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Searched refs:E_SPV_NV_shader_subgroup_partitioned (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/SPIRV/
DGLSL.ext.NV.h55 const char* const E_SPV_NV_shader_subgroup_partitioned = "SPV_NV_shader_subgroup_partitioned"; variable
DSpvPostProcess.cpp236 addExtension(E_SPV_NV_shader_subgroup_partitioned); in postProcess()
DGlslangToSpv.cpp8368 builder.addExtension(spv::E_SPV_NV_shader_subgroup_partitioned); in createSubgroupOperation()