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1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=c717491f9251604724c9cbde7088ec20
5 REG_FIDDLE(Bitmap_allocN32Pixels, 256, 256, false, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     SkRandom random;
8     SkBitmap bitmap;
9     bitmap.allocN32Pixels(64, 64);
10     bitmap.eraseColor(SK_ColorTRANSPARENT);
11     for (int y = 0; y < 256; y += 64) {
12         for (int x = 0; x < 256; x += 64) {
13             SkColor color = random.nextU();
14             uint32_t w = random.nextRangeU(4, 32);
15             uint32_t cx = random.nextRangeU(0, 64 - w);
16             uint32_t h = random.nextRangeU(4, 32);
17             uint32_t cy = random.nextRangeU(0, 64 - h);
18             bitmap.erase(color, SkIRect::MakeXYWH(cx, cy, w, h));
19             canvas->drawImage(bitmap.asImage(), x, y);
20         }
21     }
22 }
23 }  // END FIDDLE
24