1spv.ARMCoreBuiltIns.vert 2// Module Version 10000 3// Generated by (magic number): 8000b 4// Id's are bound by 31 5 6 Capability Shader 7 Capability CoreBuiltinsARM 8 Extension "SPV_ARM_core_builtins" 9 1: ExtInstImport "GLSL.std.450" 10 MemoryModel Logical GLSL450 11 EntryPoint Vertex 4 "main" 10 18 20 22 24 12 Source GLSL 450 13 SourceExtension "GL_ARM_shader_core_builtins" 14 Name 4 "main" 15 Name 8 "temp" 16 Name 10 "gl_WarpMaxIDARM" 17 Name 13 "Output" 18 MemberName 13(Output) 0 "result" 19 Name 15 "" 20 Name 18 "gl_CoreIDARM" 21 Name 20 "gl_CoreCountARM" 22 Name 22 "gl_CoreMaxIDARM" 23 Name 24 "gl_WarpIDARM" 24 Decorate 10(gl_WarpMaxIDARM) BuiltIn BuiltInWarpMaxIDARM 25 MemberDecorate 13(Output) 0 Offset 0 26 Decorate 13(Output) BufferBlock 27 Decorate 15 DescriptorSet 0 28 Decorate 15 Binding 0 29 Decorate 18(gl_CoreIDARM) BuiltIn CoreIDARM 30 Decorate 20(gl_CoreCountARM) BuiltIn CoreCountARM 31 Decorate 22(gl_CoreMaxIDARM) BuiltIn CoreMaxIDARM 32 Decorate 24(gl_WarpIDARM) BuiltIn WarpIDARM 33 2: TypeVoid 34 3: TypeFunction 2 35 6: TypeInt 32 0 36 7: TypePointer Function 6(int) 37 9: TypePointer Input 6(int) 3810(gl_WarpMaxIDARM): 9(ptr) Variable Input 39 12: TypeVector 6(int) 4 40 13(Output): TypeStruct 12(ivec4) 41 14: TypePointer Uniform 13(Output) 42 15: 14(ptr) Variable Uniform 43 16: TypeInt 32 1 44 17: 16(int) Constant 0 4518(gl_CoreIDARM): 9(ptr) Variable Input 4620(gl_CoreCountARM): 9(ptr) Variable Input 4722(gl_CoreMaxIDARM): 9(ptr) Variable Input 4824(gl_WarpIDARM): 9(ptr) Variable Input 49 29: TypePointer Uniform 12(ivec4) 50 4(main): 2 Function None 3 51 5: Label 52 8(temp): 7(ptr) Variable Function 53 11: 6(int) Load 10(gl_WarpMaxIDARM) 54 Store 8(temp) 11 55 19: 6(int) Load 18(gl_CoreIDARM) 56 21: 6(int) Load 20(gl_CoreCountARM) 57 23: 6(int) Load 22(gl_CoreMaxIDARM) 58 25: 6(int) Load 24(gl_WarpIDARM) 59 26: 6(int) Load 8(temp) 60 27: 6(int) IAdd 25 26 61 28: 12(ivec4) CompositeConstruct 19 21 23 27 62 30: 29(ptr) AccessChain 15 17 63 Store 30 28 64 Return 65 FunctionEnd 66