• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2016 Intel Corporation
3  *
4  *  Permission is hereby granted, free of charge, to any person obtaining a
5  *  copy of this software and associated documentation files (the "Software"),
6  *  to deal in the Software without restriction, including without limitation
7  *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  *  and/or sell copies of the Software, and to permit persons to whom the
9  *  Software is furnished to do so, subject to the following conditions:
10  *
11  *  The above copyright notice and this permission notice (including the next
12  *  paragraph) shall be included in all copies or substantial portions of the
13  *  Software.
14  *
15  *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  *  IN THE SOFTWARE.
22  */
23 
24 #ifndef ISL_SURFACE_STATE_H
25 #define ISL_SURFACE_STATE_H
26 
27 #include <stdint.h>
28 
29 /**
30  * @file isl_surface_state.h
31  *
32  * ============================= GENXML CODE =============================
33  *              [This file is compiled once per generation.]
34  * =======================================================================
35  *
36  * Helpers for encoding SURFACE_STATE and XY_BLOCK_COPY_BLT commands.
37  */
38 
39 UNUSED static const uint8_t
isl_encode_halign(uint8_t halign)40 isl_encode_halign(uint8_t halign)
41 {
42    switch (halign) {
43 #if GFX_VERx10 >= 125
44    case  16: return HALIGN_16;
45    case  32: return HALIGN_32;
46    case  64: return HALIGN_64;
47    case 128: return HALIGN_128;
48 #elif GFX_VER >= 8
49    case   4: return HALIGN_4;
50    case   8: return HALIGN_8;
51    case  16: return HALIGN_16;
52 #elif GFX_VER >= 7
53    case   4: return HALIGN_4;
54    case   8: return HALIGN_8;
55 #endif
56    default: unreachable("Invalid halign");
57    }
58 }
59 
60 UNUSED static const uint8_t
isl_encode_valign(uint8_t valign)61 isl_encode_valign(uint8_t valign)
62 {
63    switch (valign) {
64 #if GFX_VER >= 8
65    case   4: return VALIGN_4;
66    case   8: return VALIGN_8;
67    case  16: return VALIGN_16;
68 #elif GFX_VER >= 6
69    case   2: return VALIGN_2;
70    case   4: return VALIGN_4;
71 #endif
72    default: unreachable("Invalid valign");
73    }
74 }
75 
76 /**
77  * Get the horizontal and vertical alignment in the units expected by the
78  * hardware.  Note that this does NOT give you the actual hardware enum values
79  * but an index into the isl_encode_[hv]align arrays above.
80  */
81 UNUSED static struct isl_extent3d
isl_get_image_alignment(const struct isl_surf * surf)82 isl_get_image_alignment(const struct isl_surf *surf)
83 {
84    if (GFX_VERx10 >= 125) {
85       if (surf->tiling == ISL_TILING_64) {
86          /* The hardware ignores the alignment values. Anyway, the surface's
87           * true alignment is likely outside the enum range of HALIGN* and
88           * VALIGN*.
89           */
90          return isl_extent3d(128, 4, 1);
91       } else if (isl_format_get_layout(surf->format)->bpb % 3 == 0) {
92          /* On XeHP, RENDER_SURFACE_STATE.SurfaceHorizontalAlignment is in
93           * units of elements for 24, 48, and 96 bpb formats.
94           */
95          return isl_surf_get_image_alignment_el(surf);
96       } else {
97          /* On XeHP, RENDER_SURFACE_STATE.SurfaceHorizontalAlignment is in
98           * units of bytes for formats that are powers of two.
99           */
100          const uint32_t bs = isl_format_get_layout(surf->format)->bpb / 8;
101          return isl_extent3d(surf->image_alignment_el.w * bs,
102                              surf->image_alignment_el.h,
103                              surf->image_alignment_el.d);
104       }
105    } else if (GFX_VER >= 9) {
106       if (isl_tiling_is_std_y(surf->tiling) ||
107           surf->dim_layout == ISL_DIM_LAYOUT_GFX9_1D) {
108          /* The hardware ignores the alignment values. Anyway, the surface's
109           * true alignment is likely outside the enum range of HALIGN* and
110           * VALIGN*.
111           */
112          return isl_extent3d(4, 4, 1);
113       } else {
114          /* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units
115           * of surface elements (not pixels nor samples). For compressed formats,
116           * a "surface element" is defined as a compression block.  For example,
117           * if SurfaceVerticalAlignment is VALIGN_4 and SurfaceFormat is an ETC2
118           * format (ETC2 has a block height of 4), then the vertical alignment is
119           * 4 compression blocks or, equivalently, 16 pixels.
120           */
121          return isl_surf_get_image_alignment_el(surf);
122       }
123    } else {
124       /* Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in
125        * units of surface samples.  For example, if SurfaceVerticalAlignment
126        * is VALIGN_4 and the surface is singlesampled, then for any surface
127        * format (compressed or not) the vertical alignment is
128        * 4 pixels.
129        */
130       return isl_surf_get_image_alignment_sa(surf);
131    }
132 }
133 
134 UNUSED static uint32_t
isl_get_qpitch(const struct isl_surf * surf)135 isl_get_qpitch(const struct isl_surf *surf)
136 {
137    switch (surf->dim_layout) {
138    default:
139       unreachable("Bad isl_surf_dim");
140    case ISL_DIM_LAYOUT_GFX4_2D:
141       if (GFX_VER >= 9) {
142          if (surf->dim == ISL_SURF_DIM_3D && surf->tiling == ISL_TILING_W) {
143             /* This is rather annoying and completely undocumented.  It
144              * appears that the hardware has a bug (or undocumented feature)
145              * regarding stencil buffers most likely related to the way
146              * W-tiling is handled as modified Y-tiling.  If you bind a 3-D
147              * stencil buffer normally, and use texelFetch on it, the z or
148              * array index will get implicitly multiplied by 2 for no obvious
149              * reason.  The fix appears to be to divide qpitch by 2 for
150              * W-tiled surfaces.
151              */
152             return isl_surf_get_array_pitch_el_rows(surf) / 2;
153          } else {
154             return isl_surf_get_array_pitch_el_rows(surf);
155          }
156       } else {
157          /* From the Broadwell PRM for RENDER_SURFACE_STATE.QPitch
158           *
159           *    "This field must be set to an integer multiple of the Surface
160           *    Vertical Alignment. For compressed textures (BC*, FXT1,
161           *    ETC*, and EAC* Surface Formats), this field is in units of
162           *    rows in the uncompressed surface, and must be set to an
163           *    integer multiple of the vertical alignment parameter "j"
164           *    defined in the Common Surface Formats section."
165           */
166          return isl_surf_get_array_pitch_sa_rows(surf);
167       }
168    case ISL_DIM_LAYOUT_GFX9_1D:
169       /* QPitch is usually expressed as rows of surface elements (where
170        * a surface element is an compression block or a single surface
171        * sample). Skylake 1D is an outlier.
172        *
173        * From the Skylake BSpec >> Memory Views >> Common Surface
174        * Formats >> Surface Layout and Tiling >> 1D Surfaces:
175        *
176        *    Surface QPitch specifies the distance in pixels between array
177        *    slices.
178        */
179       return isl_surf_get_array_pitch_el(surf);
180    case ISL_DIM_LAYOUT_GFX4_3D:
181       /* QPitch doesn't make sense for ISL_DIM_LAYOUT_GFX4_3D since it uses a
182        * different pitch at each LOD.  Also, the QPitch field is ignored for
183        * these surfaces.  From the Broadwell PRM documentation for QPitch:
184        *
185        *    This field specifies the distance in rows between array slices. It
186        *    is used only in the following cases:
187        *     - Surface Array is enabled OR
188        *     - Number of Mulitsamples is not NUMSAMPLES_1 and Multisampled
189        *       Surface Storage Format set to MSFMT_MSS OR
190        *     - Surface Type is SURFTYPE_CUBE
191        *
192        * None of the three conditions above can possibly apply to a 3D surface
193        * so it is safe to just set QPitch to 0.
194        */
195       return 0;
196    }
197 }
198 
199 #endif
200