1KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_int_depth_component16,Fail 2KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_int_depth_component24,Fail 3KHR-GLES2.core.internalformat.texture2d.depth_component_unsigned_short_depth_component16,Fail 4 5# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/3133 6KHR-GLES2.texture_3d.copy_sub_image.negative,Fail 7KHR-GLES2.texture_3d.copy_sub_image.rgba,Fail 8 9KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_clamp_clamp,Fail 10KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_clamp_mirror,Fail 11KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_clamp_repeat,Fail 12KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_mirror_clamp,Fail 13KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_mirror_mirror,Fail 14KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_mirror_repeat,Fail 15KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_repeat_clamp,Fail 16KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_repeat_mirror,Fail 17KHR-GLES2.texture_3d.filtering.combinations.linear_linear_clamp_repeat_repeat,Fail 18KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_clamp_clamp,Fail 19KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_clamp_mirror,Fail 20KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_clamp_repeat,Fail 21KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_mirror_clamp,Fail 22KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_mirror_mirror,Fail 23KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_mirror_repeat,Fail 24KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_repeat_clamp,Fail 25KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_repeat_mirror,Fail 26KHR-GLES2.texture_3d.filtering.combinations.linear_linear_mirror_repeat_repeat,Fail 27KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_clamp_clamp,Fail 28KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_clamp_mirror,Fail 29KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_clamp_repeat,Fail 30KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_mirror_clamp,Fail 31KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_mirror_mirror,Fail 32KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_mirror_repeat,Fail 33KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_repeat_clamp,Fail 34KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_repeat_mirror,Fail 35KHR-GLES2.texture_3d.filtering.combinations.linear_linear_repeat_repeat_repeat,Fail 36KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_clamp_clamp,Fail 37KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_clamp_mirror,Fail 38KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_clamp_repeat,Fail 39KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_mirror_clamp,Fail 40KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_mirror_mirror,Fail 41KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_mirror_repeat,Fail 42KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_repeat_clamp,Fail 43KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_repeat_mirror,Fail 44KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_clamp_repeat_repeat,Fail 45KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_clamp_clamp,Fail 46KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_clamp_mirror,Fail 47KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_clamp_repeat,Fail 48KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_mirror_clamp,Fail 49KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_mirror_mirror,Fail 50KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_mirror_repeat,Fail 51KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_repeat_clamp,Fail 52KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_repeat_mirror,Fail 53KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_mirror_repeat_repeat,Fail 54KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_clamp_clamp,Fail 55KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_clamp_mirror,Fail 56KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_clamp_repeat,Fail 57KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_mirror_clamp,Fail 58KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_mirror_mirror,Fail 59KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_mirror_repeat,Fail 60KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_repeat_clamp,Fail 61KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_repeat_mirror,Fail 62KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_linear_repeat_repeat_repeat,Fail 63KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_clamp_clamp,Fail 64KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_clamp_mirror,Fail 65KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_clamp_repeat,Fail 66KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_mirror_clamp,Fail 67KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_mirror_mirror,Fail 68KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_mirror_repeat,Fail 69KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_repeat_clamp,Fail 70KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_repeat_mirror,Fail 71KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_clamp_repeat_repeat,Fail 72KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_clamp_clamp,Fail 73KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_clamp_mirror,Fail 74KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_clamp_repeat,Fail 75KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_mirror_clamp,Fail 76KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_mirror_mirror,Fail 77KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_mirror_repeat,Fail 78KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_repeat_clamp,Fail 79KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_repeat_mirror,Fail 80KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_mirror_repeat_repeat,Fail 81KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_clamp_clamp,Fail 82KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_clamp_mirror,Fail 83KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_clamp_repeat,Fail 84KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_mirror_clamp,Fail 85KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_mirror_mirror,Fail 86KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_mirror_repeat,Fail 87KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_repeat_clamp,Fail 88KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_repeat_mirror,Fail 89KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_linear_nearest_repeat_repeat_repeat,Fail 90KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_clamp_clamp,Fail 91KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_clamp_mirror,Fail 92KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_clamp_repeat,Fail 93KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_mirror_clamp,Fail 94KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_mirror_mirror,Fail 95KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_mirror_repeat,Fail 96KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_repeat_clamp,Fail 97KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_repeat_mirror,Fail 98KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_clamp_repeat_repeat,Fail 99KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_clamp_clamp,Fail 100KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_clamp_mirror,Fail 101KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_clamp_repeat,Fail 102KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_mirror_clamp,Fail 103KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_mirror_mirror,Fail 104KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_mirror_repeat,Fail 105KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_repeat_clamp,Fail 106KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_repeat_mirror,Fail 107KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_mirror_repeat_repeat,Fail 108KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_clamp_clamp,Fail 109KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_clamp_mirror,Fail 110KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_clamp_repeat,Fail 111KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_mirror_clamp,Fail 112KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_mirror_mirror,Fail 113KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_mirror_repeat,Fail 114KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_repeat_clamp,Fail 115KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_repeat_mirror,Fail 116KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_linear_repeat_repeat_repeat,Fail 117KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_clamp_clamp,Fail 118KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_clamp_mirror,Fail 119KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_clamp_repeat,Fail 120KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_mirror_clamp,Fail 121KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_mirror_mirror,Fail 122KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_mirror_repeat,Fail 123KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_repeat_clamp,Fail 124KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_repeat_mirror,Fail 125KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_clamp_repeat_repeat,Fail 126KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_clamp_clamp,Fail 127KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_clamp_mirror,Fail 128KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_clamp_repeat,Fail 129KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_mirror_clamp,Fail 130KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_mirror_mirror,Fail 131KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_mirror_repeat,Fail 132KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_repeat_clamp,Fail 133KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_repeat_mirror,Fail 134KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_mirror_repeat_repeat,Fail 135KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_clamp_clamp,Fail 136KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_clamp_mirror,Fail 137KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_clamp_repeat,Fail 138KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_mirror_clamp,Fail 139KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_mirror_mirror,Fail 140KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_mirror_repeat,Fail 141KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_repeat_clamp,Fail 142KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_repeat_mirror,Fail 143KHR-GLES2.texture_3d.filtering.combinations.linear_mipmap_nearest_nearest_repeat_repeat_repeat,Fail 144KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_clamp_clamp,Fail 145KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_clamp_mirror,Fail 146KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_clamp_repeat,Fail 147KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_mirror_clamp,Fail 148KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_mirror_mirror,Fail 149KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_mirror_repeat,Fail 150KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_repeat_clamp,Fail 151KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_repeat_mirror,Fail 152KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_clamp_repeat_repeat,Fail 153KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_clamp_clamp,Fail 154KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_clamp_mirror,Fail 155KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_clamp_repeat,Fail 156KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_mirror_clamp,Fail 157KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_mirror_mirror,Fail 158KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_mirror_repeat,Fail 159KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_repeat_clamp,Fail 160KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_repeat_mirror,Fail 161KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_mirror_repeat_repeat,Fail 162KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_clamp_clamp,Fail 163KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_clamp_mirror,Fail 164KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_clamp_repeat,Fail 165KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_mirror_clamp,Fail 166KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_mirror_mirror,Fail 167KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_mirror_repeat,Fail 168KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_repeat_clamp,Fail 169KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_repeat_mirror,Fail 170KHR-GLES2.texture_3d.filtering.combinations.linear_nearest_repeat_repeat_repeat,Fail 171KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_clamp_clamp,Fail 172KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_clamp_mirror,Fail 173KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_clamp_repeat,Fail 174KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_mirror_clamp,Fail 175KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_mirror_mirror,Fail 176KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_mirror_repeat,Fail 177KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_repeat_clamp,Fail 178KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_repeat_mirror,Fail 179KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_clamp_repeat_repeat,Fail 180KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_clamp_clamp,Fail 181KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_clamp_mirror,Fail 182KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_clamp_repeat,Fail 183KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_mirror_clamp,Fail 184KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_mirror_mirror,Fail 185KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_mirror_repeat,Fail 186KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_repeat_clamp,Fail 187KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_repeat_mirror,Fail 188KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_mirror_repeat_repeat,Fail 189KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_clamp_clamp,Fail 190KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_clamp_mirror,Fail 191KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_clamp_repeat,Fail 192KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_mirror_clamp,Fail 193KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_mirror_mirror,Fail 194KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_mirror_repeat,Fail 195KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_repeat_clamp,Fail 196KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_repeat_mirror,Fail 197KHR-GLES2.texture_3d.filtering.combinations.nearest_linear_repeat_repeat_repeat,Fail 198KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_clamp_clamp,Fail 199KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_clamp_mirror,Fail 200KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_clamp_repeat,Fail 201KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_mirror_clamp,Fail 202KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_mirror_mirror,Fail 203KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_mirror_repeat,Fail 204KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_repeat_clamp,Fail 205KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_repeat_mirror,Fail 206KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_clamp_repeat_repeat,Fail 207KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_clamp_clamp,Fail 208KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_clamp_mirror,Fail 209KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_clamp_repeat,Fail 210KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_mirror_clamp,Fail 211KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_mirror_mirror,Fail 212KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_mirror_repeat,Fail 213KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_repeat_clamp,Fail 214KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_repeat_mirror,Fail 215KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_mirror_repeat_repeat,Fail 216KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_clamp_clamp,Fail 217KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_clamp_mirror,Fail 218KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_clamp_repeat,Fail 219KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_mirror_clamp,Fail 220KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_mirror_mirror,Fail 221KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_mirror_repeat,Fail 222KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_repeat_clamp,Fail 223KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_repeat_mirror,Fail 224KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_linear_repeat_repeat_repeat,Fail 225KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_clamp_clamp,Fail 226KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_clamp_mirror,Fail 227KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_clamp_repeat,Fail 228KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_mirror_clamp,Fail 229KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_mirror_mirror,Fail 230KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_mirror_repeat,Fail 231KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_repeat_clamp,Fail 232KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_repeat_mirror,Fail 233KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_clamp_repeat_repeat,Fail 234KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_clamp_clamp,Fail 235KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_clamp_mirror,Fail 236KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_clamp_repeat,Fail 237KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_mirror_clamp,Fail 238KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_mirror_mirror,Fail 239KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_mirror_repeat,Fail 240KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_repeat_clamp,Fail 241KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_repeat_mirror,Fail 242KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_mirror_repeat_repeat,Fail 243KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_clamp_clamp,Fail 244KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_clamp_mirror,Fail 245KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_clamp_repeat,Fail 246KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_mirror_clamp,Fail 247KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_mirror_mirror,Fail 248KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_mirror_repeat,Fail 249KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_repeat_clamp,Fail 250KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_repeat_mirror,Fail 251KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_linear_nearest_repeat_repeat_repeat,Fail 252KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_clamp_clamp,Fail 253KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_clamp_mirror,Fail 254KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_clamp_repeat,Fail 255KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_mirror_clamp,Fail 256KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_mirror_mirror,Fail 257KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_mirror_repeat,Fail 258KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_repeat_clamp,Fail 259KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_repeat_mirror,Fail 260KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_clamp_repeat_repeat,Fail 261KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_clamp_clamp,Fail 262KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_clamp_mirror,Fail 263KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_clamp_repeat,Fail 264KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_mirror_clamp,Fail 265KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_mirror_mirror,Fail 266KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_mirror_repeat,Fail 267KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_repeat_clamp,Fail 268KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_repeat_mirror,Fail 269KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_mirror_repeat_repeat,Fail 270KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_clamp_clamp,Fail 271KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_clamp_mirror,Fail 272KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_clamp_repeat,Fail 273KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_mirror_clamp,Fail 274KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_mirror_mirror,Fail 275KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_mirror_repeat,Fail 276KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_repeat_clamp,Fail 277KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_repeat_mirror,Fail 278KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_linear_repeat_repeat_repeat,Fail 279KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_clamp_clamp,Fail 280KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_clamp_mirror,Fail 281KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_clamp_repeat,Fail 282KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_mirror_clamp,Fail 283KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_mirror_mirror,Fail 284KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_mirror_repeat,Fail 285KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_repeat_clamp,Fail 286KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_repeat_mirror,Fail 287KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_clamp_repeat_repeat,Fail 288KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_clamp_clamp,Fail 289KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_clamp_mirror,Fail 290KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_clamp_repeat,Fail 291KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_mirror_clamp,Fail 292KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_mirror_mirror,Fail 293KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_mirror_repeat,Fail 294KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_repeat_clamp,Fail 295KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_repeat_mirror,Fail 296KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_mirror_repeat_repeat,Fail 297KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_clamp_clamp,Fail 298KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_clamp_mirror,Fail 299KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_clamp_repeat,Fail 300KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_mirror_clamp,Fail 301KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_mirror_mirror,Fail 302KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_mirror_repeat,Fail 303KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_repeat_clamp,Fail 304KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_repeat_mirror,Fail 305KHR-GLES2.texture_3d.filtering.combinations.nearest_mipmap_nearest_nearest_repeat_repeat_repeat,Fail 306KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_clamp_clamp,Fail 307KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_clamp_mirror,Fail 308KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_clamp_repeat,Fail 309KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_mirror_clamp,Fail 310KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_mirror_mirror,Fail 311KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_mirror_repeat,Fail 312KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_repeat_clamp,Fail 313KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_repeat_mirror,Fail 314KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_clamp_repeat_repeat,Fail 315KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_clamp_clamp,Fail 316KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_clamp_mirror,Fail 317KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_clamp_repeat,Fail 318KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_mirror_clamp,Fail 319KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_mirror_mirror,Fail 320KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_mirror_repeat,Fail 321KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_repeat_clamp,Fail 322KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_repeat_mirror,Fail 323KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_mirror_repeat_repeat,Fail 324KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_clamp_clamp,Fail 325KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_clamp_mirror,Fail 326KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_clamp_repeat,Fail 327KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_mirror_clamp,Fail 328KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_mirror_mirror,Fail 329KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_mirror_repeat,Fail 330KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_repeat_clamp,Fail 331KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_repeat_mirror,Fail 332KHR-GLES2.texture_3d.filtering.combinations.nearest_nearest_repeat_repeat_repeat,Fail 333 334# https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/3134 335KHR-GLES2.texture_3d.filtering.combinations.negative,Fail 336 337KHR-GLES2.texture_3d.filtering.formats.rgba8_linear,Fail 338KHR-GLES2.texture_3d.filtering.formats.rgba8_linear_mipmap_linear,Fail 339KHR-GLES2.texture_3d.filtering.formats.rgba8_linear_mipmap_nearest,Fail 340KHR-GLES2.texture_3d.filtering.formats.rgba8_nearest,Fail 341KHR-GLES2.texture_3d.filtering.formats.rgba8_nearest_mipmap_linear,Fail 342KHR-GLES2.texture_3d.filtering.formats.rgba8_nearest_mipmap_nearest,Fail 343KHR-GLES2.texture_3d.filtering.sizes.128x32x64_linear,Fail 344KHR-GLES2.texture_3d.filtering.sizes.128x32x64_linear_mipmap_linear,Fail 345KHR-GLES2.texture_3d.filtering.sizes.128x32x64_linear_mipmap_nearest,Fail 346KHR-GLES2.texture_3d.filtering.sizes.128x32x64_nearest,Fail 347KHR-GLES2.texture_3d.filtering.sizes.128x32x64_nearest_mipmap_linear,Fail 348KHR-GLES2.texture_3d.filtering.sizes.128x32x64_nearest_mipmap_nearest,Fail 349KHR-GLES2.texture_3d.filtering.sizes.32x64x16_linear,Fail 350KHR-GLES2.texture_3d.filtering.sizes.32x64x16_linear_mipmap_linear,Fail 351KHR-GLES2.texture_3d.filtering.sizes.32x64x16_linear_mipmap_nearest,Fail 352KHR-GLES2.texture_3d.filtering.sizes.32x64x16_nearest,Fail 353KHR-GLES2.texture_3d.filtering.sizes.32x64x16_nearest_mipmap_linear,Fail 354KHR-GLES2.texture_3d.filtering.sizes.32x64x16_nearest_mipmap_nearest,Fail 355KHR-GLES2.texture_3d.filtering.sizes.3x7x5_linear,Fail 356KHR-GLES2.texture_3d.filtering.sizes.3x7x5_linear_mipmap_nearest,Fail 357KHR-GLES2.texture_3d.filtering.sizes.3x7x5_nearest,Fail 358KHR-GLES2.texture_3d.filtering.sizes.3x7x5_nearest_mipmap_linear,Fail 359KHR-GLES2.texture_3d.filtering.sizes.3x7x5_nearest_mipmap_nearest,Fail 360KHR-GLES2.texture_3d.filtering.sizes.4x8x8_linear,Fail 361KHR-GLES2.texture_3d.filtering.sizes.4x8x8_linear_mipmap_nearest,Fail 362KHR-GLES2.texture_3d.filtering.sizes.4x8x8_nearest,Fail 363KHR-GLES2.texture_3d.filtering.sizes.4x8x8_nearest_mipmap_linear,Fail 364KHR-GLES2.texture_3d.filtering.sizes.4x8x8_nearest_mipmap_nearest,Fail 365KHR-GLES2.texture_3d.filtering.sizes.63x63x63_linear,Fail 366KHR-GLES2.texture_3d.filtering.sizes.63x63x63_linear_mipmap_linear,Fail 367KHR-GLES2.texture_3d.filtering.sizes.63x63x63_linear_mipmap_nearest,Fail 368KHR-GLES2.texture_3d.filtering.sizes.63x63x63_nearest,Fail 369KHR-GLES2.texture_3d.filtering.sizes.63x63x63_nearest_mipmap_linear,Fail 370KHR-GLES2.texture_3d.filtering.sizes.63x63x63_nearest_mipmap_nearest,Fail 371KHR-GLES2.texture_3d.framebuffer_texture.rgba,Fail 372KHR-GLES2.texture_3d.sub_image.rgba8,Fail 373dEQP-EGL.functional.color_clears.multi_context.gles2.rgb888_pbuffer,Crash 374dEQP-EGL.functional.color_clears.multi_context.gles2.rgb888_window,Crash 375dEQP-EGL.functional.color_clears.multi_context.gles2.rgba8888_pbuffer,Crash 376dEQP-EGL.functional.color_clears.multi_context.gles2.rgba8888_window,Crash 377dEQP-EGL.functional.color_clears.multi_thread.gles2.rgb888_pbuffer,Crash 378dEQP-EGL.functional.color_clears.multi_thread.gles2.rgb888_window,Crash 379dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba8888_pbuffer,Crash 380dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba8888_window,Crash 381dEQP-EGL.functional.color_clears.single_context.gles2.rgb888_pbuffer,Crash 382dEQP-EGL.functional.color_clears.single_context.gles2.rgb888_window,Crash 383dEQP-EGL.functional.color_clears.single_context.gles2.rgba8888_pbuffer,Crash 384dEQP-EGL.functional.color_clears.single_context.gles2.rgba8888_window,Crash 385dEQP-EGL.functional.create_context.no_config,Fail 386dEQP-EGL.functional.render.multi_context.gles2.rgb888_pbuffer,Crash 387dEQP-EGL.functional.render.multi_context.gles2.rgb888_window,Crash 388dEQP-EGL.functional.render.multi_context.gles2.rgba8888_pbuffer,Crash 389dEQP-EGL.functional.render.multi_context.gles2.rgba8888_window,Crash 390dEQP-EGL.functional.render.multi_thread.gles2.rgb888_pbuffer,Crash 391dEQP-EGL.functional.render.multi_thread.gles2.rgb888_window,Crash 392dEQP-EGL.functional.render.multi_thread.gles2.rgba8888_pbuffer,Crash 393dEQP-EGL.functional.render.multi_thread.gles2.rgba8888_window,Crash 394dEQP-EGL.functional.render.single_context.gles2.rgb888_pbuffer,Crash 395dEQP-EGL.functional.render.single_context.gles2.rgb888_window,Crash 396dEQP-EGL.functional.render.single_context.gles2.rgba8888_pbuffer,Crash 397dEQP-EGL.functional.render.single_context.gles2.rgba8888_window,Crash 398dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail 399dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail 400dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked,Fail 401dEQP-GLES2.functional.draw.draw_arrays.line_loop.multiple_attributes,Fail 402dEQP-GLES2.functional.draw.draw_arrays.line_loop.single_attribute,Fail 403dEQP-GLES2.functional.fbo.render.texsubimage.after_render_tex2d_rgba,Fail 404dEQP-GLES2.functional.fbo.render.texsubimage.between_render_tex2d_rgba,Fail 405dEQP-GLES2.functional.negative_api.vertex_array.vertex_attrib,Fail 406dEQP-GLES2.functional.negative_api.vertex_array.vertex_attribv,Fail 407dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_mirror_rgba8888,Fail 408dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_repeat_rgba8888,Fail 409dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_mirror_rgba8888,Fail 410dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_repeat_rgba8888,Fail 411dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square,Fail 412dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square,Fail 413dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square,Fail 414dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square,Fail 415dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba,Fail 416dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba,Fail 417dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_npot_etc1,Fail 418 419glx@glx-copy-sub-buffer samples=2,Crash 420glx@glx-copy-sub-buffer samples=4,Crash 421glx@glx-make-current,Crash 422glx@glx-multithread-buffer,Fail 423glx@glx-query-drawable-glx_fbconfig_id-window,Fail 424glx@glx-swap-pixmap-bad,Fail 425glx@glx-visuals-depth -pixmap,Crash 426glx@glx-visuals-depth,Crash 427glx@glx-visuals-stencil -pixmap,Crash 428glx@glx-visuals-stencil,Crash 429glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail 430glx@glx_arb_create_context_no_error@no error,Fail 431glx@glx_ext_import_context@free context,Fail 432glx@glx_ext_import_context@get context id,Fail 433glx@glx_ext_import_context@get current display,Fail 434glx@glx_ext_import_context@import context- multi process,Fail 435glx@glx_ext_import_context@import context- single process,Fail 436glx@glx_ext_import_context@imported context has same context id,Fail 437glx@glx_ext_import_context@make current- multi process,Fail 438glx@glx_ext_import_context@make current- single process,Fail 439glx@glx_ext_import_context@query context info,Fail 440shaders@glsl-arb-fragment-coord-conventions,Fail 441shaders@glsl-bug-110796,Fail 442shaders@glsl-max-vertex-attrib,Fail 443shaders@glsl-predication-on-large-array,Fail 444spec@!opengl 1.0@gl-1.0-bitmap-heart-dance,Fail 445spec@!opengl 1.0@gl-1.0-dlist-bitmap,Crash 446spec@!opengl 1.0@gl-1.0-drawbuffer-modes,Fail 447spec@!opengl 1.0@gl-1.0-edgeflag,Fail 448spec@!opengl 1.0@gl-1.0-edgeflag-const,Fail 449spec@!opengl 1.0@gl-1.0-edgeflag-quads,Fail 450spec@!opengl 1.0@gl-1.0-logicop,Crash 451spec@!opengl 1.0@gl-1.0-no-op-paths,Fail 452spec@!opengl 1.0@gl-1.0-scissor-offscreen,Fail 453spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail 454spec@!opengl 1.1@clipflat,Fail 455spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 456spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 457spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 458spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 459spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 460spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 461spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 462spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 463spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 464spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 465spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 466spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 467spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 468spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 469spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 470spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 471spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 472spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 473spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 474spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 475spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 476spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 477spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 478spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 479spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 480spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 481spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 482spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 483spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 484spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 485spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 486spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 487spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 488spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 489spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 490spec@!opengl 1.1@clipflat@glBegin/End(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 491spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 492spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 493spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 494spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 495spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 496spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 497spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 498spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 499spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 500spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 501spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 502spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 503spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 504spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 505spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 506spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 507spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 508spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 509spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 510spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 511spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 512spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 513spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 514spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 515spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 516spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 517spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 518spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 519spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 520spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 521spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 522spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 523spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 524spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 525spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 526spec@!opengl 1.1@clipflat@glBegin/End(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 527spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 528spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 529spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 530spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 531spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 532spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 533spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 534spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 535spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 536spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 537spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 538spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 539spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 540spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 541spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 542spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 543spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 544spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 545spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 546spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 547spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 548spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 549spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 550spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 551spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 552spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 553spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 554spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 555spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 556spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 557spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 558spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 559spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 560spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 561spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 562spec@!opengl 1.1@clipflat@glBegin/End(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 563spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 564spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 565spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 566spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 567spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 568spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 569spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 570spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 571spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 572spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 573spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 574spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 575spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 576spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 577spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 578spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 579spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 580spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 581spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 582spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 583spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 584spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 585spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 586spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 587spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 588spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 589spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 590spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 591spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 592spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 593spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 594spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 595spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 596spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 597spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 598spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 599spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 600spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 601spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 602spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 603spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 604spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 605spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 606spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 607spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 608spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 609spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 610spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 611spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 612spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 613spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 614spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 615spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 616spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 617spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 618spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 619spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 620spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 621spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 622spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 623spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 624spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 625spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 626spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 627spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 628spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 629spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 630spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 631spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 632spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 633spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 634spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 635spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 636spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 637spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 638spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 639spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 640spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 641spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 642spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 643spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 644spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 645spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 646spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 647spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 648spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 649spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 650spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 651spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 652spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 653spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 654spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 655spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 656spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 657spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 658spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 659spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 660spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 661spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 662spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 663spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 664spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 665spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 666spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 667spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 668spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 669spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 670spec@!opengl 1.1@clipflat@glBegin/End(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 671spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 672spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 673spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 674spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 675spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 676spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 677spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 678spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 679spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 680spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 681spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 682spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 683spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 684spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 685spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 686spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 687spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 688spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 689spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 690spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 691spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 692spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 693spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 694spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 695spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 696spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 697spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 698spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 699spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 700spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 701spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 702spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 703spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 704spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 705spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 706spec@!opengl 1.1@clipflat@glDrawArrays(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 707spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 708spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 709spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 710spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 711spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 712spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 713spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 714spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 715spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 716spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 717spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 718spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 719spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 720spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 721spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 722spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 723spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 724spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 725spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 726spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 727spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 728spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 729spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 730spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 731spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 732spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 733spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 734spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 735spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 736spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 737spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 738spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 739spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 740spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 741spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 742spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 743spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 744spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 745spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 746spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 747spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 748spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 749spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 750spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 751spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 752spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 753spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 754spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 755spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 756spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 757spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 758spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 759spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 760spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 761spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 762spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 763spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 764spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 765spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 766spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 767spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 768spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 769spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 770spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 771spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 772spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 773spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 774spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 775spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 776spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 777spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 778spec@!opengl 1.1@clipflat@glDrawArrays(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 779spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 780spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 781spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 782spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 783spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 784spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 785spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 786spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 787spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 788spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 789spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 790spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 791spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 792spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 793spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 794spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 795spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 796spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 797spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 798spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 799spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 800spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 801spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 802spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 803spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 804spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 805spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 806spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 807spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 808spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 809spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 810spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 811spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 812spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 813spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 814spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 815spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 816spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 817spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 818spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 819spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 820spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 821spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 822spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 823spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 824spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 825spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 826spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 827spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 828spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 829spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 830spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 831spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 832spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 833spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 834spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 835spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 836spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 837spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 838spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 839spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 840spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 841spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 842spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 843spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 844spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 845spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 846spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 847spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 848spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 849spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 850spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 851spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 852spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 853spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 854spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 855spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 856spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 857spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 858spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 859spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 860spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 861spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 862spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 863spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 864spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 865spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 866spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 867spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 868spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 869spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 870spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 871spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 872spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 873spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 874spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 875spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 876spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 877spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 878spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 879spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 880spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 881spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 882spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 883spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 884spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 885spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 886spec@!opengl 1.1@clipflat@glDrawArrays(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 887spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 888spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 889spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 890spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 891spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 892spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 893spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 894spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 895spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 896spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 897spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 898spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 899spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 900spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 901spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 902spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 903spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 904spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 905spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 906spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 907spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 908spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 909spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 910spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 911spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 912spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 913spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 914spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 915spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 916spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 917spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 918spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 919spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 920spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 921spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 922spec@!opengl 1.1@clipflat@glDrawElements(GL_POLYGON)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 923spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 924spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 925spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 926spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 927spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 928spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 929spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 930spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 931spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 932spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 933spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 934spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 935spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 936spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 937spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 938spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 939spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 940spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 941spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 942spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 943spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 944spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 945spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 946spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 947spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 948spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 949spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 950spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 951spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 952spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 953spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 954spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 955spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 956spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 957spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 958spec@!opengl 1.1@clipflat@glDrawElements(GL_QUADS)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 959spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 960spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 961spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 962spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 963spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 964spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 965spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 966spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 967spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 968spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 969spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 970spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 971spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 972spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 973spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 974spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 975spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 976spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 977spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 978spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 979spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 980spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 981spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 982spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 983spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 984spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 985spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 986spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 987spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 988spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 989spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 990spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 991spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 992spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 993spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 994spec@!opengl 1.1@clipflat@glDrawElements(GL_QUAD_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 995spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 996spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 997spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 998spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 999spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 1000spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 1001spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 1002spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 1003spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 1004spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 1005spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 1006spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 1007spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 1008spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 1009spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 1010spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 1011spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 1012spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 1013spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 1014spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 1015spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 1016spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 1017spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 1018spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 1019spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 1020spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 1021spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 1022spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 1023spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 1024spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 1025spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 1026spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 1027spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 1028spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 1029spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 1030spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLES)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 1031spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 1032spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 1033spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 1034spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 1035spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 1036spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 1037spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 1038spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 1039spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 1040spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 1041spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 1042spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 1043spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 1044spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 1045spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 1046spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 1047spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 1048spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 1049spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 1050spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 1051spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 1052spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 1053spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 1054spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 1055spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 1056spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 1057spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 1058spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 1059spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 1060spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 1061spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 1062spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 1063spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 1064spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 1065spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 1066spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_FAN)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 1067spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 1068spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 1069spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 1070spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 1071spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 1072spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 1073spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 1074spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 1075spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 1076spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 1077spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 1078spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 1079spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 1080spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 1081spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 1082spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 1083spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 1084spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CCW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 1085spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center bottom PV: FIRST,Fail 1086spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center middle PV: FIRST,Fail 1087spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: center top PV: FIRST,Fail 1088spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left bottom PV: FIRST,Fail 1089spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left middle PV: FIRST,Fail 1090spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: left top PV: FIRST,Fail 1091spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right bottom PV: FIRST,Fail 1092spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right middle PV: FIRST,Fail 1093spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_FILL)- quadrant: right top PV: FIRST,Fail 1094spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center bottom PV: FIRST,Fail 1095spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center middle PV: FIRST,Fail 1096spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: center top PV: FIRST,Fail 1097spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left bottom PV: FIRST,Fail 1098spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left middle PV: FIRST,Fail 1099spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: left top PV: FIRST,Fail 1100spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right bottom PV: FIRST,Fail 1101spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right middle PV: FIRST,Fail 1102spec@!opengl 1.1@clipflat@glDrawElements(GL_TRIANGLE_STRIP)- glFrontFace(GL_CW)- glPolygonMode(GL_LINE)- quadrant: right top PV: FIRST,Fail 1103spec@!opengl 1.1@depthstencil-default_fb-blit samples=2,Crash 1104spec@!opengl 1.1@depthstencil-default_fb-blit samples=4,Crash 1105spec@!opengl 1.1@depthstencil-default_fb-clear samples=2,Crash 1106spec@!opengl 1.1@depthstencil-default_fb-clear samples=4,Crash 1107spec@!opengl 1.1@depthstencil-default_fb-clear,Fail 1108spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=2,Crash 1109spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=4,Crash 1110spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2,Crash 1111spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4,Crash 1112spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2,Crash 1113spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4,Crash 1114spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=2,Crash 1115spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=4,Crash 1116spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=2,Crash 1117spec@!opengl 1.1@depthstencil-default_fb-readpixels-float-and-ushort samples=4,Crash 1118spec@!opengl 1.1@draw-pixels,Fail 1119spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_line_loop,Fail 1120spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_polygon,Crash 1121spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_quad_strip,Crash 1122spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_quads,Crash 1123spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 varray gl_triangle_fan,Fail 1124spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_line_loop,Fail 1125spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_polygon,Crash 1126spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_quad_strip,Crash 1127spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_quads,Crash 1128spec@!opengl 1.1@gl-1.1-drawarrays-vertex-count 100000 vbo gl_triangle_fan,Fail 1129spec@!opengl 1.1@line-flat-clip-color,Fail 1130spec@!opengl 1.1@linestipple,Fail 1131spec@!opengl 1.1@linestipple@Baseline,Fail 1132spec@!opengl 1.1@linestipple@Factor 2x,Fail 1133spec@!opengl 1.1@linestipple@Factor 3x,Fail 1134spec@!opengl 1.1@linestipple@Line loop,Fail 1135spec@!opengl 1.1@linestipple@Line strip,Fail 1136spec@!opengl 1.1@linestipple@Restarting lines within a single Begin-End block,Fail 1137spec@!opengl 1.1@polygon-mode,Fail 1138spec@!opengl 1.1@polygon-mode-offset,Fail 1139spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail 1140spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail 1141spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on right edge,Fail 1142spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on top edge,Fail 1143spec@!opengl 1.1@polygon-mode-offset@config 1: Expected blue pixel in center,Fail 1144spec@!opengl 1.1@polygon-mode-offset@config 1: Expected white pixel on right edge,Fail 1145spec@!opengl 1.1@polygon-mode-offset@config 1: Expected white pixel on top edge,Fail 1146spec@!opengl 1.1@polygon-mode-offset@config 2: Expected blue pixel in center,Fail 1147spec@!opengl 1.1@polygon-mode-offset@config 2: Expected white pixel on right edge,Fail 1148spec@!opengl 1.1@polygon-mode-offset@config 2: Expected white pixel on top edge,Fail 1149spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on bottom edge,Fail 1150spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on left edge,Fail 1151spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on right edge,Fail 1152spec@!opengl 1.1@polygon-mode-offset@config 3: Expected white pixel on top edge,Fail 1153spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on bottom edge,Fail 1154spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on left edge,Fail 1155spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on right edge,Fail 1156spec@!opengl 1.1@polygon-mode-offset@config 4: Expected white pixel on top edge,Fail 1157spec@!opengl 1.1@polygon-mode-offset@config 5: Expected blue pixel in center,Fail 1158spec@!opengl 1.1@polygon-mode-offset@config 5: Expected white pixel on right edge,Fail 1159spec@!opengl 1.1@polygon-mode-offset@config 5: Expected white pixel on top edge,Fail 1160spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail 1161spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edge,Fail 1162spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail 1163spec@!opengl 1.1@read-front clear-front-first samples=2,Crash 1164spec@!opengl 1.1@read-front clear-front-first samples=4,Crash 1165spec@!opengl 1.1@read-front samples=2,Crash 1166spec@!opengl 1.1@read-front samples=4,Crash 1167spec@!opengl 1.1@tex-upside-down-miptree,Fail 1168spec@!opengl 1.1@texsubimage-unpack,Fail 1169spec@!opengl 1.1@texwrap 2d proj,Fail 1170spec@!opengl 1.1@texwrap 2d proj@GL_RGBA8- NPOT- projected,Fail 1171spec@!opengl 1.1@texwrap 2d proj@GL_RGBA8- projected,Fail 1172spec@!opengl 1.1@texwrap 2d proj@GL_RGBA8- swizzled- projected,Fail 1173spec@!opengl 1.1@texwrap 2d,Fail 1174spec@!opengl 1.1@texwrap 2d@GL_RGBA8,Fail 1175spec@!opengl 1.1@texwrap 2d@GL_RGBA8- NPOT,Fail 1176spec@!opengl 1.1@texwrap 2d@GL_RGBA8- swizzled,Fail 1177spec@!opengl 1.1@texwrap formats,Fail 1178spec@!opengl 1.1@texwrap formats@GL_RGB10,Fail 1179spec@!opengl 1.1@texwrap formats@GL_RGB10- NPOT,Fail 1180spec@!opengl 1.1@texwrap formats@GL_RGB10- swizzled,Fail 1181spec@!opengl 1.1@texwrap formats@GL_RGB10_A2,Fail 1182spec@!opengl 1.1@texwrap formats@GL_RGB10_A2- NPOT,Fail 1183spec@!opengl 1.1@texwrap formats@GL_RGB10_A2- swizzled,Fail 1184spec@!opengl 1.1@texwrap formats@GL_RGB12,Fail 1185spec@!opengl 1.1@texwrap formats@GL_RGB12- NPOT,Fail 1186spec@!opengl 1.1@texwrap formats@GL_RGB12- swizzled,Fail 1187spec@!opengl 1.1@texwrap formats@GL_RGB16,Fail 1188spec@!opengl 1.1@texwrap formats@GL_RGB16- NPOT,Fail 1189spec@!opengl 1.1@texwrap formats@GL_RGB16- swizzled,Fail 1190spec@!opengl 1.1@texwrap formats@GL_RGB5,Fail 1191spec@!opengl 1.1@texwrap formats@GL_RGB5- NPOT,Fail 1192spec@!opengl 1.1@texwrap formats@GL_RGB5- swizzled,Fail 1193spec@!opengl 1.1@texwrap formats@GL_RGB5_A1,Fail 1194spec@!opengl 1.1@texwrap formats@GL_RGB5_A1- NPOT,Fail 1195spec@!opengl 1.1@texwrap formats@GL_RGB5_A1- swizzled,Fail 1196spec@!opengl 1.1@texwrap formats@GL_RGB8,Fail 1197spec@!opengl 1.1@texwrap formats@GL_RGB8- NPOT,Fail 1198spec@!opengl 1.1@texwrap formats@GL_RGB8- swizzled,Fail 1199spec@!opengl 1.1@texwrap formats@GL_RGBA12,Fail 1200spec@!opengl 1.1@texwrap formats@GL_RGBA12- NPOT,Fail 1201spec@!opengl 1.1@texwrap formats@GL_RGBA12- swizzled,Fail 1202spec@!opengl 1.1@texwrap formats@GL_RGBA16,Fail 1203spec@!opengl 1.1@texwrap formats@GL_RGBA16- NPOT,Fail 1204spec@!opengl 1.1@texwrap formats@GL_RGBA16- swizzled,Fail 1205spec@!opengl 1.1@texwrap formats@GL_RGBA8,Fail 1206spec@!opengl 1.1@texwrap formats@GL_RGBA8- NPOT,Fail 1207spec@!opengl 1.1@texwrap formats@GL_RGBA8- swizzled,Fail 1208spec@!opengl 1.1@windowoverlap,Fail 1209spec@!opengl 1.2@copyteximage 3d,Fail 1210spec@!opengl 1.2@getteximage-targets 3d,Fail 1211spec@!opengl 1.2@lodclamp,Fail 1212spec@!opengl 1.2@lodclamp-between,Fail 1213spec@!opengl 1.2@lodclamp-between-max,Fail 1214spec@!opengl 1.2@mipmap-setup,Fail 1215spec@!opengl 1.2@tex3d,Fail 1216spec@!opengl 1.2@tex3d-maxsize,Fail 1217spec@!opengl 1.2@texwrap 3d proj,Fail 1218spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- NPOT- projected,Fail 1219spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- projected,Fail 1220spec@!opengl 1.2@texwrap 3d proj@GL_RGBA8- swizzled- projected,Fail 1221spec@!opengl 1.2@texwrap 3d,Fail 1222spec@!opengl 1.2@texwrap 3d@GL_RGBA8,Fail 1223spec@!opengl 1.2@texwrap 3d@GL_RGBA8- NPOT,Fail 1224spec@!opengl 1.2@texwrap 3d@GL_RGBA8- swizzled,Fail 1225spec@!opengl 1.3@tex3d-depth1,Fail 1226spec@!opengl 1.4@gl-1.4-polygon-offset,Fail 1227spec@!opengl 1.4@tex-miplevel-selection,Fail 1228spec@!opengl 1.4@tex-miplevel-selection-lod,Fail 1229spec@!opengl 1.4@tex-miplevel-selection-lod-bias,Fail 1230spec@!opengl 1.5@depth-tex-compare,Fail 1231spec@!opengl 2.0@attrib-assignments,Fail 1232spec@!opengl 2.0@gl-2.0-edgeflag,Fail 1233spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail 1234spec@!opengl 2.0@occlusion-query-discard,Fail 1235spec@!opengl 2.0@tex3d-npot,Fail 1236spec@!opengl 2.1@minmax,Fail 1237spec@!opengl 2.1@pbo,Fail 1238spec@!opengl 2.1@pbo@test_polygon_stip,Fail 1239spec@!opengl 2.1@polygon-stipple-fs,Fail 1240spec@arb_arrays_of_arrays@execution@glsl-arrays-copy-size-mismatch,Fail 1241spec@arb_depth_texture@depth-level-clamp,Fail 1242spec@arb_depth_texture@texwrap formats,Fail 1243spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT16,Fail 1244spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT16- NPOT,Fail 1245spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT16- swizzled,Fail 1246spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT24,Fail 1247spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT24- NPOT,Fail 1248spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT24- swizzled,Fail 1249spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT32,Fail 1250spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT32- NPOT,Fail 1251spec@arb_depth_texture@texwrap formats@GL_DEPTH_COMPONENT32- swizzled,Fail 1252spec@arb_draw_elements_base_vertex@arb_draw_elements_base_vertex-negative-index,Crash 1253spec@arb_draw_elements_base_vertex@arb_draw_elements_base_vertex-negative-index-user_varrays,Crash 1254spec@arb_es2_compatibility@texwrap formats,Fail 1255spec@arb_es2_compatibility@texwrap formats@GL_RGB565,Fail 1256spec@arb_es2_compatibility@texwrap formats@GL_RGB565- NPOT,Fail 1257spec@arb_es2_compatibility@texwrap formats@GL_RGB565- swizzled,Fail 1258spec@arb_fragment_coord_conventions@fp-arb-fragment-coord-conventions-integer,Fail 1259spec@arb_fragment_coord_conventions@fp-arb-fragment-coord-conventions-none,Fail 1260spec@arb_fragment_program@fp-indirections2,Fail 1261spec@arb_fragment_program@minmax,Fail 1262spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth24_stencil8,Fail 1263spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index1,Fail 1264spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index16,Fail 1265spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index4,Fail 1266spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index8,Fail 1267spec@arb_framebuffer_object@fbo-attachments-blit-scaled-linear,Fail 1268spec@arb_framebuffer_object@fbo-blit-stretch,Fail 1269spec@arb_framebuffer_object@fbo-generatemipmap-3d,Fail 1270spec@arb_framebuffer_object@fbo-mipmap-copypix,Fail 1271spec@arb_framebuffer_object@framebuffer-blit-levels draw stencil,Fail 1272spec@arb_framebuffer_object@framebuffer-blit-levels read stencil,Fail 1273spec@arb_framebuffer_object@mixed-buffer-sizes,Fail 1274spec@arb_framebuffer_object@same-attachment-glframebuffertexture2d-gl_depth_stencil_attachment,Fail 1275spec@arb_framebuffer_srgb@arb_framebuffer_srgb-srgb_conformance,Fail 1276spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb downsample disabled clear,Crash 1277spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb downsample disabled render,Crash 1278spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb downsample enabled clear,Crash 1279spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb downsample enabled render,Crash 1280spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb msaa disabled clear,Crash 1281spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb msaa disabled render,Crash 1282spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb msaa enabled clear,Crash 1283spec@arb_framebuffer_srgb@blit renderbuffer linear_to_srgb msaa enabled render,Crash 1284spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear downsample disabled clear,Crash 1285spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear downsample disabled render,Crash 1286spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear downsample enabled clear,Crash 1287spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear downsample enabled render,Crash 1288spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear msaa disabled clear,Crash 1289spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear msaa disabled render,Crash 1290spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear msaa enabled clear,Crash 1291spec@arb_framebuffer_srgb@blit renderbuffer srgb_to_linear msaa enabled render,Crash 1292spec@arb_framebuffer_srgb@blit texture linear_to_srgb downsample disabled clear,Crash 1293spec@arb_framebuffer_srgb@blit texture linear_to_srgb downsample disabled render,Crash 1294spec@arb_framebuffer_srgb@blit texture linear_to_srgb downsample enabled clear,Crash 1295spec@arb_framebuffer_srgb@blit texture linear_to_srgb downsample enabled render,Crash 1296spec@arb_framebuffer_srgb@blit texture linear_to_srgb msaa disabled clear,Crash 1297spec@arb_framebuffer_srgb@blit texture linear_to_srgb msaa disabled render,Crash 1298spec@arb_framebuffer_srgb@blit texture linear_to_srgb msaa enabled clear,Crash 1299spec@arb_framebuffer_srgb@blit texture linear_to_srgb msaa enabled render,Crash 1300spec@arb_framebuffer_srgb@blit texture srgb_to_linear downsample disabled clear,Crash 1301spec@arb_framebuffer_srgb@blit texture srgb_to_linear downsample disabled render,Crash 1302spec@arb_framebuffer_srgb@blit texture srgb_to_linear downsample enabled clear,Crash 1303spec@arb_framebuffer_srgb@blit texture srgb_to_linear downsample enabled render,Crash 1304spec@arb_framebuffer_srgb@blit texture srgb_to_linear msaa disabled clear,Crash 1305spec@arb_framebuffer_srgb@blit texture srgb_to_linear msaa disabled render,Crash 1306spec@arb_framebuffer_srgb@blit texture srgb_to_linear msaa enabled clear,Crash 1307spec@arb_framebuffer_srgb@blit texture srgb_to_linear msaa enabled render,Crash 1308spec@arb_internalformat_query2@all internalformat_<x>_size pname checks,Fail 1309spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_ALPHA_SIZE,Fail 1310spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_BLUE_SIZE,Fail 1311spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_DEPTH_SIZE,Fail 1312spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_GREEN_SIZE,Fail 1313spec@arb_internalformat_query2@all internalformat_<x>_size pname checks@GL_INTERNALFORMAT_RED_SIZE,Fail 1314spec@arb_internalformat_query2@api error checks,Fail 1315spec@arb_internalformat_query2@max dimensions related pname checks,Fail 1316spec@arb_internalformat_query2@max dimensions related pname checks@GL_MAX_COMBINED_DIMENSIONS,Fail 1317spec@arb_internalformat_query2@max dimensions related pname checks@GL_MAX_DEPTH,Fail 1318spec@arb_internalformat_query2@max dimensions related pname checks@GL_MAX_HEIGHT,Fail 1319spec@arb_internalformat_query2@max dimensions related pname checks@GL_MAX_WIDTH,Fail 1320spec@arb_occlusion_query2@render,Fail 1321spec@arb_occlusion_query@occlusion_query,Fail 1322spec@arb_occlusion_query@occlusion_query_conform,Fail 1323spec@arb_occlusion_query@occlusion_query_meta_fragments,Fail 1324spec@arb_occlusion_query@occlusion_query_meta_save,Fail 1325spec@arb_pixel_buffer_object@fbo-pbo-readpixels-small,Fail 1326spec@arb_pixel_buffer_object@pbo-getteximage,Fail 1327spec@arb_pixel_buffer_object@texsubimage-unpack pbo,Fail 1328spec@arb_point_sprite@arb_point_sprite-mipmap,Fail 1329spec@arb_provoking_vertex@arb-provoking-vertex-render,Fail 1330spec@arb_sampler_objects@sampler-objects,Fail 1331spec@arb_shader_texture_lod@execution@glsl-fs-texturelod-01,Fail 1332spec@arb_texture_multisample@arb_texture_multisample-teximage-3d-multisample,Fail 1333spec@arb_texture_rectangle@1-1-linear-texture,Fail 1334spec@arb_texture_rectangle@copyteximage rect samples=2,Crash 1335spec@arb_texture_rectangle@copyteximage rect samples=4,Crash 1336spec@arb_texture_rectangle@texrect-many,Crash 1337spec@arb_texture_storage@texture-storage,Fail 1338spec@arb_texture_storage@texture-storage@3D mipmapped ,Fail 1339spec@arb_texture_storage@texture-storage@3D non-mipmapped ,Fail 1340spec@arb_vertex_program@minmax,Fail 1341spec@egl 1.4@egl-copy-buffers,Crash 1342spec@egl 1.4@eglterminate then unbind context,Fail 1343spec@egl 1.4@largest possible eglcreatepbuffersurface and then glclear,Fail 1344spec@egl_ext_protected_content@conformance,Fail 1345spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail 1346spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail 1347spec@egl_khr_surfaceless_context@viewport,Fail 1348spec@egl_mesa_configless_context@basic,Fail 1349spec@ext_direct_state_access@multi-texture,Crash 1350spec@ext_direct_state_access@multi-texture@MultiTexImage3DEXT,Fail 1351spec@ext_direct_state_access@multi-texture@MultiTexSubImage1DEXT,Fail 1352spec@ext_direct_state_access@textures,Fail 1353spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT + display list GL_COMPILE,Fail 1354spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail 1355spec@ext_direct_state_access@textures@CopyTextureSubImage3DEXT,Fail 1356spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_1D + glTex* + display list GL_COMPILE,Fail 1357spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_1D + glTex* + display list GL_COMPILE_AND_EXECUTE,Fail 1358spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_1D + glTex*,Fail 1359spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex* + display list GL_COMPILE,Fail 1360spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex* + display list GL_COMPILE_AND_EXECUTE,Fail 1361spec@ext_direct_state_access@textures@GL_PROXY_TEXTURE_3D + glTex*,Fail 1362spec@ext_direct_state_access@textures@TextureImage3DEXT + display list GL_COMPILE,Fail 1363spec@ext_direct_state_access@textures@TextureImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail 1364spec@ext_direct_state_access@textures@TextureImage3DEXT,Fail 1365spec@ext_direct_state_access@textures@TextureSubImage2DEXT + display list GL_COMPILE,Fail 1366spec@ext_direct_state_access@textures@TextureSubImage2DEXT + display list GL_COMPILE_AND_EXECUTE,Fail 1367spec@ext_direct_state_access@textures@TextureSubImage2DEXT,Fail 1368spec@ext_direct_state_access@textures@TextureSubImage3DEXT + display list GL_COMPILE,Fail 1369spec@ext_direct_state_access@textures@TextureSubImage3DEXT + display list GL_COMPILE_AND_EXECUTE,Fail 1370spec@ext_direct_state_access@textures@TextureSubImage3DEXT,Fail 1371spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail 1372spec@ext_framebuffer_multisample@blit-flipped 2 x,Crash 1373spec@ext_framebuffer_multisample@blit-flipped 2 y,Crash 1374spec@ext_framebuffer_multisample@blit-flipped 4 x,Crash 1375spec@ext_framebuffer_multisample@blit-flipped 4 y,Crash 1376spec@ext_framebuffer_multisample@blit-mismatched-formats,Fail 1377spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 downsample,Crash 1378spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 msaa,Crash 1379spec@ext_framebuffer_multisample@clip-and-scissor-blit 2 upsample,Crash 1380spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 downsample,Crash 1381spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 msaa,Crash 1382spec@ext_framebuffer_multisample@clip-and-scissor-blit 4 upsample,Crash 1383spec@ext_framebuffer_multisample@enable-flag,Crash 1384spec@ext_framebuffer_multisample@interpolation 2 centroid-edges,Fail 1385spec@ext_framebuffer_multisample@interpolation 4 centroid-edges,Fail 1386spec@ext_framebuffer_multisample@line-smooth 2,Crash 1387spec@ext_framebuffer_multisample@line-smooth 4,Crash 1388spec@ext_framebuffer_multisample@multisample-blit 2 color linear,Crash 1389spec@ext_framebuffer_multisample@multisample-blit 2 color,Crash 1390spec@ext_framebuffer_multisample@multisample-blit 2 depth,Crash 1391spec@ext_framebuffer_multisample@multisample-blit 2 stencil,Crash 1392spec@ext_framebuffer_multisample@multisample-blit 4 color linear,Crash 1393spec@ext_framebuffer_multisample@multisample-blit 4 color,Crash 1394spec@ext_framebuffer_multisample@multisample-blit 4 depth,Crash 1395spec@ext_framebuffer_multisample@multisample-blit 4 stencil,Crash 1396spec@ext_framebuffer_multisample@no-color 2 depth combined,Crash 1397spec@ext_framebuffer_multisample@no-color 2 depth single,Crash 1398spec@ext_framebuffer_multisample@no-color 2 depth-computed combined,Crash 1399spec@ext_framebuffer_multisample@no-color 2 depth-computed single,Crash 1400spec@ext_framebuffer_multisample@no-color 2 stencil combined,Crash 1401spec@ext_framebuffer_multisample@no-color 2 stencil single,Crash 1402spec@ext_framebuffer_multisample@no-color 4 depth combined,Crash 1403spec@ext_framebuffer_multisample@no-color 4 depth single,Crash 1404spec@ext_framebuffer_multisample@no-color 4 depth-computed combined,Crash 1405spec@ext_framebuffer_multisample@no-color 4 depth-computed single,Crash 1406spec@ext_framebuffer_multisample@no-color 4 stencil combined,Crash 1407spec@ext_framebuffer_multisample@no-color 4 stencil single,Crash 1408spec@ext_framebuffer_multisample@point-smooth 2,Crash 1409spec@ext_framebuffer_multisample@point-smooth 4,Crash 1410spec@ext_framebuffer_multisample@polygon-smooth 2,Crash 1411spec@ext_framebuffer_multisample@polygon-smooth 4,Crash 1412spec@ext_framebuffer_multisample@sample-alpha-to-coverage 2 color,Fail 1413spec@ext_framebuffer_multisample@sample-alpha-to-coverage 2 depth,Crash 1414spec@ext_framebuffer_multisample@sample-alpha-to-coverage 4 color,Fail 1415spec@ext_framebuffer_multisample@sample-alpha-to-coverage 4 depth,Crash 1416spec@ext_framebuffer_multisample@sample-coverage 2 inverted,Crash 1417spec@ext_framebuffer_multisample@sample-coverage 2 non-inverted,Crash 1418spec@ext_framebuffer_multisample@sample-coverage 4 inverted,Crash 1419spec@ext_framebuffer_multisample@sample-coverage 4 non-inverted,Crash 1420spec@ext_framebuffer_multisample@unaligned-blit 2 color downsample,Crash 1421spec@ext_framebuffer_multisample@unaligned-blit 2 color msaa,Crash 1422spec@ext_framebuffer_multisample@unaligned-blit 2 color upsample,Crash 1423spec@ext_framebuffer_multisample@unaligned-blit 2 depth downsample,Crash 1424spec@ext_framebuffer_multisample@unaligned-blit 2 depth msaa,Crash 1425spec@ext_framebuffer_multisample@unaligned-blit 2 depth upsample,Crash 1426spec@ext_framebuffer_multisample@unaligned-blit 4 color downsample,Crash 1427spec@ext_framebuffer_multisample@unaligned-blit 4 color msaa,Crash 1428spec@ext_framebuffer_multisample@unaligned-blit 4 color upsample,Crash 1429spec@ext_framebuffer_multisample@unaligned-blit 4 depth downsample,Crash 1430spec@ext_framebuffer_multisample@unaligned-blit 4 depth msaa,Crash 1431spec@ext_framebuffer_multisample@unaligned-blit 4 depth upsample,Crash 1432spec@ext_framebuffer_multisample@upsample 2 color linear,Crash 1433spec@ext_framebuffer_multisample@upsample 2 color,Crash 1434spec@ext_framebuffer_multisample@upsample 2 depth,Crash 1435spec@ext_framebuffer_multisample@upsample 2 stencil,Crash 1436spec@ext_framebuffer_multisample@upsample 4 color linear,Crash 1437spec@ext_framebuffer_multisample@upsample 4 color,Crash 1438spec@ext_framebuffer_multisample@upsample 4 depth,Crash 1439spec@ext_framebuffer_multisample@upsample 4 stencil,Crash 1440spec@ext_framebuffer_multisample_blit_scaled@negative-blit-scaled,Crash 1441spec@ext_framebuffer_object@fbo-3d,Fail 1442spec@ext_framebuffer_object@fbo-blending-format-quirks,Fail 1443spec@ext_framebuffer_object@fbo-depth-sample-compare,Fail 1444spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-blit,Fail 1445spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-blit,Fail 1446spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-blit,Fail 1447spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-blit,Fail 1448spec@ext_image_dma_buf_import@ext_image_dma_buf_import-export,Fail 1449spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p010,Fail 1450spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p012,Fail 1451spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p016,Fail 1452spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y210,Fail 1453spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y212,Fail 1454spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y216,Fail 1455spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y410,Fail 1456spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y412,Fail 1457spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y416,Fail 1458spec@ext_occlusion_query_boolean@any-samples,Fail 1459spec@ext_packed_depth_stencil@depth_stencil texture,Fail 1460spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-clear,Fail 1461spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-blit,Fail 1462spec@ext_packed_depth_stencil@texwrap formats,Fail 1463spec@ext_packed_depth_stencil@texwrap formats@GL_DEPTH24_STENCIL8,Fail 1464spec@ext_packed_depth_stencil@texwrap formats@GL_DEPTH24_STENCIL8- NPOT,Fail 1465spec@ext_packed_depth_stencil@texwrap formats@GL_DEPTH24_STENCIL8- swizzled,Fail 1466spec@ext_provoking_vertex@provoking-vertex,Fail 1467spec@ext_texture_format_bgra8888@api-errors,Fail 1468spec@ext_texture_srgb@texwrap formats bordercolor,Fail 1469spec@ext_texture_srgb@texwrap formats bordercolor-swizzled,Fail 1470spec@ext_texture_srgb@texwrap formats bordercolor-swizzled@GL_SLUMINANCE8- swizzled- border color only,Fail 1471spec@ext_texture_srgb@texwrap formats bordercolor-swizzled@GL_SLUMINANCE8_ALPHA8- swizzled- border color only,Fail 1472spec@ext_texture_srgb@texwrap formats bordercolor-swizzled@GL_SRGB8- swizzled- border color only,Fail 1473spec@ext_texture_srgb@texwrap formats bordercolor-swizzled@GL_SRGB8_ALPHA8- swizzled- border color only,Fail 1474spec@ext_texture_srgb@texwrap formats bordercolor@GL_SLUMINANCE8- border color only,Fail 1475spec@ext_texture_srgb@texwrap formats bordercolor@GL_SLUMINANCE8_ALPHA8- border color only,Fail 1476spec@ext_texture_srgb@texwrap formats bordercolor@GL_SRGB8- border color only,Fail 1477spec@ext_texture_srgb@texwrap formats bordercolor@GL_SRGB8_ALPHA8- border color only,Fail 1478spec@ext_texture_srgb@texwrap formats,Fail 1479spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8,Fail 1480spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8- NPOT,Fail 1481spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8- swizzled,Fail 1482spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8_ALPHA8,Fail 1483spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8_ALPHA8- NPOT,Fail 1484spec@ext_texture_srgb@texwrap formats@GL_SLUMINANCE8_ALPHA8- swizzled,Fail 1485spec@ext_texture_srgb@texwrap formats@GL_SRGB8,Fail 1486spec@ext_texture_srgb@texwrap formats@GL_SRGB8- NPOT,Fail 1487spec@ext_texture_srgb@texwrap formats@GL_SRGB8- swizzled,Fail 1488spec@ext_texture_srgb@texwrap formats@GL_SRGB8_ALPHA8,Fail 1489spec@ext_texture_srgb@texwrap formats@GL_SRGB8_ALPHA8- NPOT,Fail 1490spec@ext_texture_srgb@texwrap formats@GL_SRGB8_ALPHA8- swizzled,Fail 1491spec@glsl-1.10@built-in constants,Fail 1492spec@glsl-1.10@built-in constants@gl_MaxVertexAttribs,Fail 1493spec@glsl-1.10@execution@built-in-functions@fs-cos-float,Fail 1494spec@glsl-1.10@execution@built-in-functions@fs-cos-vec2,Fail 1495spec@glsl-1.10@execution@built-in-functions@fs-cos-vec3,Fail 1496spec@glsl-1.10@execution@built-in-functions@fs-cos-vec4,Fail 1497spec@glsl-1.10@execution@built-in-functions@fs-exp-float,Fail 1498spec@glsl-1.10@execution@built-in-functions@fs-exp-vec2,Fail 1499spec@glsl-1.10@execution@built-in-functions@fs-exp-vec3,Fail 1500spec@glsl-1.10@execution@built-in-functions@fs-exp-vec4,Fail 1501spec@glsl-1.10@execution@built-in-functions@fs-exp2-float,Fail 1502spec@glsl-1.10@execution@built-in-functions@fs-exp2-vec2,Fail 1503spec@glsl-1.10@execution@built-in-functions@fs-exp2-vec3,Fail 1504spec@glsl-1.10@execution@built-in-functions@fs-exp2-vec4,Fail 1505spec@glsl-1.10@execution@built-in-functions@fs-log-float,Fail 1506spec@glsl-1.10@execution@built-in-functions@fs-log-vec2,Fail 1507spec@glsl-1.10@execution@built-in-functions@fs-log-vec3,Fail 1508spec@glsl-1.10@execution@built-in-functions@fs-log-vec4,Fail 1509spec@glsl-1.10@execution@built-in-functions@fs-log2-float,Fail 1510spec@glsl-1.10@execution@built-in-functions@fs-log2-vec2,Fail 1511spec@glsl-1.10@execution@built-in-functions@fs-log2-vec3,Fail 1512spec@glsl-1.10@execution@built-in-functions@fs-log2-vec4,Fail 1513spec@glsl-1.10@execution@built-in-functions@fs-pow-float-float,Fail 1514spec@glsl-1.10@execution@built-in-functions@fs-pow-vec2-vec2,Fail 1515spec@glsl-1.10@execution@built-in-functions@fs-pow-vec3-vec3,Fail 1516spec@glsl-1.10@execution@built-in-functions@fs-pow-vec4-vec4,Fail 1517spec@glsl-1.10@execution@built-in-functions@fs-sin-float,Fail 1518spec@glsl-1.10@execution@built-in-functions@fs-sin-vec2,Fail 1519spec@glsl-1.10@execution@built-in-functions@fs-sin-vec3,Fail 1520spec@glsl-1.10@execution@built-in-functions@fs-sin-vec4,Fail 1521spec@glsl-1.10@execution@built-in-functions@fs-tan-float,Fail 1522spec@glsl-1.10@execution@built-in-functions@fs-tan-vec2,Fail 1523spec@glsl-1.10@execution@built-in-functions@fs-tan-vec3,Fail 1524spec@glsl-1.10@execution@built-in-functions@fs-tan-vec4,Fail 1525spec@glsl-1.10@execution@built-in-functions@vs-cos-float,Fail 1526spec@glsl-1.10@execution@built-in-functions@vs-cos-vec2,Fail 1527spec@glsl-1.10@execution@built-in-functions@vs-cos-vec3,Fail 1528spec@glsl-1.10@execution@built-in-functions@vs-cos-vec4,Fail 1529spec@glsl-1.10@execution@built-in-functions@vs-exp-float,Fail 1530spec@glsl-1.10@execution@built-in-functions@vs-exp-vec2,Fail 1531spec@glsl-1.10@execution@built-in-functions@vs-exp-vec3,Fail 1532spec@glsl-1.10@execution@built-in-functions@vs-exp-vec4,Fail 1533spec@glsl-1.10@execution@built-in-functions@vs-exp2-float,Fail 1534spec@glsl-1.10@execution@built-in-functions@vs-exp2-vec2,Fail 1535spec@glsl-1.10@execution@built-in-functions@vs-exp2-vec3,Fail 1536spec@glsl-1.10@execution@built-in-functions@vs-exp2-vec4,Fail 1537spec@glsl-1.10@execution@built-in-functions@vs-log-float,Fail 1538spec@glsl-1.10@execution@built-in-functions@vs-log-vec2,Fail 1539spec@glsl-1.10@execution@built-in-functions@vs-log-vec3,Fail 1540spec@glsl-1.10@execution@built-in-functions@vs-log-vec4,Fail 1541spec@glsl-1.10@execution@built-in-functions@vs-log2-float,Fail 1542spec@glsl-1.10@execution@built-in-functions@vs-log2-vec2,Fail 1543spec@glsl-1.10@execution@built-in-functions@vs-log2-vec3,Fail 1544spec@glsl-1.10@execution@built-in-functions@vs-log2-vec4,Fail 1545spec@glsl-1.10@execution@built-in-functions@vs-pow-float-float,Fail 1546spec@glsl-1.10@execution@built-in-functions@vs-pow-vec2-vec2,Fail 1547spec@glsl-1.10@execution@built-in-functions@vs-pow-vec3-vec3,Fail 1548spec@glsl-1.10@execution@built-in-functions@vs-pow-vec4-vec4,Fail 1549spec@glsl-1.10@execution@built-in-functions@vs-sin-float,Fail 1550spec@glsl-1.10@execution@built-in-functions@vs-sin-vec2,Fail 1551spec@glsl-1.10@execution@built-in-functions@vs-sin-vec3,Fail 1552spec@glsl-1.10@execution@built-in-functions@vs-sin-vec4,Fail 1553spec@glsl-1.10@execution@built-in-functions@vs-tan-float,Fail 1554spec@glsl-1.10@execution@built-in-functions@vs-tan-vec2,Fail 1555spec@glsl-1.10@execution@built-in-functions@vs-tan-vec3,Fail 1556spec@glsl-1.10@execution@built-in-functions@vs-tan-vec4,Fail 1557spec@glsl-1.10@execution@fs-texture-select,Fail 1558spec@glsl-1.10@execution@glsl-fs-convolution-2,Fail 1559spec@glsl-1.10@execution@samplers@glsl-fs-sampler-numbering-2,Fail 1560spec@glsl-1.10@execution@samplers@glsl-fs-sampler-numbering-3,Fail 1561spec@glsl-1.10@execution@samplers@in-parameter-array,Fail 1562spec@glsl-1.10@execution@texture3d,Fail 1563spec@glsl-1.20@built-in constants,Fail 1564spec@glsl-1.20@built-in constants@gl_MaxVertexAttribs,Fail 1565spec@glsl-1.20@execution@fs-nan-builtin-max,Fail 1566spec@glsl-1.20@execution@fs-nan-builtin-min,Fail 1567spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 1d,Fail 1568spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 1dshadow,Fail 1569spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 2d,Fail 1570spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 2dshadow,Fail 1571spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 3d,Fail 1572spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() cube,Crash 1573spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 1d,Fail 1574spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 1dshadow,Fail 1575spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 2d,Fail 1576spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 2dshadow,Fail 1577spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) 3d,Fail 1578spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture(bias) cube,Crash 1579spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 1d,Fail 1580spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 1d_projvec4,Fail 1581spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 1dshadow,Fail 1582spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 2d,Fail 1583spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 2d_projvec4,Fail 1584spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 2dshadow,Fail 1585spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj 3d,Fail 1586spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 1d,Fail 1587spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 1d_projvec4,Fail 1588spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 1dshadow,Fail 1589spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 2d,Fail 1590spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 2d_projvec4,Fail 1591spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 2dshadow,Fail 1592spec@glsl-1.20@execution@tex-miplevel-selection gl2:textureproj(bias) 3d,Fail 1593spec@glsl-1.20@execution@variable-indexing@fs-temp-array-mat4-index-col-row-wr,Fail 1594spec@glsl-1.20@execution@variable-indexing@vs-temp-array-mat4-index-col-row-wr,Fail 1595spec@glsl-1.20@execution@vs-nan-builtin-max,Fail 1596spec@glsl-1.20@execution@vs-nan-builtin-min,Fail 1597spec@intel_performance_query@intel_performance_query-issue_2235,Fail 1598spec@khr_texture_compression_astc@basic-gles,Fail 1599spec@khr_texture_compression_astc@miptree-gl ldr,Fail 1600spec@khr_texture_compression_astc@miptree-gl ldr@LDR Profile,Fail 1601spec@khr_texture_compression_astc@miptree-gl srgb,Fail 1602spec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail 1603spec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail 1604spec@khr_texture_compression_astc@miptree-gl srgb-sd,Fail 1605spec@khr_texture_compression_astc@miptree-gl srgb-sd@sRGB skip decode,Fail 1606spec@khr_texture_compression_astc@miptree-gl srgb@sRGB decode,Fail 1607spec@khr_texture_compression_astc@miptree-gles ldr,Fail 1608spec@khr_texture_compression_astc@miptree-gles ldr@LDR Profile,Fail 1609spec@khr_texture_compression_astc@miptree-gles srgb,Fail 1610spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail 1611spec@oes_compressed_etc1_rgb8_texture@miptree,Fail 1612