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1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(getLocalBounds_broken, 256, 256, true, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     //    SkCanvas local(256, 256);
7     //    canvas = &local;
8     SkRect bounds = canvas->getLocalClipBounds();
9     SkDebugf("left:%g  top:%g  right:%g  bottom:%g\n", bounds.fLeft, bounds.fTop, bounds.fRight,
10              bounds.fBottom);
11     SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230}};
12     SkPath clipPath;
13     clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);
14     canvas->clipPath(clipPath);
15     bounds = canvas->getLocalClipBounds();
16     SkDebugf("left:%g  top:%g  right:%g  bottom:%g\n", bounds.fLeft, bounds.fTop, bounds.fRight,
17              bounds.fBottom);
18 }
19 }  // END FIDDLE
20