1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=eb29c896f008dfbef09e16b85114fc3a
5 REG_FIDDLE(Multiply, 256, 256, false, 5) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7 canvas->drawImage(image, 0, 0);
8 canvas->drawImage(image, 128, 0);
9 canvas->drawImage(image, 0, 128);
10 canvas->drawImage(image, 128, 128);
11 SkPaint paint;
12 paint.setBlendMode(SkBlendMode::kDstATop);
13 SkColor alphas[] = { SK_ColorBLACK, SK_ColorTRANSPARENT };
14 SkPoint vert[] = { { 0, 0 }, { 0, 256 } };
15 paint.setShader(SkGradientShader::MakeLinear(vert, alphas, nullptr, SK_ARRAY_COUNT(alphas),
16 SkTileMode::kClamp));
17 canvas->drawPaint(paint);
18 canvas->clipRect( { 30, 30, 226, 226 } );
19 canvas->drawColor(0x80bb9977, SkBlendMode::kMultiply);
20 }
21 } // END FIDDLE
22