/third_party/mesa3d/src/intel/compiler/ |
D | brw_vue_map.c | 47 assign_vue_slot(struct brw_vue_map *vue_map, int varying, int slot) in assign_vue_slot() 190 const int varying = ffsll(builtins) - 1; in brw_compute_vue_map() local 200 const int varying = ffsll(generics) - 1; in brw_compute_vue_map() local 258 const int varying = ffsll(patch_slots) - 1; in brw_compute_tess_vue_map() local 270 const int varying = ffsll(vertex_slots) - 1; in brw_compute_tess_vue_map() local
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D | gfx6_gs_visitor.cpp | 145 int varying = prog_data->vue_map.slot_to_varying[slot]; in gs_emit_vertex() local 401 int varying = prog_data->vue_map.slot_to_varying[slot]; in emit_thread_end() local 624 unsigned char varying = in xfb_program() local 677 gfx6_gs_visitor::get_vertex_output_offset_for_varying(int vertex, int varying) in get_vertex_output_offset_for_varying()
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D | brw_interpolation_map.c | 96 int varying = vue_map->slot_to_varying[i]; in brw_setup_vue_interpolation() local
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D | brw_vec4_vs_visitor.cpp | 58 vec4_vs_visitor::emit_urb_slot(dst_reg reg, int varying) in emit_urb_slot()
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D | brw_clip.h | 106 GLuint varying) in brw_clip_have_varying()
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D | brw_clip_util.c | 242 int varying = c->vue_map.slot_to_varying[slot]; in brw_clip_interp_vertex() local
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D | brw_nir.c | 330 int varying = nir_intrinsic_base(intrin); in brw_nir_lower_vue_inputs() local 1634 const int varying = ffsll(varyings) - 1; in brw_nir_create_passthrough_tcs() local
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
D | CollectVariables_test.cpp | 550 const ShaderVariable *varying = &varyings[0]; in TEST_F() local 1042 const ShaderVariable *varying = &varyings[0]; in TEST_F() local 1140 const ShaderVariable &varying = inputVaryings[0]; in TEST_F() local 1172 const ShaderVariable &varying = inputVaryings[0]; in TEST_F() local 1207 for (const ShaderVariable &varying : inVaryings) in TEST_F() local 1245 const ShaderVariable &varying = outputVaryings[0]; in TEST_F() local 1276 const ShaderVariable &varying = outputVaryings[0]; in TEST_F() local 1307 const ShaderVariable &varying = outputVaryings[0]; in TEST_F() local 1339 const ShaderVariable *varying = &inputVaryings[0]; in TEST_F() local 1371 const ShaderVariable *varying = &inputVaryings[0]; in TEST_F() local [all …]
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/third_party/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 39 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying() 110 for (const GrShaderVar& varying : vars.items()) { in appendDecls() local
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_sysvals_to_varyings.c | 42 #define SYSVAL_TO_VARYING(opt, sysval, varying) \ in nir_lower_sysvals_to_varyings() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | VaryingPacking.h | 46 const sh::ShaderVariable *varying; member 93 const sh::ShaderVariable &varying() const in varying() function 107 const VaryingInShaderRef &varying = in fullName() local
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D | VaryingPacking.cpp | 148 bool ShouldSkipPackedVarying(const sh::ShaderVariable &varying, PackMode packMode) in ShouldSkipPackedVarying() 309 const sh::ShaderVariable &varying = packedVarying.varying(); in packVaryingIntoRegisterMap() local 481 const sh::ShaderVariable &varying = packedVarying.varying(); in insertVaryingIntoRegisterMap() local 660 void VaryingPacking::collectVarying(const sh::ShaderVariable &varying, in collectVarying() 881 const sh::ShaderVariable *varying = output ? output : input; in collectAndPackUserVaryings() local
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D | ProgramExecutable.cpp | 50 const sh::ShaderVariable *varying = ref.get(stage); in FindOutputVaryingOrField() local 387 sh::ShaderVariable varying; in load() local 1109 const sh::ShaderVariable *varying = ref.get(stage); in gatherTransformFeedbackVaryings() local 1136 for (const TransformFeedbackVarying &varying : mLinkedTransformFeedbackVaryings) in updateTransformFeedbackStrides() local 1147 TransformFeedbackVarying &varying = mLinkedTransformFeedbackVaryings[i]; in updateTransformFeedbackStrides() local
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D | Shader.cpp | 708 for (const auto &varying : varyings) in getTransformFeedbackVaryingMappedName() local 720 for (const auto &varying : varyings) in getTransformFeedbackVaryingMappedName() local
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D | VaryingPacking_unittest.cpp | 77 sh::ShaderVariable varying; in MakeVaryings() local
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D | ProgramLinkedResources.cpp | 680 for (const sh::ShaderVariable &varying : varyings) in GetFilteredVaryings() local 1840 for (const sh::ShaderVariable &varying : vertexVaryings) in LinkValidateBuiltInVaryingsInvariant() local 1856 for (const sh::ShaderVariable &varying : fragmentVaryings) in LinkValidateBuiltInVaryingsInvariant() local 1913 for (const sh::ShaderVariable &varying : outputVaryings) in LinkValidateBuiltInVaryings() local 1929 for (const sh::ShaderVariable &varying : inputVaryings) in LinkValidateBuiltInVaryings() local
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/third_party/mesa3d/src/freedreno/decode/ |
D | pgmdump.c | 205 struct varying { struct 206 uint32_t type_info; 207 uint32_t unknown2; 208 uint32_t unknown3; 209 uint32_t reg; /* the register holding the value (on entry to the shader) */ 210 char name[]; 354 dump_varying(struct varying *varying) in dump_varying()
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/third_party/mesa3d/src/compiler/glsl/ |
D | gl_nir_link_xfb.c | 153 struct gl_transform_feedback_varying_info *varying = in gl_nir_link_assign_xfb_resources() local
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | ValidateVaryingLocations.cpp | 142 const TIntermSymbol *varying, in MarkVaryingLocations() 188 for (const TIntermSymbol *varying : varyingVector) in ValidateShaderInterfaceAndAssignLocations() local
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_draw_helpers.c | 208 nir_lower_aaline_fs(struct nir_shader *shader, int *varying) in nir_lower_aaline_fs() 330 nir_lower_aapoint_fs(struct nir_shader *shader, int *varying) in nir_lower_aapoint_fs()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 417 const auto &varying = registerInfo.packedVarying->varying(); in generateVaryingLinkHLSL() local 618 const auto &varying = *packedVarying.frontVarying.varying; in generateShaderLinkHLSL() local 825 const auto &varying = *packedVarying.backVarying.varying; in generateShaderLinkHLSL() local
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/ |
D | ReplaceArrayOfMatrixVarying.cpp | 81 const TVariable *varying) in ReplaceArrayOfMatrixVarying()
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/third_party/mesa3d/src/panfrost/vulkan/ |
D | panvk_varyings.h | 61 struct panvk_varying varying[VARYING_SLOT_MAX]; member
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/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/ |
D | disasm.c | 121 print_varying_source(ppir_codegen_field_varying *varying, FILE *fp) in print_varying_source() 200 ppir_codegen_field_varying *varying = code; in print_varying() local
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_lower_point_sprite.c | 45 nir_ssa_def *varying[VARYING_SLOT_MAX]; member
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