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1#!amber
2# Copyright 2021 The Amber Authors.
3#
4# Licensed under the Apache License, Version 2.0 (the "License");
5# you may not use this file except in compliance with the License.
6# You may obtain a copy of the License at
7#
8#     https://www.apache.org/licenses/LICENSE-2.0
9#
10# Unless required by applicable law or agreed to in writing, software
11# distributed under the License is distributed on an "AS IS" BASIS,
12# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13# See the License for the specific language governing permissions and
14# limitations under the License.
15
16SHADER vertex vtex_shader GLSL
17#version 430
18
19layout(location = 0) in vec4 position;
20layout(location = 1) in vec4 vert_color0;
21layout(location = 2) in vec4 vert_color1;
22layout(location = 0) out vec4 frag_color;
23
24void main()
25{
26  gl_Position = position;
27  frag_color = vert_color0 + vert_color1;
28}
29END
30
31SHADER fragment frag_shader GLSL
32#version 430
33
34layout(location = 0) in vec4 frag_color;
35layout(location = 0) out vec4 final_color;
36
37void main()
38{
39  final_color = frag_color;
40}
41END
42
43BUFFER position_buf DATA_TYPE R8G8_SNORM DATA
44-128 -128
45 127  127
46-128  127
47-128 -128
48 127  127
49 127 -128
50END
51
52BUFFER vert_color DATA_TYPE R8G8B8A8_UNORM DATA
53255   0   0   255
54255   0   0   255
55255   0   0   255
56255   0   0   255
57255   0   0   255
58255   0   0   255
59
60  0 255   0   255
61  0 255   0   255
62  0 255   0   255
63  0 255   0   255
64  0 255   0   255
65  0 255   0   255
66END
67
68BUFFER framebuffer FORMAT B8G8R8A8_UNORM
69
70PIPELINE graphics pipeline
71  ATTACH vtex_shader
72  ATTACH frag_shader
73
74  VERTEX_DATA position_buf LOCATION 0
75  VERTEX_DATA vert_color LOCATION 1
76  VERTEX_DATA vert_color LOCATION 2 OFFSET 24
77
78  BIND BUFFER framebuffer AS color LOCATION 0
79END
80
81CLEAR pipeline
82
83RUN pipeline DRAW_ARRAY AS TRIANGLE_LIST START_IDX 0 COUNT 6
84EXPECT framebuffer IDX 0 0 SIZE 250 250 EQ_RGBA 255 255 0 255
85