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1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(flag_us_1792, 486, 256, false, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     SkPaint paint;
7     canvas->clear(SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF));
8     canvas->scale(256.0f / 3900, 256.0f / 3900);
9     paint.setColor(SkColorSetARGB(0xFF, 0xB2, 0x22, 0x34));
10     for (int s = 0; s < 13; s += 2) {
11         canvas->drawIRect({0, s * 300, 7410, (s + 1) * 300}, paint);
12     }
13     paint.setColor(SkColorSetARGB(0xFF, 0x3C, 0x3B, 0x6E));
14     canvas->drawIRect({0, 0, 2964, 2100}, paint);
15     paint.setColor(SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF));
16     paint.setAntiAlias(true);
17     SkPath star;
18     SkParsePath::FromSVGString("M 0 -150 L 88 121 L -143 -46 L 143 -46 L -88 121 Z", &star);
19     for (int i = 0; i < 13; ++i) {
20         SkMatrix matrix = SkMatrix::Translate(1482, 1050);
21         matrix.preRotate((360.0 / 13) * i);
22         matrix.preTranslate(0, -785);
23         SkAutoCanvasRestore autoCanvasRestore(canvas, true);
24         canvas->concat(matrix);
25         canvas->drawPath(star, paint);
26     }
27 }
28 }  // END FIDDLE
29