1 /*------------------------------------------------------------------------
2 * Vulkan Conformance Tests
3 * ------------------------
4 *
5 * Copyright (c) 2016 The Khronos Group Inc.
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Object creation utilities
22 *//*--------------------------------------------------------------------*/
23
24 #include "vktFragmentOperationsMakeUtil.hpp"
25 #include "vkTypeUtil.hpp"
26 #include "vkPrograms.hpp"
27 #include "vkQueryUtil.hpp"
28 #include "vkCmdUtil.hpp"
29 #include <vector>
30
31 namespace vkt
32 {
33 namespace FragmentOperations
34 {
35 using namespace vk;
36 using de::MovePtr;
37
makeComputePipeline(const DeviceInterface & vk,const VkDevice device,const VkPipelineLayout pipelineLayout,const VkShaderModule shaderModule,const VkSpecializationInfo * specInfo)38 Move<VkPipeline> makeComputePipeline (const DeviceInterface& vk,
39 const VkDevice device,
40 const VkPipelineLayout pipelineLayout,
41 const VkShaderModule shaderModule,
42 const VkSpecializationInfo* specInfo)
43 {
44 const VkPipelineShaderStageCreateInfo shaderStageInfo =
45 {
46 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
47 DE_NULL, // const void* pNext;
48 (VkPipelineShaderStageCreateFlags)0, // VkPipelineShaderStageCreateFlags flags;
49 VK_SHADER_STAGE_COMPUTE_BIT, // VkShaderStageFlagBits stage;
50 shaderModule, // VkShaderModule module;
51 "main", // const char* pName;
52 specInfo, // const VkSpecializationInfo* pSpecializationInfo;
53 };
54 const VkComputePipelineCreateInfo pipelineInfo =
55 {
56 VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, // VkStructureType sType;
57 DE_NULL, // const void* pNext;
58 (VkPipelineCreateFlags)0, // VkPipelineCreateFlags flags;
59 shaderStageInfo, // VkPipelineShaderStageCreateInfo stage;
60 pipelineLayout, // VkPipelineLayout layout;
61 DE_NULL, // VkPipeline basePipelineHandle;
62 0, // deInt32 basePipelineIndex;
63 };
64 return createComputePipeline(vk, device, DE_NULL , &pipelineInfo);
65 }
66
67 } // FragmentOperations
68 } // vkt
69