1 // Copyright 2021 The Tint Authors 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // https://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef TOOLS_SRC_CMD_REMOTE_COMPILE_COMPILE_H_ 16 #define TOOLS_SRC_CMD_REMOTE_COMPILE_COMPILE_H_ 17 18 #include <string> 19 20 /// The return structure of a compile function 21 struct CompileResult { 22 /// True if shader compiled 23 bool success = false; 24 /// Output of the compiler 25 std::string output; 26 }; 27 28 CompileResult CompileMslUsingMetalAPI(const std::string& src); 29 30 #endif // TOOLS_SRC_CMD_REMOTE_COMPILE_COMPILE_H_ 31