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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBitmap.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkMatrix.h"
13 #include "include/core/SkPaint.h"
14 #include "include/core/SkRect.h"
15 #include "include/core/SkScalar.h"
16 #include "include/core/SkShader.h"
17 #include "include/core/SkSize.h"
18 #include "include/core/SkString.h"
19 #include "include/core/SkTileMode.h"
20 #include "include/core/SkTypes.h"
21 
22 namespace {
23 
24 // This GM draws a 3x3 grid (with the center element excluded) of rectangles
25 // filled with a bitmap shader. The bitmap shader is transformed so that the
26 // pattern cell is at the center (excluded) region.
27 //
28 // In Repeat and Mirror mode, this tests that the bitmap shader still draws
29 // even though the pattern cell is outside the clip.
30 //
31 // In Clamp mode, this tests that the clamp is handled properly. For PDF,
32 // (and possibly other exported formats) this also "tests" that the image itself
33 // is not stored (well, you'll need to open it up with an external tool to
34 // verify that).
35 
create_bitmap()36 static SkBitmap create_bitmap() {
37     SkBitmap bmp;
38     bmp.allocN32Pixels(2, 2);
39     uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels());
40     pixels[0] = SkPreMultiplyColor(SK_ColorRED);
41     pixels[1] = SkPreMultiplyColor(SK_ColorGREEN);
42     pixels[2] = SkPreMultiplyColor(SK_ColorBLACK);
43     pixels[3] = SkPreMultiplyColor(SK_ColorBLUE);
44 
45     return bmp;
46 }
47 
48 constexpr SkScalar RECT_SIZE = 64;
49 constexpr SkScalar SLIDE_SIZE = 300;
50 
51 class ClippedBitmapShadersGM : public skiagm::GM {
52 public:
ClippedBitmapShadersGM(SkTileMode mode,bool hq=false)53     ClippedBitmapShadersGM(SkTileMode mode, bool hq=false)
54     : fMode(mode), fHQ(hq) {
55     }
56 
57 protected:
58     SkTileMode fMode;
59     bool fHQ;
60 
onShortName()61     SkString onShortName() override {
62         SkString descriptor;
63         switch (fMode) {
64             case SkTileMode::kRepeat:
65                 descriptor = "tile";
66             break;
67             case SkTileMode::kMirror:
68                 descriptor = "mirror";
69             break;
70             case SkTileMode::kClamp:
71                 descriptor = "clamp";
72             break;
73             case SkTileMode::kDecal:
74                 descriptor = "decal";
75                 break;
76         }
77         descriptor.prepend("clipped-bitmap-shaders-");
78         if (fHQ) {
79             descriptor.append("-hq");
80         }
81         return descriptor;
82     }
83 
onISize()84     SkISize onISize() override { return {300, 300}; }
85 
onDraw(SkCanvas * canvas)86     void onDraw(SkCanvas* canvas) override {
87         SkBitmap bmp = create_bitmap();
88         SkMatrix s;
89         s.reset();
90         s.setScale(8, 8);
91         s.postTranslate(SLIDE_SIZE / 2, SLIDE_SIZE / 2);
92         SkPaint paint;
93         paint.setShader(bmp.makeShader(fMode, fMode,
94                                        fHQ ? SkSamplingOptions(SkCubicResampler::Mitchell())
95                                            : SkSamplingOptions(),
96                                        s));
97 
98         SkScalar margin = (SLIDE_SIZE / 3 - RECT_SIZE) / 2;
99         for (int i = 0; i < 3; i++) {
100             SkScalar yOrigin = SLIDE_SIZE / 3 * i + margin;
101             for (int j = 0; j < 3; j++) {
102                 SkScalar xOrigin = SLIDE_SIZE / 3 * j + margin;
103                 if (i == 1 && j == 1) {
104                     continue;   // skip center element
105                 }
106                 SkRect rect = SkRect::MakeXYWH(xOrigin, yOrigin,
107                                                RECT_SIZE, RECT_SIZE);
108                 canvas->save();
109                 canvas->clipRect(rect);
110                 canvas->drawRect(rect, paint);
111                 canvas->restore();
112             }
113         }
114     }
115 
116 private:
117     using INHERITED = GM;
118 };
119 }  // namespace
120 
121 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kRepeat); )
122 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kMirror); )
123 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kClamp); )
124 
125 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kRepeat, true); )
126 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kMirror, true); )
127 DEF_GM( return new ClippedBitmapShadersGM(SkTileMode::kClamp, true); )
128