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1 // Copyright 2021 The Tint Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef TOOLS_SRC_CMD_REMOTE_COMPILE_COMPILE_H_
16 #define TOOLS_SRC_CMD_REMOTE_COMPILE_COMPILE_H_
17 
18 #include <string>
19 
20 /// The return structure of a compile function
21 struct CompileResult {
22   /// True if shader compiled
23   bool success = false;
24   /// Output of the compiler
25   std::string output;
26 };
27 
28 CompileResult CompileMslUsingMetalAPI(const std::string& src);
29 
30 #endif  // TOOLS_SRC_CMD_REMOTE_COMPILE_COMPILE_H_
31