/third_party/skia/samplecode/ |
D | SampleComplexClip.cpp | 58 SkColor colorB = SK_ColorRED; in onDrawContent() local
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | BindUniformLocationTest.cpp | 70 static const float colorB[] = { in TEST_P() local 111 static const float colorB[] = { in TEST_P() local
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/third_party/ffmpeg/libavcodec/ |
D | rpza.c | 79 uint16_t colorA = 0, colorB; in rpza_decode_stream() local
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D | rpzaenc.c | 157 static int diff_colors(uint8_t *colorA, uint8_t *colorB) in diff_colors() 171 static int max_component_diff(uint16_t *colorA, uint16_t *colorB) in max_component_diff()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 496 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() local 537 Vec4 colorB = cBias + cScale * Vec4(fB, fA, fB, fA); in initTexture() local 579 Vec4 colorB = cBias + cScale * f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local 655 Vec4 colorB = cBias + cScale * f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 988 …Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + … in createTexture() local 1045 …Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + … in createTexture() local 1094 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 1164 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 1250 Vec4 colorB = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 1329 Vec4 colorB = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 1402 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 1478 Vec4 colorB = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 1832 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 2001 Vec4 colorB = randomVector<4>(rnd); in createTexture() local [all …]
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D | es3fTextureShadowTests.cpp | 251 deUint32 colorB = 0xff000000 | ~rgb; in init() local 523 deUint32 colorB = 0xff000000 | ~rgb; in init() local 805 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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D | es3fTextureFilteringTests.cpp | 217 deUint32 colorB = 0xff000000 | ~rgb; in init() local 508 deUint32 colorB = 0xff000000 | ~rgb; in init() local 808 const deUint32 colorB = 0xff000000 | ~rgb; in init() local 1054 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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D | es3fShaderTextureFunctionTests.cpp | 590 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local 628 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local 684 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local 714 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local
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D | es3fVertexTextureTests.cpp | 612 const deUint32 colorB = 0xff000000 | ~rgb; in init() local 932 const deUint32 colorB = 0xff000000 | ~rgb; in init() local 1258 const deUint32 colorB = 0xff000000 | ~rgb; in init() local 1598 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 308 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DShadowTestInstance() local 551 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeShadowTestInstance() local 775 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayShadowTestInstance() local 1001 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DShadowTestInstance() local 1226 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DArrayShadowTestInstance() local 1475 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeArrayShadowTestInstance() local
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D | vktTextureFilteringTests.cpp | 274 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DFilteringTestInstance() local 498 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeFilteringTestInstance() local 749 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayFilteringTestInstance() local 959 const deUint32 colorB = 0xff000000 | ~rgb; in Texture3DFilteringTestInstance() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 308 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DShadowTestInstance() local 551 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeShadowTestInstance() local 775 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayShadowTestInstance() local 1001 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DShadowTestInstance() local 1226 const deUint32 colorB = 0xff000000 | ~rgb; in Texture1DArrayShadowTestInstance() local 1475 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeArrayShadowTestInstance() local
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D | vktTextureFilteringTests.cpp | 274 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DFilteringTestInstance() local 498 const deUint32 colorB = 0xff000000 | ~rgb; in TextureCubeFilteringTestInstance() local 749 const deUint32 colorB = 0xff000000 | ~rgb; in Texture2DArrayFilteringTestInstance() local 959 const deUint32 colorB = 0xff000000 | ~rgb; in Texture3DFilteringTestInstance() local
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTextureUtil.cpp | 991 …lWithGrid1D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid1D() 1004 …lWithGrid2D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid2D() 1021 …lWithGrid3D (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid3D() 1042 …illWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& colorB) in fillWithGrid() 1068 …illWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& colorB) in fillWithRepeatableGradient()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 861 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f); in createTexture() local 912 Vec4 colorB (0.0f, 1.0f, 0.0f, 1.0f); in createTexture() local 981 Vec4 colorB = randomVector<4>(rnd); in createTexture() local 1056 Vec4 colorB = randomVector<4>(rnd); in createTexture() local 1451 Vec4 colorB = randomVector<4>(rnd); in createTexture() local 1534 Vec4 colorB = randomVector<4>(rnd); in createTexture() local
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D | es2fShaderTextureFunctionTests.cpp | 344 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local 381 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local
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D | es2fTextureFilteringTests.cpp | 196 deUint32 colorB = 0xff000000 | ~rgb; in init() local 470 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 166 deUint32 colorB = 0xff000000 | ~rgb; in init() local 438 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 156 deUint32 colorB = 0xff000000 | ~rgb; in init() local 424 deUint32 colorB = 0xff000000 | ~rgb; in init() local
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 449 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 555 Vec4 colorB = Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 691 const Vec4 colorB = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
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D | es31fTextureFormatTests.cpp | 320 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w()); in init() local
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D | es31fTextureFilteringTests.cpp | 267 const deUint32 colorB = 0xff000000 | ~rgb; in init() local
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/third_party/vk-gl-cts/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 445 const tcu::Vec4 colorB (0.5f, 1.0f, 0.0f, 1.0f); in createBuffers() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 901 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local 940 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3]); in initTexture() local 997 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local 1028 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local 1061 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local 1097 Vec4 colorB = cBias + cScale*Vec4(fB, fA, fB, fA); in initTexture() local 1145 Vec4 colorB = cBias + cScale*f.swizzle(swzB[0], swzB[1], swzB[2], swzB[3])*layerCorr; in initTexture() local
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