1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(getLocalBounds_broken, 256, 256, true, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6 // SkCanvas local(256, 256);
7 // canvas = &local;
8 SkRect bounds = canvas->getLocalClipBounds();
9 SkDebugf("left:%g top:%g right:%g bottom:%g\n", bounds.fLeft, bounds.fTop, bounds.fRight,
10 bounds.fBottom);
11 SkPoint clipPoints[] = {{30, 130}, {120, 130}, {120, 230}};
12 SkPath clipPath;
13 clipPath.addPoly(clipPoints, SK_ARRAY_COUNT(clipPoints), true);
14 canvas->clipPath(clipPath);
15 bounds = canvas->getLocalClipBounds();
16 SkDebugf("left:%g top:%g right:%g bottom:%g\n", bounds.fLeft, bounds.fTop, bounds.fRight,
17 bounds.fBottom);
18 }
19 } // END FIDDLE
20