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Searched defs:colorB (Results 1 – 25 of 38) sorted by relevance

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/third_party/skia/samplecode/
DSampleComplexClip.cpp58 SkColor colorB = SK_ColorRED; in onDrawContent() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DBindUniformLocationTest.cpp70 static const float colorB[] = { in TEST_P() local
111 static const float colorB[] = { in TEST_P() local
/third_party/ffmpeg/libavcodec/
Drpza.c79 uint16_t colorA = 0, colorB; in rpza_decode_stream() local
Drpzaenc.c157 static int diff_colors(uint8_t *colorA, uint8_t *colorB) in diff_colors()
171 static int max_component_diff(uint16_t *colorA, uint16_t *colorB) in max_component_diff()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp496 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() local
537 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() local
579 Vec4 colorB = cBias + cScale * f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
655 Vec4 colorB = cBias + cScale * f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp988 …Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + … in createTexture() local
1045 …Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + … in createTexture() local
1094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local
1164 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local
1250 Vec4 colorB = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1329 Vec4 colorB = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1402 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local
1478 Vec4 colorB = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1832 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local
2001 Vec4 colorB = randomVector<4>(rnd); in createTexture() local
[all …]
Des3fTextureShadowTests.cpp251 deUint32 colorB = 0xff000000 | ~rgb; in init() local
523 deUint32 colorB = 0xff000000 | ~rgb; in init() local
805 deUint32 colorB = 0xff000000 | ~rgb; in init() local
Des3fTextureFilteringTests.cpp217 deUint32 colorB = 0xff000000 | ~rgb; in init() local
508 deUint32 colorB = 0xff000000 | ~rgb; in init() local
808 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
1054 deUint32 colorB = 0xff000000 | ~rgb; in init() local
Des3fShaderTextureFunctionTests.cpp590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
628 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
684 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
714 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
Des3fVertexTextureTests.cpp612 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
932 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
1258 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
1598 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
DvktTextureShadowTests.cpp308 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DShadowTestInstance() local
551 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeShadowTestInstance() local
775 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayShadowTestInstance() local
1001 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DShadowTestInstance() local
1226 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DArrayShadowTestInstance() local
1475 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeArrayShadowTestInstance() local
DvktTextureFilteringTests.cpp274 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DFilteringTestInstance() local
498 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeFilteringTestInstance() local
749 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayFilteringTestInstance() local
959 const deUint32 colorB = 0xff000000 | ~rgb; in Texture3DFilteringTestInstance() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp308 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DShadowTestInstance() local
551 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeShadowTestInstance() local
775 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayShadowTestInstance() local
1001 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DShadowTestInstance() local
1226 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DArrayShadowTestInstance() local
1475 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeArrayShadowTestInstance() local
DvktTextureFilteringTests.cpp274 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DFilteringTestInstance() local
498 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeFilteringTestInstance() local
749 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayFilteringTestInstance() local
959 const deUint32 colorB = 0xff000000 | ~rgb; in Texture3DFilteringTestInstance() local
/third_party/vk-gl-cts/framework/common/
DtcuTextureUtil.cpp991 …lWithGrid1D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid1D()
1004 …lWithGrid2D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid2D()
1021 …lWithGrid3D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid3D()
1042 …illWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid()
1068 …illWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& colorB) in fillWithRepeatableGradient()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp861 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f); in createTexture() local
912 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f); in createTexture() local
981 Vec4 colorB = randomVector<4>(rnd); in createTexture() local
1056 Vec4 colorB = randomVector<4>(rnd); in createTexture() local
1451 Vec4 colorB = randomVector<4>(rnd); in createTexture() local
1534 Vec4 colorB = randomVector<4>(rnd); in createTexture() local
Des2fShaderTextureFunctionTests.cpp344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
Des2fTextureFilteringTests.cpp196 deUint32 colorB = 0xff000000 | ~rgb; in init() local
470 deUint32 colorB = 0xff000000 | ~rgb; in init() local
/third_party/vk-gl-cts/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp166 deUint32 colorB = 0xff000000 | ~rgb; in init() local
438 deUint32 colorB = 0xff000000 | ~rgb; in init() local
/third_party/vk-gl-cts/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp156 deUint32 colorB = 0xff000000 | ~rgb; in init() local
424 deUint32 colorB = 0xff000000 | ~rgb; in init() local
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp449 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local
555 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local
691 const Vec4 colorB = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
Des31fTextureFormatTests.cpp320 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w()); in init() local
Des31fTextureFilteringTests.cpp267 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
/third_party/vk-gl-cts/modules/gles31/stress/
Des31sVertexAttributeBindingTests.cpp445 const tcu::Vec4 colorB (0.5f, 1.0f, 0.0f, 1.0f); in createBuffers() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp901 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
940 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
997 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
1028 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
1061 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
1097 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
1145 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3])*layerCorr; in initTexture() local

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