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1fn log_f4c570() {
2  var res : vec3<f32> = log(vec3<f32>());
3}
4
5[[stage(vertex)]]
6fn vertex_main() -> [[builtin(position)]] vec4<f32> {
7  log_f4c570();
8  return vec4<f32>();
9}
10
11[[stage(fragment)]]
12fn fragment_main() {
13  log_f4c570();
14}
15
16[[stage(compute), workgroup_size(1)]]
17fn compute_main() {
18  log_f4c570();
19}
20