1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _NINE_ADAPTER9_H_
24 #define _NINE_ADAPTER9_H_
25
26 #include "iunknown.h"
27
28 #include "d3dadapter/d3dadapter9.h"
29
30 struct pipe_screen;
31 struct pipe_resource;
32
33 struct d3dadapter9_context
34 {
35 struct pipe_screen *hal, *ref;
36 D3DADAPTER_IDENTIFIER9 identifier;
37 BOOL linear_framebuffer;
38 BOOL throttling;
39 int throttling_value;
40 int vblank_mode;
41 BOOL thread_submit;
42 BOOL discard_delayed_release;
43 BOOL tearfree_discard;
44 int csmt_force;
45 BOOL dynamic_texture_workaround;
46 BOOL shader_inline_constants;
47 int memfd_virtualsizelimit;
48 int override_vram_size;
49
50 void (*destroy)( struct d3dadapter9_context *ctx );
51 };
52
53 struct NineAdapter9
54 {
55 struct NineUnknown base;
56
57 struct d3dadapter9_context *ctx;
58 };
59 static inline struct NineAdapter9 *
NineAdapter9(void * data)60 NineAdapter9( void *data )
61 {
62 return (struct NineAdapter9 *)data;
63 }
64
65 HRESULT
66 NineAdapter9_new( struct d3dadapter9_context *pCTX,
67 struct NineAdapter9 **ppOut );
68
69 HRESULT
70 NineAdapter9_ctor( struct NineAdapter9 *This,
71 struct NineUnknownParams *pParams,
72 struct d3dadapter9_context *pCTX );
73
74 void
75 NineAdapter9_dtor( struct NineAdapter9 *This );
76
77 HRESULT NINE_WINAPI
78 NineAdapter9_GetAdapterIdentifier( struct NineAdapter9 *This,
79 DWORD Flags,
80 D3DADAPTER_IDENTIFIER9 *pIdentifier );
81
82 HRESULT NINE_WINAPI
83 NineAdapter9_CheckDeviceType( struct NineAdapter9 *This,
84 D3DDEVTYPE DevType,
85 D3DFORMAT AdapterFormat,
86 D3DFORMAT BackBufferFormat,
87 BOOL bWindowed );
88
89 HRESULT NINE_WINAPI
90 NineAdapter9_CheckDeviceFormat( struct NineAdapter9 *This,
91 D3DDEVTYPE DeviceType,
92 D3DFORMAT AdapterFormat,
93 DWORD Usage,
94 D3DRESOURCETYPE RType,
95 D3DFORMAT CheckFormat );
96
97 HRESULT NINE_WINAPI
98 NineAdapter9_CheckDeviceMultiSampleType( struct NineAdapter9 *This,
99 D3DDEVTYPE DeviceType,
100 D3DFORMAT SurfaceFormat,
101 BOOL Windowed,
102 D3DMULTISAMPLE_TYPE MultiSampleType,
103 DWORD *pQualityLevels );
104
105 HRESULT NINE_WINAPI
106 NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This,
107 D3DDEVTYPE DeviceType,
108 D3DFORMAT AdapterFormat,
109 D3DFORMAT RenderTargetFormat,
110 D3DFORMAT DepthStencilFormat );
111
112 HRESULT NINE_WINAPI
113 NineAdapter9_CheckDeviceFormatConversion( struct NineAdapter9 *This,
114 D3DDEVTYPE DeviceType,
115 D3DFORMAT SourceFormat,
116 D3DFORMAT TargetFormat );
117
118 HRESULT NINE_WINAPI
119 NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
120 D3DDEVTYPE DeviceType,
121 D3DCAPS9 *pCaps );
122
123 HRESULT NINE_WINAPI
124 NineAdapter9_CreateDevice( struct NineAdapter9 *This,
125 UINT RealAdapter,
126 D3DDEVTYPE DeviceType,
127 HWND hFocusWindow,
128 DWORD BehaviorFlags,
129 D3DPRESENT_PARAMETERS *pPresentationParameters,
130 IDirect3D9 *pD3D9,
131 ID3DPresentGroup *pPresentationGroup,
132 IDirect3DDevice9 **ppReturnedDeviceInterface );
133
134 HRESULT NINE_WINAPI
135 NineAdapter9_CreateDeviceEx( struct NineAdapter9 *This,
136 UINT RealAdapter,
137 D3DDEVTYPE DeviceType,
138 HWND hFocusWindow,
139 DWORD BehaviorFlags,
140 D3DPRESENT_PARAMETERS *pPresentationParameters,
141 D3DDISPLAYMODEEX *pFullscreenDisplayMode,
142 IDirect3D9Ex *pD3D9Ex,
143 ID3DPresentGroup *pPresentationGroup,
144 IDirect3DDevice9Ex **ppReturnedDeviceInterface );
145
146 #endif /* _NINE_ADAPTER9_H_ */
147