.multi_context.gles2.rgb888_pbuffer,Crash
374dEQP-EGL.functional.color_clears.multi_context.gles2.rgb888_window,Crash
375dEQP-EGL.functional.color_clears.multi_context.gles2.rgba8888_pbuffer,Crash
376dEQP-EGL.functional.color_clears.multi_context.gles2.rgba8888_window,Crash
377dEQP-EGL.functional.color_clears.multi_thread.gles2.rgb888_pbuffer,Crash
378dEQP-EGL.functional.color_clears.multi_thread.gles2.rgb888_window,Crash
379dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba8888_pbuffer,Crash
380dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba8888_window,Crash
381dEQP-EGL.functional.color_clears.single_context.gles2.rgb888_pbuffer,Crash
382dEQP-EGL.functional.color_clears.single_context.gles2.rgb888_window,Crash
383dEQP-EGL.functional.color_clears.single_context.gles2.rgba8888_pbuffer,Crash
384dEQP-EGL.functional.color_clears.single_context.gles2.rgba8888_window,Crash
385dEQP-EGL.functional.create_context.no_config,Fail
386dEQP-EGL.functional.render.multi_context.gles2.rgb888_pbuffer,Crash
387dEQP-EGL.functional.render.multi_context.gles2.rgb888_window,Crash
388dEQP-EGL.functional.render.multi_context.gles2.rgba8888_pbuffer,Crash
389dEQP-EGL.functional.render.multi_context.gles2.rgba8888_window,Crash
390dEQP-EGL.functional.render.multi_thread.gles2.rgb888_pbuffer,Crash
391dEQP-EGL.functional.render.multi_thread.gles2.rgb888_window,Crash
392dEQP-EGL.functional.render.multi_thread.gles2.rgba8888_pbuffer,Crash
393dEQP-EGL.functional.render.multi_thread.gles2.rgba8888_window,Crash
394dEQP-EGL.functional.render.single_context.gles2.rgb888_pbuffer,Crash
395dEQP-EGL.functional.render.single_context.gles2.rgb888_window,Crash
396dEQP-EGL.functional.render.single_context.gles2.rgba8888_pbuffer,Crash
397dEQP-EGL.functional.render.single_context.gles2.rgba8888_window,Crash
398dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
399dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
400dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked,Fail
401dEQP-GLES2.functional.draw.draw_arrays.line_loop.multiple_attributes,Fail
402dEQP-GLES2.functional.draw.draw_arrays.line_loop.single_attribute,Fail
403dEQP-GLES2.functional.fbo.render.texsubimage.after_render_tex2d_rgba,Fail
404dEQP-GLES2.functional.fbo.render.texsubimage.between_render_tex2d_rgba,Fail
405dEQP-GLES2.functional.negative_api.vertex_array.vertex_attrib,Fail
406dEQP-GLES2.functional.negative_api.vertex_array.vertex_attribv,Fail
407dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_mirror_rgba8888,Fail
408dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_repeat_rgba8888,Fail
409dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_mirror_rgba8888,Fail
410dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_repeat_rgba8888,Fail
411dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square,Fail
412dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square,Fail
413dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square,Fail
414dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square,Fail
415dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba,Fail
416dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba,Fail
417dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_npot_etc1,Fail
418
419glx@glx-copy-sub-buffer samples=2,Crash
420glx@glx-copy-sub-buffer samples=4,Crash
421glx@glx-make-current,Crash
422glx@glx-multithread-buffer,Fail
423glx@glx-query-drawable-glx_fbconfig_id-window,Fail
424glx@glx-swap-pixmap-bad,Fail
425glx@glx-visuals-depth -pixmap,Crash
426glx@glx-visuals-depth,Crash
427glx@glx-visuals-stencil -pixmap,Crash
428glx@glx-visuals-stencil,Crash
429glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
430glx@glx_arb_create_context_no_error@no error,Fail
431glx@glx_ext_import_context@free context,Fail
432glx@glx_ext_import_context@get context id,Fail
433glx@glx_ext_import_context@get current display,Fail
434glx@glx_ext_import_context@import context- multi process,Fail
435glx@glx_ext_import_context@import context- single process,Fail
436glx@glx_ext_import_context@imported context has same context id,Fail
437glx@glx_ext_import_context@make current- multi process,Fail
438glx@glx_ext_import_context@make current- single process,Fail
439glx@glx_ext_import_context@query context info,Fail
440shaders@glsl-arb-fragment-coord-conventions,Fail
441shaders@glsl-bug-110796,Fail
442shaders@glsl-max-vertex-attrib,Fail
443shaders@glsl-predication-on-large-array,Fail
444spec@!opengl 1.0@gl-1.0-bitmap-heart-dance,Fail
445spec@!opengl 1.0@gl-1.0-dlist-bitmap,Crash
446spec@!opengl 1.0@gl-1.0-drawbuffer-modes,Fail
447spec@!opengl 1.0@gl-1.0-edgeflag,Fail
448spec@!opengl 1.0@gl-1.0-edgeflag-const,Fail
449spec@!opengl 1.0@gl-1.0-edgeflag-quads,Fail
450spec@!opengl 1.0@gl-1.0-logicop,Crash
451spec@!opengl 1.0@gl-1.0-no-op-paths,Fail
452spec@!opengl 1.0@gl-1.0-scissor-offscreen,Fail
453spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
454spec@!opengl 1.1@clipflat,Fail
455spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
456spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
457spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
458spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
459spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
460spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
461spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
462spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
463spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
464spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
465spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
466spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
467spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
468spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
469spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
470spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
471spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
472spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
473spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
474spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
475spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
476spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
477spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
478spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
479spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
480spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
481spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
482spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
483spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
484spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
485spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
486spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
487spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
488spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
489spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
490spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
491spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
492spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
493spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
494spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
495spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
496spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
497spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
498spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
499spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
500spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
501spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
502spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
503spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
504spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
505spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
506spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
507spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
508spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
509spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
510spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
511spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
512spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
513spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
514spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
515spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
516spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
517spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
518spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
519spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
520spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
521spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
522spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
523spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
524spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
525spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
526spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
527spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
528spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
529spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
530spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
531spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
532spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
533spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
534spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
535spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
536spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
537spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
538spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
539spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
540spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
541spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
542spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
543spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
544spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
545spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
546spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
547spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
548spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
549spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
550spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
551spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
552spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
553spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
554spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
555spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
556spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
557spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
558spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
559spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
560spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
561spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
562spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
563spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
564spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
565spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
566spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
567spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
568spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
569spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
570spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
571spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
572spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
573spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
574spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
575spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
576spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
577spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
578spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
579spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
580spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
581spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
582spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
583spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
584spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
585spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
586spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
587spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
588spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
589spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
590spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
591spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
592spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
593spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
594spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
595spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
596spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
597spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
598spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
599spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
600spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
601spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
602spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
603spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
604spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
605spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
606spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
607spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
608spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
609spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
610spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
611spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
612spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
613spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
614spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
615spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
616spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
617spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
618spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
619spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
620spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
621spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
622spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
623spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
624spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
625spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
626spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
627spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
628spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
629spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
630spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
631spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
632spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
633spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
634spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
635spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
636spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
637spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
638spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
639spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
640spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
641spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
642spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
643spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
644spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
645spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
646spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
647spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
648spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
649spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
650spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
651spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
652spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
653spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
654spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
655spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
656spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
657spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
658spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
659spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
660spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
661spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
662spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
663spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
664spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
665spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
666spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
667spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
668spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
669spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
670spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
671spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
672spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
673spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
674spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
675spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
676spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
677spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
678spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
679spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
680spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
681spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
682spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
683spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
684spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
685spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
686spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
687spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
688spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
689spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
690spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
691spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
692spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
693spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
694spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
695spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
696spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
697spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
698spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
699spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
700spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
701spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
702spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
703spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
704spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
705spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
706spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
707spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
708spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
709spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
710spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
711spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
712spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
713spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
714spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
715spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
716spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
717spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
718spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
719spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
720spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
721spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
722spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
723spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
724spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
725spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
726spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
727spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
728spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
729spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
730spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
731spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
732spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
733spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
734spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
735spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
736spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
737spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
738spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
739spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
740spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
741spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
742spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
743spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
744spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
745spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
746spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
747spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
748spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
749spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
750spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
751spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
752spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
753spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
754spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
755spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
756spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
757spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
758spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
759spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
760spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
761spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
762spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
763spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
764spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
765spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
766spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
767spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
768spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
769spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
770spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
771spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
772spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
773spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
774spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
775spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
776spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
777spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
778spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
779spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
780spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
781spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
782spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
783spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
784spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
785spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
786spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
787spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
788spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
789spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
790spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
791spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
792spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
793spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
794spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
795spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
796spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
797spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
798spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
799spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
800spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
801spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
802spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
803spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
804spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
805spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
806spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
807spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
808spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
809spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
810spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
811spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
812spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
813spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
814spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
815spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
816spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
817spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
818spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
819spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
820spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
821spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
822spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
823spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
824spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
825spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
826spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
827spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
828spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
829spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
830spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
831spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
832spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
833spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
834spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
835spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
836spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
837spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
838spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
839spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
840spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
841spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
842spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
843spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
844spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
845spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
846spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
847spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
848spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
849spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
850spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
851spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
852spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
853spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
854spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
855spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
856spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
857spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
858spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
859spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
860spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
861spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
862spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
863spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
864spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
865spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
866spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
867spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
868spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
869spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
870spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
871spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
872spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
873spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
874spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
875spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
876spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
877spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
878spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
879spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
880spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
881spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
882spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
883spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
884spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
885spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
886spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
887spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
888spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
889spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
890spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
891spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
892spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
893spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
894spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
895spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
896spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
897spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
898spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
899spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
900spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
901spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
902spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
903spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
904spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
905spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
906spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
907spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
908spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
909spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
910spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
911spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
912spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
913spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
914spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
915spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
916spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
917spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
918spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
919spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
920spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
921spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
922spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
923spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
924spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
925spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
926spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
927spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
928spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
929spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
930spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
931spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
932spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
933spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
934spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
935spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
936spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
937spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
938spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
939spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
940spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
941spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
942spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
943spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
944spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
945spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
946spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
947spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
948spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
949spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
950spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
951spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
952spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
953spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
954spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
955spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
956spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
957spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
958spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
959spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
960spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
961spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
962spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
963spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
964spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
965spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
966spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
967spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
968spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
969spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
970spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
971spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
972spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
973spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
974spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
975spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
976spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
977spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
978spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
979spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
980spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
981spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
982spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
983spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
984spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
985spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
986spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
987spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
988spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
989spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
990spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
991spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
992spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
993spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
994spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
995spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
996spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
997spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
998spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
999spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
1000spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
1001spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
1002spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
1003spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
1004spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
1005spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
1006spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
1007spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
1008spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
1009spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
1010spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
1011spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
1012spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
1013spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
1014spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
1015spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
1016spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
1017spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
1018spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
1019spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
1020spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
1021spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
1022spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
1023spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
1024spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
1025spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
1026spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
1027spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
1028spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
1029spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
1030spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
1031spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
1032spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
1033spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
1034spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
1035spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
1036spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
1037spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
1038spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
1039spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
1040spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
1041spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
1042spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
1043spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
1044spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
1045spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
1046spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
1047spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
1048spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
1049spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
1050spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
1051spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
1052spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
1053spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
1054spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
1055spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
1056spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
1057spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
1058spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
1059spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
1060spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
1061spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
1062spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
1063spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
1064spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
1065spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
1066spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
1067spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
1068spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
1069spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
1070spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
1071spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
1072spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
1073spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
1074spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
1075spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
1076spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
1077spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
1078spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
1079spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
1080spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
1081spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
1082spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
1083spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
1084spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
1085spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail
1086spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail
1087spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail
1088spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail
1089spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail
1090spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail
1091spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail
1092spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail
1093spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail
1094spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail
1095spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail
1096spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail
1097spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail
1098spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail
1099spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail
1100spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail
1101spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail
1102spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail
1103spec@!opengl 1.1@depthstencil-default_fb-blit samples=2,Crash
1104spec@!opengl 1.1@depthstencil-default_fb-blit samples=4,Crash
1105spec@!opengl 1.1@depthstencil-default_fb-clear samples=2,Crash
1106spec@!opengl 1.1@depthstencil-default_fb-clear samples=4,Crash
1107spec@!opengl 1.1@depthstencil-default_fb-clear,Fail
1108spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=2,Crash
1109spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=4,Crash
1110spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2,Crash
1111spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4,Crash
1112spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2,Crash
1113spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4,Crash
1114spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=2,Crash
1115spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=4,Crash
1116spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=2,Crash
1117spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=4,Crash
1118spec@!opengl 1.1@draw-pixels,Fail
1119spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_line_loop,Fail
1120spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_polygon,Crash
1121spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_quad_strip,Crash
1122spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_quads,Crash
1123spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_triangle_fan,Fail
1124spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_line_loop,Fail
1125spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_polygon,Crash
1126spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_quad_strip,Crash
1127spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_quads,Crash
1128spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_triangle_fan,Fail
1129spec@!opengl 1.1@line-flat-clip-color,Fail
1130spec@!opengl 1.1@linestipple,Fail
1131spec@!opengl 1.1@linestipple@Baseline,Fail
1132spec@!opengl 1.1@linestipple@Factor 2x,Fail
1133spec@!opengl 1.1@linestipple@Factor 3x,Fail
1134spec@!opengl 1.1@linestipple@Line loop,Fail
1135spec@!opengl 1.1@linestipple@Line strip,Fail
1136spec@!opengl 1.1@linestipple@Restarting lines within a single Begin-End block,Fail
1137spec@!opengl 1.1@polygon-mode,Fail
1138spec@!opengl 1.1@polygon-mode-offset,Fail
1139spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail
1140spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail
1141spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on right edge,Fail
1142spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on top edge,Fail
1143spec@!opengl 1.1@polygon-mode-offset@config 1: Expected blue pixel in center,Fail
1144spec@!opengl 1.1@polygon-mode-offset@config 1: Expected white pixel on right edge,Fail
1145spec@!opengl 1.1@polygon-mode-offset@config 1: Expected white pixel on top edge,Fail
1146spec@!opengl 1.1@polygon-mode-offset@config 2: Expected blue pixel in center,Fail
1147spec@!opengl 1.1@polygon-mode-offset@config 2: Expected white pixel on right edge,Fail
1148spec@!opengl 1.1@polygon-mode-offset@config 2: Expected white pixel on top edge,Fail
1149spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on bottom edge,Fail
1150spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on left edge,Fail
1151spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on right edge,Fail
1152spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on top edge,Fail
1153spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on bottom edge,Fail
1154spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on left edge,Fail
1155spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on right edge,Fail
1156spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on top edge,Fail
1157spec@!opengl 1.1@polygon-mode-offset@config 5: Expected blue pixel in center,Fail
1158spec@!opengl 1.1@polygon-mode-offset@config 5: Expected white pixel on right edge,Fail
1159spec@!opengl 1.1@polygon-mode-offset@config 5: Expected white pixel on top edge,Fail
1160spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail
1161spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edge,Fail
1162spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
1163spec@!opengl 1.1@read-front clear-front-first samples=2,Crash
1164spec@!opengl 1.1@read-front clear-front-first samples=4,Crash
1165spec@!opengl 1.1@read-front samples=2,Crash
1166spec@!opengl 1.1@read-front samples=4,Crash
1167spec@!opengl 1.1@tex-upside-down-miptree,Fail
1168spec@!opengl 1.1@texsubimage-unpack,Fail
1169spec@!opengl 1.1@texwrap 2d proj,Fail
1170spec@!opengl 1.1@texwrap 2d proj@GL_RGBA8- NPOT- projected,Fail
1171spec@!opengl 1.1@texwrap 2d proj@GL_RGBA8- projected,Fail
1172spec@!opengl 1.1@texwrap 2d proj@GL_RGBA8- swizzled- projected,Fail
1173spec@!opengl 1.1@texwrap 2d,Fail
1174spec@!opengl 1.1@texwrap 2d@GL_RGBA8,Fail
1175spec@!opengl 1.1@texwrap 2d@GL_RGBA8- NPOT,Fail
1176spec@!opengl 1.1@texwrap 2d@GL_RGBA8- swizzled,Fail
1177spec@!opengl 1.1@texwrap formats,Fail
1178spec@!opengl 1.1@texwrap formats@GL_RGB10,Fail
1179spec@!opengl 1.1@texwrap formats@GL_RGB10- NPOT,Fail
1180spec@!opengl 1.1@texwrap formats@GL_RGB10- swizzled,Fail
1181spec@!opengl 1.1@texwrap formats@GL_RGB10_A2,Fail
1182spec@!opengl 1.1@texwrap formats@GL_RGB10_A2- NPOT,Fail
1183spec@!opengl 1.1@texwrap formats@GL_RGB10_A2- swizzled,Fail
1184spec@!opengl 1.1@texwrap formats@GL_RGB12,Fail
1185spec@!opengl 1.1@texwrap formats@GL_RGB12- NPOT,Fail
1186spec@!opengl 1.1@texwrap formats@GL_RGB12- swizzled,Fail
1187spec@!opengl 1.1@texwrap formats@GL_RGB16,Fail
1188spec@!opengl 1.1@texwrap formats@GL_RGB16- NPOT,Fail
1189spec@!opengl 1.1@texwrap formats@GL_RGB16- swizzled,Fail
1190spec@!opengl 1.1@texwrap formats@GL_RGB5,Fail
1191spec@!opengl 1.1@texwrap formats@GL_RGB5- NPOT,Fail
1192spec@!opengl 1.1@texwrap formats@GL_RGB5- swizzled,Fail
1193spec@!opengl 1.1@texwrap formats@GL_RGB5_A1,Fail
1194spec@!opengl 1.1@texwrap formats@GL_RGB5_A1- NPOT,Fail
1195spec@!opengl 1.1@texwrap formats@GL_RGB5_A1- swizzled,Fail
1196spec@!opengl 1.1@texwrap formats@GL_RGB8,Fail
1197spec@!opengl 1.1@texwrap formats@GL_RGB8- NPOT,Fail
1198spec@!opengl 1.1@texwrap formats@GL_RGB8- swizzled,Fail
1199spec@!opengl 1.1@texwrap formats@GL_RGBA12,Fail
1200spec@!opengl 1.1@texwrap formats@GL_RGBA12- NPOT,Fail
1201spec@!opengl 1.1@texwrap formats@GL_RGBA12- swizzled,Fail
1202spec@!opengl 1.1@texwrap formats@GL_RGBA16,Fail
1203spec@!opengl 1.1@texwrap formats@GL_RGBA16- NPOT,Fail
1204spec@!opengl 1.1@texwrap formats@GL_RGBA16- swizzled,Fail
1205spec@!opengl 1.1@texwrap formats@GL_RGBA8,Fail
1206spec@!opengl 1.1@texwrap formats@GL_RGBA8- NPOT,Fail
1207spec@!opengl 1.1@texwrap formats@GL_RGBA8- swizzled,Fail
1208spec@!opengl 1.1@windowoverlap,Fail
1209spec@!opengl 1.2@copyteximage 3d,Fail
1210spec@!opengl 1.2@getteximage-targets 3d,Fail
1211spec@!opengl 1.2@lodclamp,Fail
1212spec@!opengl 1.2@lodclamp-between,Fail
1213spec@!opengl 1.2@lodclamp-between-max,Fail
1214spec@!opengl 1.2@mipmap-setup,Fail
1215spec@!opengl 1.2@tex3d,Fail
1216spec@!opengl 1.2@tex3d-maxsize,Fail
1217spec@!opengl 1.2@texwrap 3d proj,Fail
1218spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- NPOT- projected,Fail
1219spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- projected,Fail
1220spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- swizzled- projected,Fail
1221spec@!opengl 1.2@texwrap 3d,Fail
1222spec@!opengl 1.2@texwrap 3d@GL_RGBA8,Fail
1223spec@!opengl 1.2@texwrap 3d@GL_RGBA8- NPOT,Fail
1224spec@!opengl 1.2@texwrap 3d@GL_RGBA8- swizzled,Fail
1225spec@!opengl 1.3@tex3d-depth1,Fail
1226spec@!opengl 1.4@gl-1.4-polygon-offset,Fail
1227spec@!opengl 1.4@tex-miplevel-selection,Fail
1228spec@!opengl 1.4@tex-miplevel-selection-lod,Fail
1229spec@!opengl 1.4@tex-miplevel-selection-lod-bias,Fail
1230spec@!opengl 1.5@depth-tex-compare,Fail
1231spec@!opengl 2.0@attrib-assignments,Fail
1232spec@!opengl 2.0@gl-2.0-edgeflag,Fail
1233spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail
1234spec@!opengl 2.0@occlusion-query-discard,Fail
1235spec@!opengl 2.0@tex3d-npot,Fail
1236spec@!opengl 2.1@minmax,Fail
1237spec@!opengl 2.1@pbo,Fail
1238spec@!opengl 2.1@pbo@test_polygon_stip,Fail
1239spec@!opengl 2.1@polygon-stipple-fs,Fail
1240spec@arb_arrays_of_arrays@execution@glsl-arrays-copy-size-mismatch,Fail
1241spec@arb_depth_texture@depth-level-clamp,Fail
1242spec@arb_depth_texture@texwrap formats,Fail
1243spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT16,Fail
1244spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT16- NPOT,Fail
1245spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT16- swizzled,Fail
1246spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT24,Fail
1247spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT24- NPOT,Fail
1248spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT24- swizzled,Fail
1249spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT32,Fail
1250spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT32- NPOT,Fail
1251spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT32- swizzled,Fail
1252spec@arb_draw_elements_base_vertex@arb_draw_elements_base_vertex-negative-index,Crash
1253spec@arb_draw_elements_base_vertex@arb_draw_elements_base_vertex-negative-index-user_varrays,Crash
1254spec@arb_es2_compatibility@texwrap formats,Fail
1255spec@arb_es2_compatibility@texwrap formats@GL_RGB565,Fail
1256spec@arb_es2_compatibility@texwrap formats@GL_RGB565- NPOT,Fail
1257spec@arb_es2_compatibility@texwrap formats@GL_RGB565- swizzled,Fail
1258spec@arb_fragment_coord_conventions@fp-arb-fragment-coord-conventions-integer,Fail
1259spec@arb_fragment_coord_conventions@fp-arb-fragment-coord-conventions-none,Fail
1260spec@arb_fragment_program@fp-indirections2,Fail
1261spec@arb_fragment_program@minmax,Fail
1262spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth24_stencil8,Fail
1263spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index1,Fail
1264spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index16,Fail
1265spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index4,Fail
1266spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index8,Fail
1267spec@arb_framebuffer_object@fbo-attachments-blit-scaled-linear,Fail
1268spec@arb_framebuffer_object@fbo-blit-stretch,Fail
1269spec@arb_framebuffer_object@fbo-generatemipmap-3d,Fail
1270spec@arb_framebuffer_object@fbo-mipmap-copypix,Fail
1271spec@arb_framebuffer_object@framebuffer-blit-levels draw stencil,Fail
1272spec@arb_framebuffer_object@framebuffer-blit-levels read stencil,Fail
1273spec@arb_framebuffer_object@mixed-buffer-sizes,Fail
1274spec@arb_framebuffer_object@same-attachment-glframebuffertexture2d-gl_depth_stencil_attachment,Fail
1275spec@arb_framebuffer_srgb@arb_framebuffer_srgb-srgb_conformance,Fail
1276spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb downsample disabled clear,Crash
1277spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb downsample disabled render,Crash
1278spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb downsample enabled clear,Crash
1279spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb downsample enabled render,Crash
1280spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb msaa disabled clear,Crash
1281spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb msaa disabled render,Crash
1282spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb msaa enabled clear,Crash
1283spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb msaa enabled render,Crash
1284spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear downsample disabled clear,Crash
1285spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear downsample disabled render,Crash
1286spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear downsample enabled clear,Crash
1287spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear downsample enabled render,Crash
1288spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear msaa disabled clear,Crash
1289spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear msaa disabled render,Crash
1290spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear msaa enabled clear,Crash
1291spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear msaa enabled render,Crash
1292spec@arb_framebuffer_srgb@blit texture linear_to_srgb downsample disabled clear,Crash
1293spec@arb_framebuffer_srgb@blit texture linear_to_srgb downsample disabled render,Crash
1294spec@arb_framebuffer_srgb@blit texture linear_to_srgb downsample enabled clear,Crash
1295spec@arb_framebuffer_srgb@blit texture linear_to_srgb downsample enabled render,Crash
1296spec@arb_framebuffer_srgb@blit texture linear_to_srgb msaa disabled clear,Crash
1297spec@arb_framebuffer_srgb@blit texture linear_to_srgb msaa disabled render,Crash
1298spec@arb_framebuffer_srgb@blit texture linear_to_srgb msaa enabled clear,Crash
1299spec@arb_framebuffer_srgb@blit texture linear_to_srgb msaa enabled render,Crash
1300spec@arb_framebuffer_srgb@blit texture srgb_to_linear downsample disabled clear,Crash
1301spec@arb_framebuffer_srgb@blit texture srgb_to_linear downsample disabled render,Crash
1302spec@arb_framebuffer_srgb@blit texture srgb_to_linear downsample enabled clear,Crash
1303spec@arb_framebuffer_srgb@blit texture srgb_to_linear downsample enabled render,Crash
1304spec@arb_framebuffer_srgb@blit texture srgb_to_linear msaa disabled clear,Crash
1305spec@arb_framebuffer_srgb@blit texture srgb_to_linear msaa disabled render,Crash
1306spec@arb_framebuffer_srgb@blit texture srgb_to_linear msaa enabled clear,Crash
1307spec@arb_framebuffer_srgb@blit texture srgb_to_linear msaa enabled render,Crash
1308spec@arb_internalformat_query2@all internalformat_<x>_size pname checks,Fail
1309spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_ALPHA_SIZE,Fail
1310spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_BLUE_SIZE,Fail
1311spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_DEPTH_SIZE,Fail
1312spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_GREEN_SIZE,Fail
1313spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_RED_SIZE,Fail
1314spec@arb_internalformat_query2@api error checks,Fail
1315spec@arb_internalformat_query2@max dimensions related pname checks,Fail
1316spec@arb_internalformat_query2@max dimensions related pname checks@GL_MAX_COMBINED_DIMENSIONS,Fail
1317spec@arb_internalformat_query2@max dimensions related pname checks@GL_MAX_DEPTH,Fail
1318spec@arb_internalformat_query2@max dimensions related pname checks@GL_MAX_HEIGHT,Fail
1319spec@arb_internalformat_query2@max dimensions related pname checks@GL_MAX_WIDTH,Fail
1320spec@arb_occlusion_query2@render,Fail
1321spec@arb_occlusion_query@occlusion_query,Fail
1322spec@arb_occlusion_query@occlusion_query_conform,Fail
1323spec@arb_occlusion_query@occlusion_query_meta_fragments,Fail
1324spec@arb_occlusion_query@occlusion_query_meta_save,Fail
1325spec@arb_pixel_buffer_object@fbo-pbo-readpixels-small,Fail
1326spec@arb_pixel_buffer_object@pbo-getteximage,Fail
1327spec@arb_pixel_buffer_object@texsubimage-unpack pbo,Fail
1328spec@arb_point_sprite@arb_point_sprite-mipmap,Fail
1329spec@arb_provoking_vertex@arb-provoking-vertex-render,Fail
1330spec@arb_sampler_objects@sampler-objects,Fail
1331spec@arb_shader_texture_lod@execution@glsl-fs-texturelod-01,Fail
1332spec@arb_texture_multisample@arb_texture_multisample-teximage-3d-multisample,Fail
1333spec@arb_texture_rectangle@1-1-linear-texture,Fail
1334spec@arb_texture_rectangle@copyteximage rect samples=2,Crash
1335spec@arb_texture_rectangle@copyteximage rect samples=4,Crash
1336spec@arb_texture_rectangle@texrect-many,Crash
1337spec@arb_texture_storage@texture-storage,Fail
1338spec@arb_texture_storage@texture-storage@3D mipmapped ,Fail
1339spec@arb_texture_storage@texture-storage@3D non-mipmapped ,Fail
1340spec@arb_vertex_program@minmax,Fail
1341spec@egl 1.4@egl-copy-buffers,Crash
1342spec@egl 1.4@eglterminate then unbind context,Fail
1343spec@egl 1.4@largest possible eglcreatepbuffersurface and then glclear,Fail
1344spec@egl_ext_protected_content@conformance,Fail
1345spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
1346spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail
1347spec@egl_khr_surfaceless_context@viewport,Fail
1348spec@egl_mesa_configless_context@basic,Fail
1349spec@ext_direct_state_access@multi-texture,Crash
1350spec@ext_direct_state_access@multi-texture@MultiTexImage3DEXT,Fail
1351spec@ext_direct_state_access@multi-texture@MultiTexSubImage1DEXT,Fail
1352spec@ext_direct_state_access@textures,Fail
1353spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT + display list GL_COMPILE,Fail
1354spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail
1355spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT,Fail
1356spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_1D + glTex* + display list GL_COMPILE,Fail
1357spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_1D + glTex* + display list GL_COMPILE_AND_EXECUTE,Fail
1358spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_1D + glTex*,Fail
1359spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex* + display list GL_COMPILE,Fail
1360spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex* + display list GL_COMPILE_AND_EXECUTE,Fail
1361spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex*,Fail
1362spec@ext_direct_state_access@textures@TextureImage3DEXT + display list GL_COMPILE,Fail
1363spec@ext_direct_state_access@textures@TextureImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail
1364spec@ext_direct_state_access@textures@TextureImage3DEXT,Fail
1365spec@ext_direct_state_access@textures@TextureSubImage2DEXT + display list GL_COMPILE,Fail
1366spec@ext_direct_state_access@textures@TextureSubImage2DEXT + display list GL_COMPILE_AND_EXECUTE,Fail
1367spec@ext_direct_state_access@textures@TextureSubImage2DEXT,Fail
1368spec@ext_direct_state_access@textures@TextureSubImage3DEXT + display list GL_COMPILE,Fail
1369spec@ext_direct_state_access@textures@TextureSubImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail
1370spec@ext_direct_state_access@textures@TextureSubImage3DEXT,Fail
1371spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
1372spec@ext_framebuffer_multisample@blit-flipped 2 x,Crash
1373spec@ext_framebuffer_multisample@blit-flipped 2 y,Crash
1374spec@ext_framebuffer_multisample@blit-flipped 4 x,Crash
1375spec@ext_framebuffer_multisample@blit-flipped 4 y,Crash
1376spec@ext_framebuffer_multisample@blit-mismatched-formats,Fail
1377spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 downsample,Crash
1378spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 msaa,Crash
1379spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 upsample,Crash
1380spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 downsample,Crash
1381spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 msaa,Crash
1382spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 upsample,Crash
1383spec@ext_framebuffer_multisample@enable-flag,Crash
1384spec@ext_framebuffer_multisample@interpolation 2 centroid-edges,Fail
1385spec@ext_framebuffer_multisample@interpolation 4 centroid-edges,Fail
1386spec@ext_framebuffer_multisample@line-smooth 2,Crash
1387spec@ext_framebuffer_multisample@line-smooth 4,Crash
1388spec@ext_framebuffer_multisample@multisample-blit 2 color linear,Crash
1389spec@ext_framebuffer_multisample@multisample-blit 2 color,Crash
1390spec@ext_framebuffer_multisample@multisample-blit 2 depth,Crash
1391spec@ext_framebuffer_multisample@multisample-blit 2 stencil,Crash
1392spec@ext_framebuffer_multisample@multisample-blit 4 color linear,Crash
1393spec@ext_framebuffer_multisample@multisample-blit 4 color,Crash
1394spec@ext_framebuffer_multisample@multisample-blit 4 depth,Crash
1395spec@ext_framebuffer_multisample@multisample-blit 4 stencil,Crash
1396spec@ext_framebuffer_multisample@no-color 2 depth combined,Crash
1397spec@ext_framebuffer_multisample@no-color 2 depth single,Crash
1398spec@ext_framebuffer_multisample@no-color 2 depth-computed combined,Crash
1399spec@ext_framebuffer_multisample@no-color 2 depth-computed single,Crash
1400spec@ext_framebuffer_multisample@no-color 2 stencil combined,Crash
1401spec@ext_framebuffer_multisample@no-color 2 stencil single,Crash
1402spec@ext_framebuffer_multisample@no-color 4 depth combined,Crash
1403spec@ext_framebuffer_multisample@no-color 4 depth single,Crash
1404spec@ext_framebuffer_multisample@no-color 4 depth-computed combined,Crash
1405spec@ext_framebuffer_multisample@no-color 4 depth-computed single,Crash
1406spec@ext_framebuffer_multisample@no-color 4 stencil combined,Crash
1407spec@ext_framebuffer_multisample@no-color 4 stencil single,Crash
1408spec@ext_framebuffer_multisample@point-smooth 2,Crash
1409spec@ext_framebuffer_multisample@point-smooth 4,Crash
1410spec@ext_framebuffer_multisample@polygon-smooth 2,Crash
1411spec@ext_framebuffer_multisample@polygon-smooth 4,Crash
1412spec@ext_framebuffer_multisample@sample-alpha-to-coverage 2 color,Fail
1413spec@ext_framebuffer_multisample@sample-alpha-to-coverage 2 depth,Crash
1414spec@ext_framebuffer_multisample@sample-alpha-to-coverage 4 color,Fail
1415spec@ext_framebuffer_multisample@sample-alpha-to-coverage 4 depth,Crash
1416spec@ext_framebuffer_multisample@sample-coverage 2 inverted,Crash
1417spec@ext_framebuffer_multisample@sample-coverage 2 non-inverted,Crash
1418spec@ext_framebuffer_multisample@sample-coverage 4 inverted,Crash
1419spec@ext_framebuffer_multisample@sample-coverage 4 non-inverted,Crash
1420spec@ext_framebuffer_multisample@unaligned-blit 2 color downsample,Crash
1421spec@ext_framebuffer_multisample@unaligned-blit 2 color msaa,Crash
1422spec@ext_framebuffer_multisample@unaligned-blit 2 color upsample,Crash
1423spec@ext_framebuffer_multisample@unaligned-blit 2 depth downsample,Crash
1424spec@ext_framebuffer_multisample@unaligned-blit 2 depth msaa,Crash
1425spec@ext_framebuffer_multisample@unaligned-blit 2 depth upsample,Crash
1426spec@ext_framebuffer_multisample@unaligned-blit 4 color downsample,Crash
1427spec@ext_framebuffer_multisample@unaligned-blit 4 color msaa,Crash
1428spec@ext_framebuffer_multisample@unaligned-blit 4 color upsample,Crash
1429spec@ext_framebuffer_multisample@unaligned-blit 4 depth downsample,Crash
1430spec@ext_framebuffer_multisample@unaligned-blit 4 depth msaa,Crash
1431spec@ext_framebuffer_multisample@unaligned-blit 4 depth upsample,Crash
1432spec@ext_framebuffer_multisample@upsample 2 color linear,Crash
1433spec@ext_framebuffer_multisample@upsample 2 color,Crash
1434spec@ext_framebuffer_multisample@upsample 2 depth,Crash
1435spec@ext_framebuffer_multisample@upsample 2 stencil,Crash
1436spec@ext_framebuffer_multisample@upsample 4 color linear,Crash
1437spec@ext_framebuffer_multisample@upsample 4 color,Crash
1438spec@ext_framebuffer_multisample@upsample 4 depth,Crash
1439spec@ext_framebuffer_multisample@upsample 4 stencil,Crash
1440spec@ext_framebuffer_multisample_blit_scaled@negative-blit-scaled,Crash
1441spec@ext_framebuffer_object@fbo-3d,Fail
1442spec@ext_framebuffer_object@fbo-blending-format-quirks,Fail
1443spec@ext_framebuffer_object@fbo-depth-sample-compare,Fail
1444spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-blit,Fail
1445spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-blit,Fail
1446spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-blit,Fail
1447spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-blit,Fail
1448spec@ext_image_dma_buf_import@ext_image_dma_buf_import-export,Fail
1449spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p010,Fail
1450spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p012,Fail
1451spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p016,Fail
1452spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y210,Fail
1453spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y212,Fail
1454spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y216,Fail
1455spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y410,Fail
1456spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y412,Fail
1457spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y416,Fail
1458spec@ext_occlusion_query_boolean@any-samples,Fail
1459spec@ext_packed_depth_stencil@depth_stencil texture,Fail
1460spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-clear,Fail
1461spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-blit,Fail
1462spec@ext_packed_depth_stencil@texwrap formats,Fail
1463spec@ext_packed_depth_stencil@texwrap formats@GL_DEPTH24_STENCIL8,Fail
1464spec@ext_packed_depth_stencil@texwrap formats@GL_DEPTH24_STENCIL8- NPOT,Fail
1465spec@ext_packed_depth_stencil@texwrap formats@GL_DEPTH24_STENCIL8- swizzled,Fail
1466spec@ext_provoking_vertex@provoking-vertex,Fail
1467spec@ext_texture_format_bgra8888@api-errors,Fail
1468spec@ext_texture_srgb@texwrap formats bordercolor,Fail
1469spec@ext_texture_srgb@texwrap formats bordercolor-swizzled,Fail
1470spec@ext_texture_srgb@texwrap formats bordercolor-swizzled@GL_SLUMINANCE8- swizzled- border color only,Fail
1471spec@ext_texture_srgb@texwrap formats bordercolor-swizzled@GL_SLUMINANCE8_ALPHA8- swizzled- border color only,Fail
1472spec@ext_texture_srgb@texwrap formats bordercolor-swizzled@GL_SRGB8- swizzled- border color only,Fail
1473spec@ext_texture_srgb@texwrap formats bordercolor-swizzled@GL_SRGB8_ALPHA8- swizzled- border color only,Fail
1474spec@ext_texture_srgb@texwrap formats bordercolor@GL_SLUMINANCE8- border color only,Fail
1475spec@ext_texture_srgb@texwrap formats bordercolor@GL_SLUMINANCE8_ALPHA8- border color only,Fail
1476spec@ext_texture_srgb@texwrap formats bordercolor@GL_SRGB8- border color only,Fail
1477spec@ext_texture_srgb@texwrap formats bordercolor@GL_SRGB8_ALPHA8- border color only,Fail
1478spec@ext_texture_srgb@texwrap formats,Fail
1479spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8,Fail
1480spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8- NPOT,Fail
1481spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8- swizzled,Fail
1482spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8_ALPHA8,Fail
1483spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8_ALPHA8- NPOT,Fail
1484spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8_ALPHA8- swizzled,Fail
1485spec@ext_texture_srgb@texwrap formats@GL_SRGB8,Fail
1486spec@ext_texture_srgb@texwrap formats@GL_SRGB8- NPOT,Fail
1487spec@ext_texture_srgb@texwrap formats@GL_SRGB8- swizzled,Fail
1488spec@ext_texture_srgb@texwrap formats@GL_SRGB8_ALPHA8,Fail
1489spec@ext_texture_srgb@texwrap formats@GL_SRGB8_ALPHA8- NPOT,Fail
1490spec@ext_texture_srgb@texwrap formats@GL_SRGB8_ALPHA8- swizzled,Fail
1491spec@glsl-1.10@built-in constants,Fail
1492spec@glsl-1.10@built-in constants@gl_MaxVertexAttribs,Fail
1493spec@glsl-1.10@execution@built-in-functions@fs-cos-float,Fail
1494spec@glsl-1.10@execution@built-in-functions@fs-cos-vec2,Fail
1495spec@glsl-1.10@execution@built-in-functions@fs-cos-vec3,Fail
1496spec@glsl-1.10@execution@built-in-functions@fs-cos-vec4,Fail
1497spec@glsl-1.10@execution@built-in-functions@fs-exp-float,Fail
1498spec@glsl-1.10@execution@built-in-functions@fs-exp-vec2,Fail
1499spec@glsl-1.10@execution@built-in-functions@fs-exp-vec3,Fail
1500spec@glsl-1.10@execution@built-in-functions@fs-exp-vec4,Fail
1501spec@glsl-1.10@execution@built-in-functions@fs-exp2-float,Fail
1502spec@glsl-1.10@execution@built-in-functions@fs-exp2-vec2,Fail
1503spec@glsl-1.10@execution@built-in-functions@fs-exp2-vec3,Fail
1504spec@glsl-1.10@execution@built-in-functions@fs-exp2-vec4,Fail
1505spec@glsl-1.10@execution@built-in-functions@fs-log-float,Fail
1506spec@glsl-1.10@execution@built-in-functions@fs-log-vec2,Fail
1507spec@glsl-1.10@execution@built-in-functions@fs-log-vec3,Fail
1508spec@glsl-1.10@execution@built-in-functions@fs-log-vec4,Fail
1509spec@glsl-1.10@execution@built-in-functions@fs-log2-float,Fail
1510spec@glsl-1.10@execution@built-in-functions@fs-log2-vec2,Fail
1511spec@glsl-1.10@execution@built-in-functions@fs-log2-vec3,Fail
1512spec@glsl-1.10@execution@built-in-functions@fs-log2-vec4,Fail
1513spec@glsl-1.10@execution@built-in-functions@fs-pow-float-float,Fail
1514spec@glsl-1.10@execution@built-in-functions@fs-pow-vec2-vec2,Fail
1515spec@glsl-1.10@execution@built-in-functions@fs-pow-vec3-vec3,Fail
1516spec@glsl-1.10@execution@built-in-functions@fs-pow-vec4-vec4,Fail
1517spec@glsl-1.10@execution@built-in-functions@fs-sin-float,Fail
1518spec@glsl-1.10@execution@built-in-functions@fs-sin-vec2,Fail
1519spec@glsl-1.10@execution@built-in-functions@fs-sin-vec3,Fail
1520spec@glsl-1.10@execution@built-in-functions@fs-sin-vec4,Fail
1521spec@glsl-1.10@execution@built-in-functions@fs-tan-float,Fail
1522spec@glsl-1.10@execution@built-in-functions@fs-tan-vec2,Fail
1523spec@glsl-1.10@execution@built-in-functions@fs-tan-vec3,Fail
1524spec@glsl-1.10@execution@built-in-functions@fs-tan-vec4,Fail
1525spec@glsl-1.10@execution@built-in-functions@vs-cos-float,Fail
1526spec@glsl-1.10@execution@built-in-functions@vs-cos-vec2,Fail
1527spec@glsl-1.10@execution@built-in-functions@vs-cos-vec3,Fail
1528spec@glsl-1.10@execution@built-in-functions@vs-cos-vec4,Fail
1529spec@glsl-1.10@execution@built-in-functions@vs-exp-float,Fail
1530spec@glsl-1.10@execution@built-in-functions@vs-exp-vec2,Fail
1531spec@glsl-1.10@execution@built-in-functions@vs-exp-vec3,Fail
1532spec@glsl-1.10@execution@built-in-functions@vs-exp-vec4,Fail
1533spec@glsl-1.10@execution@built-in-functions@vs-exp2-float,Fail
1534spec@glsl-1.10@execution@built-in-functions@vs-exp2-vec2,Fail
1535spec@glsl-1.10@execution@built-in-functions@vs-exp2-vec3,Fail
1536spec@glsl-1.10@execution@built-in-functions@vs-exp2-vec4,Fail
1537spec@glsl-1.10@execution@built-in-functions@vs-log-float,Fail
1538spec@glsl-1.10@execution@built-in-functions@vs-log-vec2,Fail
1539spec@glsl-1.10@execution@built-in-functions@vs-log-vec3,Fail
1540spec@glsl-1.10@execution@built-in-functions@vs-log-vec4,Fail
1541spec@glsl-1.10@execution@built-in-functions@vs-log2-float,Fail
1542spec@glsl-1.10@execution@built-in-functions@vs-log2-vec2,Fail
1543spec@glsl-1.10@execution@built-in-functions@vs-log2-vec3,Fail
1544spec@glsl-1.10@execution@built-in-functions@vs-log2-vec4,Fail
1545spec@glsl-1.10@execution@built-in-functions@vs-pow-float-float,Fail
1546spec@glsl-1.10@execution@built-in-functions@vs-pow-vec2-vec2,Fail
1547spec@glsl-1.10@execution@built-in-functions@vs-pow-vec3-vec3,Fail
1548spec@glsl-1.10@execution@built-in-functions@vs-pow-vec4-vec4,Fail
1549spec@glsl-1.10@execution@built-in-functions@vs-sin-float,Fail
1550spec@glsl-1.10@execution@built-in-functions@vs-sin-vec2,Fail
1551spec@glsl-1.10@execution@built-in-functions@vs-sin-vec3,Fail
1552spec@glsl-1.10@execution@built-in-functions@vs-sin-vec4,Fail
1553spec@glsl-1.10@execution@built-in-functions@vs-tan-float,Fail
1554spec@glsl-1.10@execution@built-in-functions@vs-tan-vec2,Fail
1555spec@glsl-1.10@execution@built-in-functions@vs-tan-vec3,Fail
1556spec@glsl-1.10@execution@built-in-functions@vs-tan-vec4,Fail
1557spec@glsl-1.10@execution@fs-texture-select,Fail
1558spec@glsl-1.10@execution@glsl-fs-convolution-2,Fail
1559spec@glsl-1.10@execution@samplers@glsl-fs-sampler-numbering-2,Fail
1560spec@glsl-1.10@execution@samplers@glsl-fs-sampler-numbering-3,Fail
1561spec@glsl-1.10@execution@samplers@in-parameter-array,Fail
1562spec@glsl-1.10@execution@texture3d,Fail
1563spec@glsl-1.20@built-in constants,Fail
1564spec@glsl-1.20@built-in constants@gl_MaxVertexAttribs,Fail
1565spec@glsl-1.20@execution@fs-nan-builtin-max,Fail
1566spec@glsl-1.20@execution@fs-nan-builtin-min,Fail
1567spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 1d,Fail
1568spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 1dshadow,Fail
1569spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 2d,Fail
1570spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 2dshadow,Fail
1571spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 3d,Fail
1572spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() cube,Crash
1573spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 1d,Fail
1574spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 1dshadow,Fail
1575spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 2d,Fail
1576spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 2dshadow,Fail
1577spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 3d,Fail
1578spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) cube,Crash
1579spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 1d,Fail
1580spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 1d_projvec4,Fail
1581spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 1dshadow,Fail
1582spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 2d,Fail
1583spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 2d_projvec4,Fail
1584spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 2dshadow,Fail
1585spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 3d,Fail
1586spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 1d,Fail
1587spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 1d_projvec4,Fail
1588spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 1dshadow,Fail
1589spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 2d,Fail
1590spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 2d_projvec4,Fail
1591spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 2dshadow,Fail
1592spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 3d,Fail
1593spec@glsl-1.20@execution@variable-indexing@fs-temp-array-mat4-index-col-row-wr,Fail
1594spec@glsl-1.20@execution@variable-indexing@vs-temp-array-mat4-index-col-row-wr,Fail
1595spec@glsl-1.20@execution@vs-nan-builtin-max,Fail
1596spec@glsl-1.20@execution@vs-nan-builtin-min,Fail
1597spec@intel_performance_query@intel_performance_query-issue_2235,Fail
1598spec@khr_texture_compression_astc@basic-gles,Fail
1599spec@khr_texture_compression_astc@miptree-gl ldr,Fail
1600spec@khr_texture_compression_astc@miptree-gl ldr@LDR Profile,Fail
1601spec@khr_texture_compression_astc@miptree-gl srgb,Fail
1602spec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail
1603spec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail
1604spec@khr_texture_compression_astc@miptree-gl srgb-sd,Fail
1605spec@khr_texture_compression_astc@miptree-gl srgb-sd@sRGB skip decode,Fail
1606spec@khr_texture_compression_astc@miptree-gl srgb@sRGB decode,Fail
1607spec@khr_texture_compression_astc@miptree-gles ldr,Fail
1608spec@khr_texture_compression_astc@miptree-gles ldr@LDR Profile,Fail
1609spec@khr_texture_compression_astc@miptree-gles srgb,Fail
1610spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
1611spec@oes_compressed_etc1_rgb8_texture@miptree,Fail
1612