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1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28 
29 #include "sb/sb_public.h"
30 
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_screen.h"
36 #include "util/u_simple_shaders.h"
37 #include "util/u_upload_mgr.h"
38 #include "util/u_math.h"
39 #include "vl/vl_decoder.h"
40 #include "vl/vl_video_buffer.h"
41 #include "radeon_video.h"
42 #include "radeon_uvd.h"
43 #include "util/os_time.h"
44 
45 static const struct debug_named_value r600_debug_options[] = {
46 	/* features */
47 	{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
48 
49 	/* shader backend */
50 	{ "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
51 	{ "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
52 	{ "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
53 	{ "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
54 	{ "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
55 	{ "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
56 	{ "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
57         { "nirsb", DBG_NIR_SB, "Enable NIR with SB optimizer"},
58 
59 	DEBUG_NAMED_VALUE_END /* must be last */
60 };
61 
62 /*
63  * pipe_context
64  */
65 
r600_destroy_context(struct pipe_context * context)66 static void r600_destroy_context(struct pipe_context *context)
67 {
68 	struct r600_context *rctx = (struct r600_context *)context;
69 	unsigned sh, i;
70 
71 	r600_isa_destroy(rctx->isa);
72 
73 	r600_sb_context_destroy(rctx->sb_context);
74 
75 	for (sh = 0; sh < (rctx->b.gfx_level < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
76 		r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
77 	}
78 	r600_resource_reference(&rctx->dummy_cmask, NULL);
79 	r600_resource_reference(&rctx->dummy_fmask, NULL);
80 
81 	if (rctx->append_fence)
82 		pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
83 	for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
84 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, false, NULL);
85 		free(rctx->driver_consts[sh].constants);
86 	}
87 
88 	if (rctx->fixed_func_tcs_shader)
89 		rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
90 
91 	if (rctx->dummy_pixel_shader) {
92 		rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
93 	}
94 	if (rctx->custom_dsa_flush) {
95 		rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
96 	}
97 	if (rctx->custom_blend_resolve) {
98 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
99 	}
100 	if (rctx->custom_blend_decompress) {
101 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
102 	}
103 	if (rctx->custom_blend_fastclear) {
104 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
105 	}
106 	util_unreference_framebuffer_state(&rctx->framebuffer.state);
107 
108 	if (rctx->gs_rings.gsvs_ring.buffer)
109 		pipe_resource_reference(&rctx->gs_rings.gsvs_ring.buffer, NULL);
110 
111 	if (rctx->gs_rings.esgs_ring.buffer)
112 		pipe_resource_reference(&rctx->gs_rings.esgs_ring.buffer, NULL);
113 
114 	for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
115 		for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
116 			rctx->b.b.set_constant_buffer(context, sh, i, false, NULL);
117 
118 	if (rctx->blitter) {
119 		util_blitter_destroy(rctx->blitter);
120 	}
121 	u_suballocator_destroy(&rctx->allocator_fetch_shader);
122 
123 	r600_release_command_buffer(&rctx->start_cs_cmd);
124 
125 	FREE(rctx->start_compute_cs_cmd.buf);
126 
127 	r600_common_context_cleanup(&rctx->b);
128 
129 	r600_resource_reference(&rctx->trace_buf, NULL);
130 	r600_resource_reference(&rctx->last_trace_buf, NULL);
131 	radeon_clear_saved_cs(&rctx->last_gfx);
132 
133 	FREE(rctx);
134 }
135 
r600_create_context(struct pipe_screen * screen,void * priv,unsigned flags)136 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
137                                                 void *priv, unsigned flags)
138 {
139 	struct r600_context *rctx = CALLOC_STRUCT(r600_context);
140 	struct r600_screen* rscreen = (struct r600_screen *)screen;
141 	struct radeon_winsys *ws = rscreen->b.ws;
142 
143 	if (!rctx)
144 		return NULL;
145 
146 	rctx->b.b.screen = screen;
147 	assert(!priv);
148 	rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
149 	rctx->b.b.destroy = r600_destroy_context;
150 	rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
151 
152 	if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
153 		goto fail;
154 
155 	rctx->screen = rscreen;
156 	list_inithead(&rctx->texture_buffers);
157 
158 	r600_init_blit_functions(rctx);
159 
160 	if (rscreen->b.info.ip[AMD_IP_UVD].num_queues) {
161 		rctx->b.b.create_video_codec = r600_uvd_create_decoder;
162 		rctx->b.b.create_video_buffer = r600_video_buffer_create;
163 	} else {
164 		rctx->b.b.create_video_codec = vl_create_decoder;
165 		rctx->b.b.create_video_buffer = vl_video_buffer_create;
166 	}
167 
168 	if (getenv("R600_TRACE"))
169 		rctx->is_debug = true;
170 	r600_init_common_state_functions(rctx);
171 
172 	switch (rctx->b.gfx_level) {
173 	case R600:
174 	case R700:
175 		r600_init_state_functions(rctx);
176 		r600_init_atom_start_cs(rctx);
177 		rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
178 		rctx->custom_blend_resolve = rctx->b.gfx_level == R700 ? r700_create_resolve_blend(rctx)
179 								      : r600_create_resolve_blend(rctx);
180 		rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
181 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
182 					   rctx->b.family == CHIP_RV620 ||
183 					   rctx->b.family == CHIP_RS780 ||
184 					   rctx->b.family == CHIP_RS880 ||
185 					   rctx->b.family == CHIP_RV710);
186 		break;
187 	case EVERGREEN:
188 	case CAYMAN:
189 		evergreen_init_state_functions(rctx);
190 		evergreen_init_atom_start_cs(rctx);
191 		evergreen_init_atom_start_compute_cs(rctx);
192 		rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
193 		rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
194 		rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
195 		rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
196 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
197 					   rctx->b.family == CHIP_PALM ||
198 					   rctx->b.family == CHIP_SUMO ||
199 					   rctx->b.family == CHIP_SUMO2 ||
200 					   rctx->b.family == CHIP_CAICOS ||
201 					   rctx->b.family == CHIP_CAYMAN ||
202 					   rctx->b.family == CHIP_ARUBA);
203 
204 		rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
205 							 PIPE_USAGE_DEFAULT, 32);
206 		break;
207 	default:
208 		R600_ERR("Unsupported gfx level %d.\n", rctx->b.gfx_level);
209 		goto fail;
210 	}
211 
212 	ws->cs_create(&rctx->b.gfx.cs, rctx->b.ctx, AMD_IP_GFX,
213                       r600_context_gfx_flush, rctx, false);
214 	rctx->b.gfx.flush = r600_context_gfx_flush;
215 
216 	u_suballocator_init(&rctx->allocator_fetch_shader, &rctx->b.b, 64 * 1024,
217                             0, PIPE_USAGE_DEFAULT, 0, FALSE);
218 
219 	rctx->isa = calloc(1, sizeof(struct r600_isa));
220 	if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
221 		goto fail;
222 
223 	if (rscreen->b.debug_flags & DBG_FORCE_DMA)
224 		rctx->b.b.resource_copy_region = rctx->b.dma_copy;
225 
226 	rctx->blitter = util_blitter_create(&rctx->b.b);
227 	if (rctx->blitter == NULL)
228 		goto fail;
229 	util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
230 	rctx->blitter->draw_rectangle = r600_draw_rectangle;
231 
232 	r600_begin_new_cs(rctx);
233 
234 	rctx->dummy_pixel_shader =
235 		util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
236 						     TGSI_SEMANTIC_GENERIC,
237 						     TGSI_INTERPOLATE_CONSTANT);
238 	rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
239 
240 	return &rctx->b.b;
241 
242 fail:
243 	r600_destroy_context(&rctx->b.b);
244 	return NULL;
245 }
246 
is_nir_enabled(struct r600_common_screen * screen)247 static bool is_nir_enabled(struct r600_common_screen *screen) {
248    return (screen->debug_flags & DBG_NIR_PREFERRED); /* &&
249        screen->family >= CHIP_CEDAR);*/
250 }
251 
252 /*
253  * pipe_screen
254  */
255 
r600_get_param(struct pipe_screen * pscreen,enum pipe_cap param)256 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
257 {
258 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
259 	enum radeon_family family = rscreen->b.family;
260 
261 	switch (param) {
262 	/* Supported features (boolean caps). */
263 	case PIPE_CAP_NPOT_TEXTURES:
264 	case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
265 	case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
266 	case PIPE_CAP_ANISOTROPIC_FILTER:
267 	case PIPE_CAP_POINT_SPRITE:
268 	case PIPE_CAP_OCCLUSION_QUERY:
269 	case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
270 	case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
271 	case PIPE_CAP_BLEND_EQUATION_SEPARATE:
272 	case PIPE_CAP_TEXTURE_SWIZZLE:
273 	case PIPE_CAP_DEPTH_CLIP_DISABLE:
274 	case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
275 	case PIPE_CAP_SHADER_STENCIL_EXPORT:
276 	case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
277 	case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
278 	case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
279 	case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
280 	case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
281 	case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
282 	case PIPE_CAP_SEAMLESS_CUBE_MAP:
283 	case PIPE_CAP_PRIMITIVE_RESTART:
284 	case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
285 	case PIPE_CAP_CONDITIONAL_RENDER:
286 	case PIPE_CAP_TEXTURE_BARRIER:
287 	case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
288 	case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
289 	case PIPE_CAP_VS_INSTANCEID:
290 	case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
291 	case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
292 	case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
293 	case PIPE_CAP_START_INSTANCE:
294 	case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
295 	case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
296 	case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
297 	case PIPE_CAP_TEXTURE_MULTISAMPLE:
298 	case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
299 	case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
300 	case PIPE_CAP_VS_LAYER_VIEWPORT:
301 	case PIPE_CAP_SAMPLE_SHADING:
302 	case PIPE_CAP_CLIP_HALFZ:
303 	case PIPE_CAP_POLYGON_OFFSET_CLAMP:
304 	case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
305 	case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
306 	case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
307 	case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
308 	case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
309 	case PIPE_CAP_INVALIDATE_BUFFER:
310 	case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
311 	case PIPE_CAP_QUERY_MEMORY_INFO:
312 	case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
313 	case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
314 	case PIPE_CAP_CLEAR_TEXTURE:
315 	case PIPE_CAP_LEGACY_MATH_RULES:
316 	case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
317 	case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
318 	case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
319 		return 1;
320 
321         case PIPE_CAP_NIR_ATOMICS_AS_DEREF:
322 		return rscreen->b.debug_flags & DBG_NIR_PREFERRED;
323 
324 	case PIPE_CAP_TEXTURE_TRANSFER_MODES:
325 		return PIPE_TEXTURE_TRANSFER_BLIT;
326 
327 	case PIPE_CAP_SHAREABLE_SHADERS:
328 		return 0;
329 
330 	case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
331 		/* Optimal number for good TexSubImage performance on Polaris10. */
332 		return 64 * 1024 * 1024;
333 
334 	case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
335 		return 1;
336 
337 	case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
338 		return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
339 
340 	case PIPE_CAP_COMPUTE:
341 		return rscreen->b.gfx_level > R700;
342 
343 	case PIPE_CAP_TGSI_TEXCOORD:
344 		return 1;
345 
346 	case PIPE_CAP_NIR_IMAGES_AS_DEREF:
347 	case PIPE_CAP_FAKE_SW_MSAA:
348 		return 0;
349 
350 	case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
351 		return MIN2(rscreen->b.info.max_heap_size_kb * 1024ull / 4, INT_MAX);
352 
353         case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
354                 return R600_MAP_BUFFER_ALIGNMENT;
355 
356 	case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
357 		return 256;
358 
359 	case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
360 		return 4;
361 	case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
362 		if (!is_nir_enabled(&rscreen->b))
363 			return 140;
364 		FALLTHROUGH;
365 	case PIPE_CAP_GLSL_FEATURE_LEVEL:
366 		if (family >= CHIP_CEDAR)
367 		   return is_nir_enabled(&rscreen->b) ? 450 : 430;
368 		return 330;
369 
370 	/* Supported except the original R600. */
371 	case PIPE_CAP_INDEP_BLEND_ENABLE:
372 	case PIPE_CAP_INDEP_BLEND_FUNC:
373 		/* R600 doesn't support per-MRT blends */
374 		return family == CHIP_R600 ? 0 : 1;
375 
376 	/* Supported on Evergreen. */
377 	case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
378 	case PIPE_CAP_CUBE_MAP_ARRAY:
379 	case PIPE_CAP_TEXTURE_GATHER_SM5:
380 	case PIPE_CAP_TEXTURE_QUERY_LOD:
381 	case PIPE_CAP_FS_FINE_DERIVATIVE:
382 	case PIPE_CAP_SAMPLER_VIEW_TARGET:
383 	case PIPE_CAP_SHADER_PACK_HALF_FLOAT:
384 	case PIPE_CAP_SHADER_CLOCK:
385 	case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
386 	case PIPE_CAP_QUERY_BUFFER_OBJECT:
387 	case PIPE_CAP_IMAGE_STORE_FORMATTED:
388 		return family >= CHIP_CEDAR ? 1 : 0;
389 	case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
390 		return family >= CHIP_CEDAR ? 4 : 0;
391 	case PIPE_CAP_DRAW_INDIRECT:
392 		/* kernel command checker support is also required */
393 		return family >= CHIP_CEDAR;
394 
395 	case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
396 		return family >= CHIP_CEDAR ? 0 : 1;
397 
398 	case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
399 		return 8;
400 
401 	case PIPE_CAP_MAX_GS_INVOCATIONS:
402 		return 32;
403 
404 	/* shader buffer objects */
405 	case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
406 		return 1 << 27;
407 	case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
408 		return 8;
409 
410         case PIPE_CAP_INT64:
411 	case PIPE_CAP_DOUBLES:
412 		if (rscreen->b.family == CHIP_ARUBA ||
413 		    rscreen->b.family == CHIP_CAYMAN ||
414 		    rscreen->b.family == CHIP_CYPRESS ||
415 		    rscreen->b.family == CHIP_HEMLOCK)
416 			return 1;
417 		if (is_nir_enabled(&rscreen->b) &&
418 			rscreen->b.family >= CHIP_CEDAR)
419 			return 1;
420 		return 0;
421 
422 	case PIPE_CAP_TWO_SIDED_COLOR:
423 		return !is_nir_enabled(&rscreen->b);
424 	case PIPE_CAP_INT64_DIVMOD:
425 		/* it is actually not supported, but the nir lowering handles this corectly wheras
426 		 * the glsl lowering path seems to not initialize the buildins correctly.
427 		 */
428 		return is_nir_enabled(&rscreen->b);
429 	case PIPE_CAP_CULL_DISTANCE:
430 		return 1;
431 
432 	case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
433 		if (family >= CHIP_CEDAR)
434 			return 256;
435 		return 0;
436 
437 	case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
438 		if (family >= CHIP_CEDAR)
439 			return 30;
440 		else
441 			return 0;
442 	/* Stream output. */
443 	case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
444 		return rscreen->b.has_streamout ? 4 : 0;
445 	case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
446 	case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
447 		return rscreen->b.has_streamout ? 1 : 0;
448 	case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
449 	case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
450 		return 32*4;
451 
452 	/* Geometry shader output. */
453 	case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
454 		return 1024;
455 	case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
456 		return 16384;
457 	case PIPE_CAP_MAX_VERTEX_STREAMS:
458 		return family >= CHIP_CEDAR ? 4 : 1;
459 
460 	case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
461 		/* Should be 2047, but 2048 is a requirement for GL 4.4 */
462 		return 2048;
463 
464 	/* Texturing. */
465 	case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
466 		if (family >= CHIP_CEDAR)
467 			return 16384;
468 		else
469 			return 8192;
470 	case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
471 		if (family >= CHIP_CEDAR)
472 			return 15;
473 		else
474 			return 14;
475 	case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
476 		/* textures support 8192, but layered rendering supports 2048 */
477 		return 12;
478 	case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
479 		/* textures support 8192, but layered rendering supports 2048 */
480 		return 2048;
481 
482 	/* Render targets. */
483 	case PIPE_CAP_MAX_RENDER_TARGETS:
484 		/* XXX some r6xx are buggy and can only do 4 */
485 		return 8;
486 
487 	case PIPE_CAP_MAX_VIEWPORTS:
488 		return R600_MAX_VIEWPORTS;
489 	case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
490 	case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
491 		return 8;
492 
493 	/* Timer queries, present when the clock frequency is non zero. */
494 	case PIPE_CAP_QUERY_TIME_ELAPSED:
495 	case PIPE_CAP_QUERY_TIMESTAMP:
496 		return rscreen->b.info.clock_crystal_freq != 0;
497 
498 	case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
499 	case PIPE_CAP_MIN_TEXEL_OFFSET:
500 		return -8;
501 
502 	case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
503 	case PIPE_CAP_MAX_TEXEL_OFFSET:
504 		return 7;
505 
506 	case PIPE_CAP_MAX_VARYINGS:
507 		return 32;
508 
509 	case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
510 		return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
511 	case PIPE_CAP_ENDIANNESS:
512 		return PIPE_ENDIAN_LITTLE;
513 
514 	case PIPE_CAP_VENDOR_ID:
515 		return ATI_VENDOR_ID;
516 	case PIPE_CAP_DEVICE_ID:
517 		return rscreen->b.info.pci_id;
518 	case PIPE_CAP_ACCELERATED:
519 		return 1;
520 	case PIPE_CAP_VIDEO_MEMORY:
521 		return rscreen->b.info.vram_size_kb >> 10;
522 	case PIPE_CAP_UMA:
523 		return 0;
524 	case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
525 		return rscreen->b.gfx_level >= R700;
526 	case PIPE_CAP_PCI_GROUP:
527 		return rscreen->b.info.pci_domain;
528 	case PIPE_CAP_PCI_BUS:
529 		return rscreen->b.info.pci_bus;
530 	case PIPE_CAP_PCI_DEVICE:
531 		return rscreen->b.info.pci_dev;
532 	case PIPE_CAP_PCI_FUNCTION:
533 		return rscreen->b.info.pci_func;
534 
535 	case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
536 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
537 			return 8;
538 		return 0;
539 	case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
540 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
541 			return EG_MAX_ATOMIC_BUFFERS;
542 		return 0;
543 
544 	default:
545 		return u_pipe_screen_get_param_defaults(pscreen, param);
546 	}
547 }
548 
r600_get_shader_param(struct pipe_screen * pscreen,enum pipe_shader_type shader,enum pipe_shader_cap param)549 static int r600_get_shader_param(struct pipe_screen* pscreen,
550 				 enum pipe_shader_type shader,
551 				 enum pipe_shader_cap param)
552 {
553 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
554 
555 	switch(shader)
556 	{
557 	case PIPE_SHADER_FRAGMENT:
558 	case PIPE_SHADER_VERTEX:
559 		break;
560 	case PIPE_SHADER_GEOMETRY:
561 		break;
562 	case PIPE_SHADER_TESS_CTRL:
563 	case PIPE_SHADER_TESS_EVAL:
564 	case PIPE_SHADER_COMPUTE:
565 		if (rscreen->b.family >= CHIP_CEDAR)
566 			break;
567 		FALLTHROUGH;
568 	default:
569 		return 0;
570 	}
571 
572 	switch (param) {
573 	case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
574 	case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
575 	case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
576 	case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
577 		return 16384;
578 	case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
579 		return 32;
580 	case PIPE_SHADER_CAP_MAX_INPUTS:
581 		return shader == PIPE_SHADER_VERTEX ? 16 : 32;
582 	case PIPE_SHADER_CAP_MAX_OUTPUTS:
583 		return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
584 	case PIPE_SHADER_CAP_MAX_TEMPS:
585 		return 256; /* Max native temporaries. */
586 	case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
587 		if (shader == PIPE_SHADER_COMPUTE) {
588 			uint64_t max_const_buffer_size;
589 			enum pipe_shader_ir ir_type = is_nir_enabled(&rscreen->b) ?
590 				PIPE_SHADER_IR_NIR: PIPE_SHADER_IR_TGSI;
591 			pscreen->get_compute_param(pscreen, ir_type,
592 						   PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
593 						   &max_const_buffer_size);
594 			return MIN2(max_const_buffer_size, INT_MAX);
595 
596 		} else {
597 			return R600_MAX_CONST_BUFFER_SIZE;
598 		}
599 	case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
600 		return R600_MAX_USER_CONST_BUFFERS;
601 	case PIPE_SHADER_CAP_CONT_SUPPORTED:
602 		return 1;
603 	case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
604 		return 1;
605 	case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
606 	case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
607 	case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
608 	case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
609 		return 1;
610 	case PIPE_SHADER_CAP_SUBROUTINES:
611 	case PIPE_SHADER_CAP_INT64_ATOMICS:
612 	case PIPE_SHADER_CAP_FP16:
613         case PIPE_SHADER_CAP_FP16_DERIVATIVES:
614 	case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
615         case PIPE_SHADER_CAP_INT16:
616         case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
617 		return 0;
618 	case PIPE_SHADER_CAP_INTEGERS:
619 	case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
620 		return 1;
621 	case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
622 	case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
623 		return 16;
624 	case PIPE_SHADER_CAP_PREFERRED_IR:
625 		if (rscreen->b.debug_flags & DBG_USE_TGSI)
626 			return PIPE_SHADER_IR_TGSI;
627 		return PIPE_SHADER_IR_NIR;
628 	case PIPE_SHADER_CAP_SUPPORTED_IRS: {
629 		int ir = 0;
630 		if (shader == PIPE_SHADER_COMPUTE)
631 			ir = 1 << PIPE_SHADER_IR_NATIVE;
632 		ir |= 1 << PIPE_SHADER_IR_TGSI;
633 		if (is_nir_enabled(&rscreen->b)) {
634 			ir |= 1 << PIPE_SHADER_IR_NIR;
635 		}
636 		return ir;
637 	}
638 	case PIPE_SHADER_CAP_DROUND_SUPPORTED:
639 	case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
640 	case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
641 		return 0;
642 	case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
643 	case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
644 		if (rscreen->b.family >= CHIP_CEDAR &&
645 		    (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
646 		    return 8;
647 		return 0;
648 	case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
649 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
650 			return 8;
651 		return 0;
652 	case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
653 		/* having to allocate the atomics out amongst shaders stages is messy,
654 		   so give compute 8 buffers and all the others one */
655 		if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
656 			return EG_MAX_ATOMIC_BUFFERS;
657 		}
658 		return 0;
659 	}
660 	return 0;
661 }
662 
r600_destroy_screen(struct pipe_screen * pscreen)663 static void r600_destroy_screen(struct pipe_screen* pscreen)
664 {
665 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
666 
667 	if (!rscreen)
668 		return;
669 
670 	if (!rscreen->b.ws->unref(rscreen->b.ws))
671 		return;
672 
673 	if (rscreen->global_pool) {
674 		compute_memory_pool_delete(rscreen->global_pool);
675 	}
676 
677 	r600_destroy_common_screen(&rscreen->b);
678 }
679 
r600_resource_create(struct pipe_screen * screen,const struct pipe_resource * templ)680 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
681 						  const struct pipe_resource *templ)
682 {
683 	if (templ->target == PIPE_BUFFER &&
684 	    (templ->bind & PIPE_BIND_GLOBAL))
685 		return r600_compute_global_buffer_create(screen, templ);
686 
687 	return r600_resource_create_common(screen, templ);
688 }
689 
r600_screen_create(struct radeon_winsys * ws,const struct pipe_screen_config * config)690 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
691 				       const struct pipe_screen_config *config)
692 {
693 	struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
694 
695 	if (!rscreen) {
696 		return NULL;
697 	}
698 
699 	/* Set functions first. */
700 	rscreen->b.b.context_create = r600_create_context;
701 	rscreen->b.b.destroy = r600_destroy_screen;
702 	rscreen->b.b.get_param = r600_get_param;
703 	rscreen->b.b.get_shader_param = r600_get_shader_param;
704 	rscreen->b.b.resource_create = r600_resource_create;
705 
706 	if (!r600_common_screen_init(&rscreen->b, ws)) {
707 		FREE(rscreen);
708 		return NULL;
709 	}
710 
711 	if (rscreen->b.info.gfx_level >= EVERGREEN) {
712 		rscreen->b.b.is_format_supported = evergreen_is_format_supported;
713 	} else {
714 		rscreen->b.b.is_format_supported = r600_is_format_supported;
715 	}
716 
717 	rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
718 	if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
719 		rscreen->b.debug_flags |= DBG_COMPUTE;
720 	if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
721 		rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
722 	if (!debug_get_bool_option("R600_HYPERZ", TRUE))
723 		rscreen->b.debug_flags |= DBG_NO_HYPERZ;
724 
725 	if (rscreen->b.family == CHIP_UNKNOWN) {
726 		fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
727 		FREE(rscreen);
728 		return NULL;
729 	}
730 
731 	rscreen->b.has_streamout = true;
732 
733 	rscreen->has_msaa = true;
734 
735 	/* MSAA support. */
736 	switch (rscreen->b.gfx_level) {
737 	case R600:
738 	case R700:
739 		rscreen->has_compressed_msaa_texturing = false;
740 		break;
741 	case EVERGREEN:
742 		rscreen->has_compressed_msaa_texturing = true;
743 		break;
744 	case CAYMAN:
745 		rscreen->has_compressed_msaa_texturing = true;
746 		break;
747 	default:
748 		rscreen->has_compressed_msaa_texturing = false;
749 	}
750 
751 	rscreen->b.has_cp_dma = !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
752 
753 	rscreen->b.barrier_flags.cp_to_L2 =
754 		R600_CONTEXT_INV_VERTEX_CACHE |
755 		R600_CONTEXT_INV_TEX_CACHE |
756 		R600_CONTEXT_INV_CONST_CACHE;
757 	rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
758 
759 	rscreen->global_pool = compute_memory_pool_new(rscreen);
760 
761 	/* Create the auxiliary context. This must be done last. */
762 	rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
763 
764 	rscreen->has_atomics = true;
765 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
766 	struct pipe_resource templ = {};
767 
768 	templ.width0 = 4;
769 	templ.height0 = 2048;
770 	templ.depth0 = 1;
771 	templ.array_size = 1;
772 	templ.target = PIPE_TEXTURE_2D;
773 	templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
774 	templ.usage = PIPE_USAGE_DEFAULT;
775 
776 	struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
777 	unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_MAP_WRITE);
778 
779 	memset(map, 0, 256);
780 
781 	r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
782 	r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
783 	r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
784 	r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
785 	r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
786 
787 	ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
788 
789 	int i;
790 	for (i = 0; i < 256; i++) {
791 		printf("%02X", map[i]);
792 		if (i % 16 == 15)
793 			printf("\n");
794 	}
795 #endif
796 
797 	if (rscreen->b.debug_flags & DBG_TEST_DMA)
798 		r600_test_dma(&rscreen->b);
799 
800 	r600_query_fix_enabled_rb_mask(&rscreen->b);
801 	return &rscreen->b.b;
802 }
803