Searched refs:GL_MAX_PROJECTION_STACK_DEPTH (Results 1 – 16 of 16) sorted by relevance
57 glGetIntegerv(GL_MAX_PROJECTION_STACK_DEPTH, &projectionMatrixMax); in TEST_P()
197 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 macro
201 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 macro
226 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 macro
202 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 macro
183 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 macro
206 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 macro
479 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 macro
3573 case GL_MAX_PROJECTION_STACK_DEPTH: in GetQueryParameterInfo()
2037 case GL_MAX_PROJECTION_STACK_DEPTH: in getIntegervImpl()
515 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 macro