Searched refs:CoreIDARM (Results 1 – 8 of 8) sorted by relevance
32 A typical optimisation example would be to use code:CoreIDARM to select a42 * <<interfaces-builtin-variables-coreidarm,code:CoreIDARM>>
29 Decorate 18(gl_CoreIDARM) BuiltIn CoreIDARM
27 Decorate 15(gl_CoreIDARM) BuiltIn CoreIDARM
614 CoreIDARM = 4160, enumerator
588 CoreIDARM = 4160,
615 CoreIDARM = 4160,
616 CoreIDARM = 4160,
5233 [open,refpage='CoreIDARM',desc='Core ID on which a shader invocation is running',type='builtins']5235 :refpage: CoreIDARM5237 code:CoreIDARM::5239 Decorating a variable with the code:CoreIDARM built-in decoration will make5246 * [[VUID-{refpage}-CoreIDARM-07599]]5247 The variable decorated with code:CoreIDARM must: be declared using the5249 * [[VUID-{refpage}-CoreIDARM-07600]]5250 The variable decorated with code:CoreIDARM must: be declared as a scalar