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1 /*
2  * Copyright 2020 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkCanvas.h"
10 #include "include/core/SkColor.h"
11 #include "include/core/SkMatrix.h"
12 
13 DEF_SIMPLE_GM(crbug_10141204, canvas, 512, 512) {
14     // While the coordinates are giant and the transform is not axis-aligned, this should
15     // fill the screen left side with solid blue. This has an extra zoom factor compared to the
16     // canvas JS in order to more visibly highlight the numerical issues that caused the bug.
17     // (The original transform would have completely filled the screen with solid blue, so the bug
18     // manifested as an improper discard on occasion. With the new scale factor, the bug manifests
19     // as either an improper fullscreen clear or an improper discard, instead).
20     SkScalar extraZoom = exp(-2.3f);
21     canvas->scale(extraZoom, extraZoom);
22     canvas->scale(2.f, 2.f);
23     canvas->concat(SkMatrix::MakeAll(
24             -0.0005550860255665798f, -0.0030798374421905717f, -0.014111959825129805f,
25             -0.07569627776417084f, 232.00000000000017f, 39.999999999999936f,
26             0.f, 0.f, 1.f));
27     canvas->translate(-3040103.0493857153f, 337502.1103282161f);
28     canvas->scale(9783.93962050256f, -9783.93962050256f);
29 
30     SkPaint paint;
31     paint.setColor(SK_ColorBLUE);
32     paint.setAntiAlias(true);
33     canvas->drawRect(SkRect::MakeWH(512, 512), paint);
34 }
35