1; stdcall calling convention have @number suffix on 32 bits architecture for gcc 2DrvCopyContext@12 3DrvCreateContext@4 4DrvCreateLayerContext@8 5DrvDeleteContext@4 6DrvDescribeLayerPlane@20 7DrvDescribePixelFormat@16 8DrvGetLayerPaletteEntries@20 9DrvGetProcAddress@4 10DrvPresentBuffers@8 11DrvRealizeLayerPalette@12 12DrvReleaseContext@4 13DrvSetCallbackProcs@8 14DrvSetContext@12 15DrvSetLayerPaletteEntries@20 16DrvSetPixelFormat@8 17DrvShareLists@8 18DrvSwapBuffers@4 19DrvSwapLayerBuffers@8 20DrvValidateVersion@4 21 22; __cdecl calling convention have no @number suffix 23stw_get_device 24stw_init_screen 25stw_get_current_context 26stw_get_current_dc 27stw_pixelformat_choose 28stw_pixelformat_get 29stw_pixelformat_get_info 30stw_override_opengl32_entry_points 31stw_create_context_attribs 32stw_destroy_context 33stw_unbind_context 34stw_current_context 35stw_make_current 36stw_framebuffer_create 37stw_framebuffer_release_locked 38stw_framebuffer_unlock 39stw_framebuffer_swap_locked 40