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1; stdcall calling convention have @number suffix on 32 bits architecture for gcc
2DrvCopyContext@12
3DrvCreateContext@4
4DrvCreateLayerContext@8
5DrvDeleteContext@4
6DrvDescribeLayerPlane@20
7DrvDescribePixelFormat@16
8DrvGetLayerPaletteEntries@20
9DrvGetProcAddress@4
10DrvPresentBuffers@8
11DrvRealizeLayerPalette@12
12DrvReleaseContext@4
13DrvSetCallbackProcs@8
14DrvSetContext@12
15DrvSetLayerPaletteEntries@20
16DrvSetPixelFormat@8
17DrvShareLists@8
18DrvSwapBuffers@4
19DrvSwapLayerBuffers@8
20DrvValidateVersion@4
21
22; __cdecl calling convention have no @number suffix
23stw_get_device
24stw_init_screen
25stw_get_current_context
26stw_get_current_dc
27stw_pixelformat_choose
28stw_pixelformat_get
29stw_pixelformat_get_info
30stw_override_opengl32_entry_points
31stw_create_context_attribs
32stw_destroy_context
33stw_unbind_context
34stw_current_context
35stw_make_current
36stw_framebuffer_create
37stw_framebuffer_release_locked
38stw_framebuffer_unlock
39stw_framebuffer_swap_locked
40