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1{
2    "description": [
3        "Copyright 2019 The ANGLE Project Authors. All rights reserved.",
4        "Use of this source code is governed by a BSD-style license that can be",
5        "found in the LICENSE file.",
6        "",
7        "overlay_widgets.json: Layout of Overlay widgets.",
8        "",
9        "Data for every overlay widget 'Widget' is a map with the following keys:",
10        "",
11        " - type: one of WidgetType types (with constructor params), such as 'PerSecond' or",
12        "         'RunningGraph(64)'",
13        " - color: in [R,G,B,A] format where every value is in [0,255]",
14        " - coords: in [X,Y] which is the distance from the edges of the window, with negative",
15        "           values representing distance from the right/bottom edge.  If a value is given",
16        "           in the form of 'Widget2.<edge>.<mode>', the calculated value for <edge> in",
17        "           Widget2 is used.  <edge> is one of:",
18        "            - 'left', 'right': valid for x",
19        "            - 'top', 'bottom': valid for y",
20        "           <mode> is one of:",
21        "            - 'align': the requested value is used",
22        "            - 'adjacent': the value is calculated such that two widgets become adjacent",
23        " - font: for Text widgets, one of 'large', 'medium' and 'small'",
24        " - length: for Text widgets, maximum number of characters for this widget",
25        " - bar_width: for Graph widgets, size of each graph bar.",
26        " - height: for Graph widgets, the height of the graph.",
27        " - text: for Graph widgets, data for the attached Text widget.  This is a map with the same",
28        "         Text keys as above except type, which is implicitly Text."
29    ],
30    "widgets": [
31        {
32            "name": "FPS",
33            "comment": "Frames per second (Count/Second).",
34            "type": "PerSecond",
35            "color": [127, 191, 255, 255],
36            "coords": [10, 10],
37            "font": "medium",
38            "length": 12
39        },
40        {
41            "name": "VulkanLastValidationMessage",
42            "comment": "Last validation error (Text).",
43            "type": "Text",
44            "color": [255, 0, 0, 255],
45            "coords": [10, -10],
46            "font": "small",
47            "length": 150
48        },
49        {
50            "name": "VulkanValidationMessageCount",
51            "comment": "Number of validation errors and warnings (Count).",
52            "type": "Count",
53            "color": [255, 0, 0, 255],
54            "coords": [10, "VulkanLastValidationMessage.top.adjacent"],
55            "font": "small",
56            "length": 25
57        },
58        {
59            "name": "VulkanRenderPassCount",
60            "comment": "Number of RenderPasses in a frame (Count).",
61            "type": "RunningGraph(60)",
62            "color": [75, 200, 0, 200],
63            "coords": [10, 100],
64            "bar_width": 5,
65            "height": 100,
66            "description": {
67                "color": [75, 200, 0, 255],
68                "coords": ["VulkanRenderPassCount.left.align", "VulkanRenderPassCount.top.adjacent"],
69                "font": "small",
70                "length": 40
71            }
72        },
73        {
74            "name": "VulkanRenderPassBufferCount",
75            "comment": "Number of buffers used in RenderPasses (Count).",
76            "type": "RunningHistogram(100)",
77            "color": [255, 200, 75, 200],
78            "coords": [-50, 100],
79            "bar_width": 6,
80            "height": 100,
81            "description": {
82                "color": [255, 200, 75, 255],
83                "coords": ["VulkanRenderPassBufferCount.left.align",
84                           "VulkanRenderPassBufferCount.top.adjacent"],
85                "font": "small",
86                "length": 40
87            }
88        },
89        {
90            "name": "VulkanSecondaryCommandBufferPoolWaste",
91            "comment": "Secondary Command Buffer pool memory waste (Bytes).",
92            "type": "RunningHistogram(50)",
93            "color": [255, 200, 75, 200],
94            "coords": [-50, 100],
95            "bar_width": 6,
96            "height": 100,
97            "description": {
98                "color": [255, 200, 75, 255],
99                "coords": ["VulkanSecondaryCommandBufferPoolWaste.left.align",
100                           "VulkanSecondaryCommandBufferPoolWaste.top.adjacent"],
101                "font": "small",
102                "length": 40
103            }
104        },
105        {
106            "name": "VulkanWriteDescriptorSetCount",
107            "comment": "Number of Descriptor Set writes in a frame (Count).",
108            "type": "RunningGraph(60)",
109            "color": [75, 200, 0, 200],
110            "coords": [10, 220],
111            "bar_width": 5,
112            "height": 100,
113            "description": {
114                "color": [75, 200, 0, 255],
115                "coords": ["VulkanWriteDescriptorSetCount.left.align", "VulkanWriteDescriptorSetCount.top.adjacent"],
116                "font": "small",
117                "length": 40
118            }
119        },
120        {
121            "name": "VulkanDescriptorSetAllocations",
122            "comment": "Descriptor Set Allocations.",
123            "type": "RunningGraph(60)",
124            "color": [255, 0, 75, 200],
125            "coords": [-50, 250],
126            "bar_width": 6,
127            "height": 100,
128            "description": {
129                "color": [255, 0, 75, 255],
130                "coords": ["VulkanDescriptorSetAllocations.left.align",
131                           "VulkanDescriptorSetAllocations.top.adjacent"],
132                "font": "small",
133                "length": 40
134            }
135        },
136        {
137            "name": "VulkanShaderBufferDSHitRate",
138            "comment": "Shader Buffer Descriptor Set Cache Hit Rate.",
139            "type": "RunningGraph(60)",
140            "color": [255, 0, 75, 200],
141            "coords": [-50, 360],
142            "bar_width": 6,
143            "height": 100,
144            "description": {
145                "color": [255, 0, 75, 255],
146                "coords": ["VulkanShaderBufferDSHitRate.left.align",
147                           "VulkanShaderBufferDSHitRate.top.adjacent"],
148                "font": "small",
149                "length": 40
150            }
151        },
152        {
153            "name": "VulkanDynamicBufferAllocations",
154            "comment": "Buffer Allocations Made By vk::DynamicBuffer.",
155            "type": "RunningGraph(120)",
156            "color": [0, 200, 75, 200],
157            "coords": [-50, -50],
158            "bar_width": 5,
159            "height": 100,
160            "description": {
161                "color": [0, 200, 75, 255],
162                "coords": ["VulkanDynamicBufferAllocations.right.align",
163                           "VulkanDynamicBufferAllocations.top.adjacent"],
164                "font": "small",
165                "length": 40
166            }
167        }
168    ]
169}
170