1 /*
2 * Copyright 2019 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "src/gpu/GrTextureResolveRenderTask.h"
9
10 #include "src/gpu/GrGpu.h"
11 #include "src/gpu/GrMemoryPool.h"
12 #include "src/gpu/GrOpFlushState.h"
13 #include "src/gpu/GrRenderTarget.h"
14 #include "src/gpu/GrResourceAllocator.h"
15 #include "src/gpu/GrTexture.h"
16
addProxy(GrDrawingManager * drawingMgr,sk_sp<GrSurfaceProxy> proxyRef,GrSurfaceProxy::ResolveFlags flags,const GrCaps & caps)17 void GrTextureResolveRenderTask::addProxy(GrDrawingManager* drawingMgr,
18 sk_sp<GrSurfaceProxy> proxyRef,
19 GrSurfaceProxy::ResolveFlags flags,
20 const GrCaps& caps) {
21 Resolve& resolve = fResolves.emplace_back(flags);
22 GrSurfaceProxy* proxy = proxyRef.get();
23
24 // Ensure the last render task that operated on the proxy is closed. That's where msaa and
25 // mipmaps should have been marked dirty.
26 SkASSERT(!drawingMgr->getLastRenderTask(proxy)
27 || drawingMgr->getLastRenderTask(proxy)->isClosed());
28 SkASSERT(GrSurfaceProxy::ResolveFlags::kNone != flags);
29
30 if (GrSurfaceProxy::ResolveFlags::kMSAA & flags) {
31 GrRenderTargetProxy* renderTargetProxy = proxy->asRenderTargetProxy();
32 SkASSERT(renderTargetProxy);
33 SkASSERT(renderTargetProxy->isMSAADirty());
34 resolve.fMSAAResolveRect = renderTargetProxy->msaaDirtyRect();
35 renderTargetProxy->markMSAAResolved();
36 }
37
38 if (GrSurfaceProxy::ResolveFlags::kMipMaps & flags) {
39 GrTextureProxy* textureProxy = proxy->asTextureProxy();
40 SkASSERT(GrMipmapped::kYes == textureProxy->mipmapped());
41 SkASSERT(textureProxy->mipmapsAreDirty());
42 textureProxy->markMipmapsClean();
43 }
44
45 // Add the proxy as a dependency: We will read the existing contents of this texture while
46 // generating mipmap levels and/or resolving MSAA.
47 this->addDependency(drawingMgr, proxy, GrMipmapped::kNo,
48 GrTextureResolveManager(nullptr), caps);
49 this->addTarget(drawingMgr, GrSurfaceProxyView(std::move(proxyRef)));
50 }
51
gatherProxyIntervals(GrResourceAllocator * alloc) const52 void GrTextureResolveRenderTask::gatherProxyIntervals(GrResourceAllocator* alloc) const {
53 // This renderTask doesn't have "normal" ops, however we still need to add intervals so
54 // fEndOfOpsTaskOpIndices will remain in sync. We create fake op#'s to capture the fact that we
55 // manipulate the resolve proxies.
56 auto fakeOp = alloc->curOp();
57 SkASSERT(fResolves.count() == this->numTargets());
58 for (const sk_sp<GrSurfaceProxy>& target : fTargets) {
59 alloc->addInterval(target.get(), fakeOp, fakeOp, GrResourceAllocator::ActualUse::kYes);
60 }
61 alloc->incOps();
62 }
63
onExecute(GrOpFlushState * flushState)64 bool GrTextureResolveRenderTask::onExecute(GrOpFlushState* flushState) {
65 // Resolve all msaa back-to-back, before regenerating mipmaps.
66 SkASSERT(fResolves.count() == this->numTargets());
67 for (int i = 0; i < fResolves.count(); ++i) {
68 const Resolve& resolve = fResolves[i];
69 if (GrSurfaceProxy::ResolveFlags::kMSAA & resolve.fFlags) {
70 GrSurfaceProxy* proxy = this->target(i);
71 // peekRenderTarget might be null if there was an instantiation error.
72 if (GrRenderTarget* renderTarget = proxy->peekRenderTarget()) {
73 flushState->gpu()->resolveRenderTarget(renderTarget, resolve.fMSAAResolveRect);
74 }
75 }
76 }
77 // Regenerate all mipmaps back-to-back.
78 for (int i = 0; i < fResolves.count(); ++i) {
79 const Resolve& resolve = fResolves[i];
80 if (GrSurfaceProxy::ResolveFlags::kMipMaps & resolve.fFlags) {
81 // peekTexture might be null if there was an instantiation error.
82 GrTexture* texture = this->target(i)->peekTexture();
83 if (texture && texture->mipmapsAreDirty()) {
84 flushState->gpu()->regenerateMipMapLevels(texture);
85 SkASSERT(!texture->mipmapsAreDirty());
86 }
87 }
88 }
89
90 return true;
91 }
92
93 #ifdef SK_DEBUG
visitProxies_debugOnly(const GrVisitProxyFunc &) const94 void GrTextureResolveRenderTask::visitProxies_debugOnly(const GrVisitProxyFunc&) const {}
95 #endif
96