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1 // Copyright 2017 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/heap/invalidated-slots.h"
6 
7 #include "src/heap/invalidated-slots-inl.h"
8 #include "src/heap/memory-chunk.h"
9 #include "src/heap/spaces.h"
10 #include "src/objects/objects-inl.h"
11 
12 namespace v8 {
13 namespace internal {
14 
OldToOld(MemoryChunk * chunk)15 InvalidatedSlotsFilter InvalidatedSlotsFilter::OldToOld(MemoryChunk* chunk) {
16   return InvalidatedSlotsFilter(chunk, chunk->invalidated_slots<OLD_TO_OLD>(),
17                                 OLD_TO_OLD);
18 }
19 
OldToNew(MemoryChunk * chunk)20 InvalidatedSlotsFilter InvalidatedSlotsFilter::OldToNew(MemoryChunk* chunk) {
21   return InvalidatedSlotsFilter(chunk, chunk->invalidated_slots<OLD_TO_NEW>(),
22                                 OLD_TO_NEW);
23 }
24 
InvalidatedSlotsFilter(MemoryChunk * chunk,InvalidatedSlots * invalidated_slots,RememberedSetType remembered_set_type)25 InvalidatedSlotsFilter::InvalidatedSlotsFilter(
26     MemoryChunk* chunk, InvalidatedSlots* invalidated_slots,
27     RememberedSetType remembered_set_type) {
28   USE(remembered_set_type);
29   invalidated_slots = invalidated_slots ? invalidated_slots : &empty_;
30 
31   iterator_ = invalidated_slots->begin();
32   iterator_end_ = invalidated_slots->end();
33   sentinel_ = chunk->area_end();
34 
35   // Invoke NextInvalidatedObject twice, to initialize
36   // invalidated_start_ to the first invalidated object and
37   // next_invalidated_object_ to the second one.
38   NextInvalidatedObject();
39   NextInvalidatedObject();
40 
41 #ifdef DEBUG
42   last_slot_ = chunk->area_start();
43   remembered_set_type_ = remembered_set_type;
44 #endif
45 }
46 
OldToNew(MemoryChunk * chunk)47 InvalidatedSlotsCleanup InvalidatedSlotsCleanup::OldToNew(MemoryChunk* chunk) {
48   return InvalidatedSlotsCleanup(chunk, chunk->invalidated_slots<OLD_TO_NEW>());
49 }
50 
NoCleanup(MemoryChunk * chunk)51 InvalidatedSlotsCleanup InvalidatedSlotsCleanup::NoCleanup(MemoryChunk* chunk) {
52   return InvalidatedSlotsCleanup(chunk, nullptr);
53 }
54 
InvalidatedSlotsCleanup(MemoryChunk * chunk,InvalidatedSlots * invalidated_slots)55 InvalidatedSlotsCleanup::InvalidatedSlotsCleanup(
56     MemoryChunk* chunk, InvalidatedSlots* invalidated_slots) {
57   invalidated_slots_ = invalidated_slots ? invalidated_slots : &empty_;
58   iterator_ = invalidated_slots_->begin();
59   iterator_end_ = invalidated_slots_->end();
60   sentinel_ = chunk->area_end();
61 
62   NextInvalidatedObject();
63 
64 #ifdef DEBUG
65   last_free_ = chunk->area_start();
66 #endif
67 }
68 
69 }  // namespace internal
70 }  // namespace v8
71