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Searched refs:FFVkSPIRVShader (Results 1 – 12 of 12) sorted by relevance

/third_party/ffmpeg/libavutil/
Dvulkan.h58 typedef struct FFVkSPIRVShader { struct
63 } FFVkSPIRVShader; argument
68 struct FFVkSPIRVShader *shd, uint8_t **data,
114 FFVkSPIRVShader **shaders;
293 FFVkSPIRVShader *ff_vk_init_shader(FFVulkanPipeline *pl, const char *name,
299 void ff_vk_set_compute_shader_sizes(FFVkSPIRVShader *shd, int local_size[3]);
305 FFVkSPIRVShader *shd, FFVulkanDescriptorSetBinding *desc,
311 int ff_vk_compile_shader(FFVulkanContext *s, FFVkSPIRVShader *shd,
317 void ff_vk_print_shader(void *ctx, FFVkSPIRVShader *shd, int prio);
Dvulkan.c794 FN_CREATING(FFVulkanPipeline, FFVkSPIRVShader, shader, shaders, shaders_num) in FN_CREATING() argument
795 FFVkSPIRVShader *ff_vk_init_shader(FFVulkanPipeline *pl, const char *name, in FN_CREATING()
798 FFVkSPIRVShader *shd = create_shader(pl); in FN_CREATING()
816 void ff_vk_set_compute_shader_sizes(FFVkSPIRVShader *shd, int local_size[3]) in ff_vk_set_compute_shader_sizes()
827 void ff_vk_print_shader(void *ctx, FFVkSPIRVShader *shd, int prio) in ff_vk_print_shader()
849 int ff_vk_compile_shader(FFVulkanContext *s, FFVkSPIRVShader *shd, in ff_vk_compile_shader()
924 FFVkSPIRVShader *shd, FFVulkanDescriptorSetBinding *desc, in ff_vk_add_descriptor_set()
1332 FFVkSPIRVShader *shd = pl->shaders[i]; in free_pipeline()
Dvulkan_shaderc.c24 FFVkSPIRVShader *shd, uint8_t **data, in shdc_shader_compile()
Dvulkan_glslang.c139 FFVkSPIRVShader *shd, uint8_t **data, in glslc_shader_compile()
/third_party/ffmpeg/libavfilter/
Dvf_gblur_vulkan.c125 static int init_gblur_pipeline(GBlurVulkanContext *s, FFVulkanPipeline *pl, FFVkSPIRVShader *shd,
199 FFVkSPIRVShader *shd;
Dvf_flip_vulkan.c48 FFVkSPIRVShader *shd; in init_filter()
Dvf_chromaber_vulkan.c114 FFVkSPIRVShader *shd = ff_vk_init_shader(s->pl, "chromaber_compute",
Dvf_transpose_vulkan.c45 FFVkSPIRVShader *shd; in init_filter()
Dvf_avgblur_vulkan.c74 FFVkSPIRVShader *shd;
Dvf_scale_vulkan.c177 FFVkSPIRVShader *shd = ff_vk_init_shader(s->pl, "scale_compute",
Dvf_blend_vulkan.c129 FFVkSPIRVShader *shd; in init_filter()
Dvf_overlay_vulkan.c142 FFVkSPIRVShader *shd = ff_vk_init_shader(s->pl, "overlay_compute",