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Searched defs:blockId (Results 1 – 15 of 15) sorted by relevance

/third_party/node/deps/v8/tools/turbolizer/src/
Dtext-view.ts141 const blockId = anyToString(anyBlockId); constant
149 const blockId = anyToString(anyBlockId); constant
160 const blockId = this.nodeIdToBlockId[nodeId]; constant
175 for (const [blockId, elements] of this.blockIdToHtmlElementsMap.entries()) { constant
Dschedule-view.ts136 const blockId = createElement("div", "block-id com clickable", block.id); constant
Dsource-resolver.ts421 for (const [blockId, range] of Object.entries<[number, number]>(blockIdToInstructionRange)) { constant
433 const X = this.blockIdToInstructionRange[blockId]; constant
577 for (const [blockId, pc] of Object.entries<number>(phase['blockIdToOffset'])) { constant
Dsequence-view.ts246 const blockId = createElement("div", "block-id com clickable", block.id); constant
Ddisassembly-view.ts123 const blockId = matches[0]; constant
/third_party/jsframework/runtime/main/model/
DdomHelper.ts65 const blockId = lastestBlockId++; constant
66 const newBlock: FragBlockInterface = {start, end, blockId}; constant
Dcompiler.ts69 blockId: number; property
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DSpirvShaderControlFlow.cpp139 auto &blockId = it.first; in AssignBlockFields() local
160 void SpirvShader::Function::ForeachBlockDependency(Block::ID blockId, std::function<void(Block::ID)… in ForeachBlockDependency()
290 auto blockId = state->block; in EmitNonLoop() local
328 auto blockId = state->block; in EmitLoop() local
692 auto blockId = Block::ID(insn.word(w + 1)); in StorePhi() local
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DOutputASM.h76 int blockId; member
96 int blockId; member
DOutputASM.cpp278 …Uniform::Uniform(const TType& type, const std::string &name, int registerIndex, int blockId, const… in Uniform()
284 … TLayoutBlockStorage layout, bool isRowMajorLayout, int registerIndex, int blockId) : in UniformBlock()
2332 int blockId = getBlockId(arg); in getArgumentInfo() local
3703 …Type &type, const TString &name, int registerIndex, bool samplersOnly, int blockId, BlockLayoutEnc… in declareUniform()
/third_party/skia/third_party/externals/spirv-tools/source/opt/
Dmerge_return_pass.cpp129 auto blockId = block->GetLabelInst()->result_id(); in ProcessStructured() local
149 auto blockId = block->id(); in ProcessStructured() local
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/
Dmerge_return_pass.cpp129 auto blockId = block->GetLabelInst()->result_id(); in ProcessStructured() local
149 auto blockId = block->id(); in ProcessStructured() local
/third_party/spirv-tools/source/opt/
Dmerge_return_pass.cpp129 auto blockId = block->GetLabelInst()->result_id(); in ProcessStructured() local
149 auto blockId = block->id(); in ProcessStructured() local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DBuildSPIRV.cpp1573 const spirv::IdRef blockId = conditional.blockIds[conditional.nextBlockToWrite++]; in nextConditionalBlock() local
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp489 for(unsigned int blockId = 0; blockId < MAX_UNIFORM_BUFFER_BINDINGS; blockId++) in resetUniformBlockBindings() local