1 /*------------------------------------------------------------------------- 2 * Vulkan Conformance Tests 3 * ------------------------ 4 * 5 * Copyright (c) 2015 Google Inc. 6 * Copyright (c) 2019 NVIDIA Corporation 7 * 8 * Licensed under the Apache License, Version 2.0 (the "License"); 9 * you may not use this file except in compliance with the License. 10 * You may obtain a copy of the License at 11 * 12 * http://www.apache.org/licenses/LICENSE-2.0 13 * 14 * Unless required by applicable law or agreed to in writing, software 15 * distributed under the License is distributed on an "AS IS" BASIS, 16 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 17 * See the License for the specific language governing permissions and 18 * limitations under the License. 19 * 20 *//*! 21 * \file 22 * \brief Fragment shader interlock tests 23 *//*--------------------------------------------------------------------*/ 24 25 #include "vktFragmentShaderInterlockTests.hpp" 26 #include "vktFragmentShaderInterlockBasic.hpp" 27 #include "vktTestGroupUtil.hpp" 28 29 namespace vkt 30 { 31 namespace FragmentShaderInterlock 32 { 33 34 namespace 35 { 36 createChildren(tcu::TestCaseGroup * group)37static void createChildren (tcu::TestCaseGroup* group) 38 { 39 tcu::TestContext& testCtx = group->getTestContext(); 40 41 group->addChild(createBasicTests(testCtx)); 42 } 43 cleanupGroup(tcu::TestCaseGroup * group)44static void cleanupGroup (tcu::TestCaseGroup* group) 45 { 46 DE_UNREF(group); 47 // Destroy singleton objects. 48 cleanupDevice(); 49 } 50 51 } // anonymous 52 createTests(tcu::TestContext & testCtx)53tcu::TestCaseGroup* createTests (tcu::TestContext& testCtx) 54 { 55 return createTestGroup(testCtx, "fragment_shader_interlock", "Fragment shader interlock tests", createChildren, cleanupGroup); 56 } 57 58 } // FragmentShaderInterlock 59 } // vkt 60