1 // Copyright 2021 The Dawn Authors 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include "src/dawn_node/binding/GPUTexture.h" 16 17 #include "src/dawn_node/binding/Converter.h" 18 #include "src/dawn_node/binding/Errors.h" 19 #include "src/dawn_node/binding/GPUTextureView.h" 20 #include "src/dawn_node/utils/Debug.h" 21 22 namespace wgpu { namespace binding { 23 24 //////////////////////////////////////////////////////////////////////////////// 25 // wgpu::bindings::GPUTexture 26 //////////////////////////////////////////////////////////////////////////////// GPUTexture(wgpu::Texture texture)27 GPUTexture::GPUTexture(wgpu::Texture texture) : texture_(std::move(texture)) { 28 } 29 createView(Napi::Env env,interop::GPUTextureViewDescriptor descriptor)30 interop::Interface<interop::GPUTextureView> GPUTexture::createView( 31 Napi::Env env, 32 interop::GPUTextureViewDescriptor descriptor) { 33 if (!texture_) { 34 Errors::OperationError(env).ThrowAsJavaScriptException(); 35 return {}; 36 } 37 38 wgpu::TextureViewDescriptor desc{}; 39 Converter conv(env); 40 if (!conv(desc.baseMipLevel, descriptor.baseMipLevel) || // 41 !conv(desc.mipLevelCount, descriptor.mipLevelCount) || // 42 !conv(desc.baseArrayLayer, descriptor.baseArrayLayer) || // 43 !conv(desc.arrayLayerCount, descriptor.arrayLayerCount) || // 44 !conv(desc.format, descriptor.format) || // 45 !conv(desc.dimension, descriptor.dimension) || // 46 !conv(desc.aspect, descriptor.aspect)) { 47 return {}; 48 } 49 return interop::GPUTextureView::Create<GPUTextureView>(env, texture_.CreateView(&desc)); 50 } 51 destroy(Napi::Env)52 void GPUTexture::destroy(Napi::Env) { 53 texture_.Destroy(); 54 } 55 getLabel(Napi::Env)56 std::optional<std::string> GPUTexture::getLabel(Napi::Env) { 57 UNIMPLEMENTED(); 58 } 59 setLabel(Napi::Env,std::optional<std::string> value)60 void GPUTexture::setLabel(Napi::Env, std::optional<std::string> value) { 61 UNIMPLEMENTED(); 62 } 63 64 }} // namespace wgpu::binding 65