1 2out vec4 sk_FragColor; 3uniform vec4 colorGreen; 4uniform vec4 colorRed; 5bool out_params_are_distinct_bhh(out float x, out float y) { 6 x = 1.0; 7 y = 2.0; 8 return x == 1.0 && y == 2.0; 9} 10vec4 main() { 11 float x = 0.0; 12 return out_params_are_distinct_bhh(x, x) ? colorGreen : colorRed; 13} 14