1 #ifndef __gles1_gl_h_ 2 #define __gles1_gl_h_ 1 3 4 #ifdef __cplusplus 5 extern "C" { 6 #endif 7 8 /* 9 ** Copyright (c) 2013-2018 The Khronos Group Inc. 10 ** 11 ** Permission is hereby granted, free of charge, to any person obtaining a 12 ** copy of this software and/or associated documentation files (the 13 ** "Materials"), to deal in the Materials without restriction, including 14 ** without limitation the rights to use, copy, modify, merge, publish, 15 ** distribute, sublicense, and/or sell copies of the Materials, and to 16 ** permit persons to whom the Materials are furnished to do so, subject to 17 ** the following conditions: 18 ** 19 ** The above copyright notice and this permission notice shall be included 20 ** in all copies or substantial portions of the Materials. 21 ** 22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29 */ 30 /* 31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML 32 ** API Registry. The current version of the Registry, generator scripts 33 ** used to make the header, and the header can be found at 34 ** https://github.com/KhronosGroup/OpenGL-Registry 35 */ 36 37 #include <GLES/glplatform.h> 38 39 /* Generated on date 20180525 */ 40 41 /* Generated C header for: 42 * API: gles1 43 * Profile: common 44 * Versions considered: .* 45 * Versions emitted: .* 46 * Default extensions included: None 47 * Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$ 48 * Extensions removed: _nomatch_^ 49 */ 50 51 #ifndef GL_VERSION_ES_CM_1_0 52 #define GL_VERSION_ES_CM_1_0 1 53 #include <KHR/khrplatform.h> 54 typedef khronos_int8_t GLbyte; 55 typedef khronos_float_t GLclampf; 56 typedef short GLshort; 57 typedef unsigned short GLushort; 58 typedef void GLvoid; 59 typedef unsigned int GLenum; 60 typedef khronos_float_t GLfloat; 61 typedef khronos_int32_t GLfixed; 62 typedef unsigned int GLuint; 63 typedef khronos_ssize_t GLsizeiptr; 64 typedef khronos_intptr_t GLintptr; 65 typedef unsigned int GLbitfield; 66 typedef int GLint; 67 typedef khronos_uint8_t GLubyte; 68 typedef unsigned char GLboolean; 69 typedef int GLsizei; 70 typedef khronos_int32_t GLclampx; 71 #define GL_VERSION_ES_CL_1_0 1 72 #define GL_VERSION_ES_CM_1_1 1 73 #define GL_VERSION_ES_CL_1_1 1 74 #define GL_DEPTH_BUFFER_BIT 0x00000100 75 #define GL_STENCIL_BUFFER_BIT 0x00000400 76 #define GL_COLOR_BUFFER_BIT 0x00004000 77 #define GL_FALSE 0 78 #define GL_TRUE 1 79 #define GL_POINTS 0x0000 80 #define GL_LINES 0x0001 81 #define GL_LINE_LOOP 0x0002 82 #define GL_LINE_STRIP 0x0003 83 #define GL_TRIANGLES 0x0004 84 #define GL_TRIANGLE_STRIP 0x0005 85 #define GL_TRIANGLE_FAN 0x0006 86 #define GL_NEVER 0x0200 87 #define GL_LESS 0x0201 88 #define GL_EQUAL 0x0202 89 #define GL_LEQUAL 0x0203 90 #define GL_GREATER 0x0204 91 #define GL_NOTEQUAL 0x0205 92 #define GL_GEQUAL 0x0206 93 #define GL_ALWAYS 0x0207 94 #define GL_ZERO 0 95 #define GL_ONE 1 96 #define GL_SRC_COLOR 0x0300 97 #define GL_ONE_MINUS_SRC_COLOR 0x0301 98 #define GL_SRC_ALPHA 0x0302 99 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 100 #define GL_DST_ALPHA 0x0304 101 #define GL_ONE_MINUS_DST_ALPHA 0x0305 102 #define GL_DST_COLOR 0x0306 103 #define GL_ONE_MINUS_DST_COLOR 0x0307 104 #define GL_SRC_ALPHA_SATURATE 0x0308 105 #define GL_CLIP_PLANE0 0x3000 106 #define GL_CLIP_PLANE1 0x3001 107 #define GL_CLIP_PLANE2 0x3002 108 #define GL_CLIP_PLANE3 0x3003 109 #define GL_CLIP_PLANE4 0x3004 110 #define GL_CLIP_PLANE5 0x3005 111 #define GL_FRONT 0x0404 112 #define GL_BACK 0x0405 113 #define GL_FRONT_AND_BACK 0x0408 114 #define GL_FOG 0x0B60 115 #define GL_LIGHTING 0x0B50 116 #define GL_TEXTURE_2D 0x0DE1 117 #define GL_CULL_FACE 0x0B44 118 #define GL_ALPHA_TEST 0x0BC0 119 #define GL_BLEND 0x0BE2 120 #define GL_COLOR_LOGIC_OP 0x0BF2 121 #define GL_DITHER 0x0BD0 122 #define GL_STENCIL_TEST 0x0B90 123 #define GL_DEPTH_TEST 0x0B71 124 #define GL_POINT_SMOOTH 0x0B10 125 #define GL_LINE_SMOOTH 0x0B20 126 #define GL_SCISSOR_TEST 0x0C11 127 #define GL_COLOR_MATERIAL 0x0B57 128 #define GL_NORMALIZE 0x0BA1 129 #define GL_RESCALE_NORMAL 0x803A 130 #define GL_VERTEX_ARRAY 0x8074 131 #define GL_NORMAL_ARRAY 0x8075 132 #define GL_COLOR_ARRAY 0x8076 133 #define GL_TEXTURE_COORD_ARRAY 0x8078 134 #define GL_MULTISAMPLE 0x809D 135 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 136 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 137 #define GL_SAMPLE_COVERAGE 0x80A0 138 #define GL_NO_ERROR 0 139 #define GL_INVALID_ENUM 0x0500 140 #define GL_INVALID_VALUE 0x0501 141 #define GL_INVALID_OPERATION 0x0502 142 #define GL_STACK_OVERFLOW 0x0503 143 #define GL_STACK_UNDERFLOW 0x0504 144 #define GL_OUT_OF_MEMORY 0x0505 145 #define GL_EXP 0x0800 146 #define GL_EXP2 0x0801 147 #define GL_FOG_DENSITY 0x0B62 148 #define GL_FOG_START 0x0B63 149 #define GL_FOG_END 0x0B64 150 #define GL_FOG_MODE 0x0B65 151 #define GL_FOG_COLOR 0x0B66 152 #define GL_CW 0x0900 153 #define GL_CCW 0x0901 154 #define GL_CURRENT_COLOR 0x0B00 155 #define GL_CURRENT_NORMAL 0x0B02 156 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 157 #define GL_POINT_SIZE 0x0B11 158 #define GL_POINT_SIZE_MIN 0x8126 159 #define GL_POINT_SIZE_MAX 0x8127 160 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 161 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 162 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 163 #define GL_LINE_WIDTH 0x0B21 164 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 165 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 166 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 167 #define GL_CULL_FACE_MODE 0x0B45 168 #define GL_FRONT_FACE 0x0B46 169 #define GL_SHADE_MODEL 0x0B54 170 #define GL_DEPTH_RANGE 0x0B70 171 #define GL_DEPTH_WRITEMASK 0x0B72 172 #define GL_DEPTH_CLEAR_VALUE 0x0B73 173 #define GL_DEPTH_FUNC 0x0B74 174 #define GL_STENCIL_CLEAR_VALUE 0x0B91 175 #define GL_STENCIL_FUNC 0x0B92 176 #define GL_STENCIL_VALUE_MASK 0x0B93 177 #define GL_STENCIL_FAIL 0x0B94 178 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 179 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 180 #define GL_STENCIL_REF 0x0B97 181 #define GL_STENCIL_WRITEMASK 0x0B98 182 #define GL_MATRIX_MODE 0x0BA0 183 #define GL_VIEWPORT 0x0BA2 184 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 185 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 186 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 187 #define GL_MODELVIEW_MATRIX 0x0BA6 188 #define GL_PROJECTION_MATRIX 0x0BA7 189 #define GL_TEXTURE_MATRIX 0x0BA8 190 #define GL_ALPHA_TEST_FUNC 0x0BC1 191 #define GL_ALPHA_TEST_REF 0x0BC2 192 #define GL_BLEND_DST 0x0BE0 193 #define GL_BLEND_SRC 0x0BE1 194 #define GL_LOGIC_OP_MODE 0x0BF0 195 #define GL_SCISSOR_BOX 0x0C10 196 #define GL_COLOR_CLEAR_VALUE 0x0C22 197 #define GL_COLOR_WRITEMASK 0x0C23 198 #define GL_MAX_LIGHTS 0x0D31 199 #define GL_MAX_CLIP_PLANES 0x0D32 200 #define GL_MAX_TEXTURE_SIZE 0x0D33 201 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 202 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 203 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 204 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 205 #define GL_MAX_TEXTURE_UNITS 0x84E2 206 #define GL_SUBPIXEL_BITS 0x0D50 207 #define GL_RED_BITS 0x0D52 208 #define GL_GREEN_BITS 0x0D53 209 #define GL_BLUE_BITS 0x0D54 210 #define GL_ALPHA_BITS 0x0D55 211 #define GL_DEPTH_BITS 0x0D56 212 #define GL_STENCIL_BITS 0x0D57 213 #define GL_POLYGON_OFFSET_UNITS 0x2A00 214 #define GL_POLYGON_OFFSET_FILL 0x8037 215 #define GL_POLYGON_OFFSET_FACTOR 0x8038 216 #define GL_TEXTURE_BINDING_2D 0x8069 217 #define GL_VERTEX_ARRAY_SIZE 0x807A 218 #define GL_VERTEX_ARRAY_TYPE 0x807B 219 #define GL_VERTEX_ARRAY_STRIDE 0x807C 220 #define GL_NORMAL_ARRAY_TYPE 0x807E 221 #define GL_NORMAL_ARRAY_STRIDE 0x807F 222 #define GL_COLOR_ARRAY_SIZE 0x8081 223 #define GL_COLOR_ARRAY_TYPE 0x8082 224 #define GL_COLOR_ARRAY_STRIDE 0x8083 225 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 226 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 227 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 228 #define GL_VERTEX_ARRAY_POINTER 0x808E 229 #define GL_NORMAL_ARRAY_POINTER 0x808F 230 #define GL_COLOR_ARRAY_POINTER 0x8090 231 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 232 #define GL_SAMPLE_BUFFERS 0x80A8 233 #define GL_SAMPLES 0x80A9 234 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 235 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 236 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 237 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 238 #define GL_DONT_CARE 0x1100 239 #define GL_FASTEST 0x1101 240 #define GL_NICEST 0x1102 241 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 242 #define GL_POINT_SMOOTH_HINT 0x0C51 243 #define GL_LINE_SMOOTH_HINT 0x0C52 244 #define GL_FOG_HINT 0x0C54 245 #define GL_GENERATE_MIPMAP_HINT 0x8192 246 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 247 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 248 #define GL_AMBIENT 0x1200 249 #define GL_DIFFUSE 0x1201 250 #define GL_SPECULAR 0x1202 251 #define GL_POSITION 0x1203 252 #define GL_SPOT_DIRECTION 0x1204 253 #define GL_SPOT_EXPONENT 0x1205 254 #define GL_SPOT_CUTOFF 0x1206 255 #define GL_CONSTANT_ATTENUATION 0x1207 256 #define GL_LINEAR_ATTENUATION 0x1208 257 #define GL_QUADRATIC_ATTENUATION 0x1209 258 #define GL_BYTE 0x1400 259 #define GL_UNSIGNED_BYTE 0x1401 260 #define GL_SHORT 0x1402 261 #define GL_UNSIGNED_SHORT 0x1403 262 #define GL_FLOAT 0x1406 263 #define GL_FIXED 0x140C 264 #define GL_CLEAR 0x1500 265 #define GL_AND 0x1501 266 #define GL_AND_REVERSE 0x1502 267 #define GL_COPY 0x1503 268 #define GL_AND_INVERTED 0x1504 269 #define GL_NOOP 0x1505 270 #define GL_XOR 0x1506 271 #define GL_OR 0x1507 272 #define GL_NOR 0x1508 273 #define GL_EQUIV 0x1509 274 #define GL_INVERT 0x150A 275 #define GL_OR_REVERSE 0x150B 276 #define GL_COPY_INVERTED 0x150C 277 #define GL_OR_INVERTED 0x150D 278 #define GL_NAND 0x150E 279 #define GL_SET 0x150F 280 #define GL_EMISSION 0x1600 281 #define GL_SHININESS 0x1601 282 #define GL_AMBIENT_AND_DIFFUSE 0x1602 283 #define GL_MODELVIEW 0x1700 284 #define GL_PROJECTION 0x1701 285 #define GL_TEXTURE 0x1702 286 #define GL_ALPHA 0x1906 287 #define GL_RGB 0x1907 288 #define GL_RGBA 0x1908 289 #define GL_LUMINANCE 0x1909 290 #define GL_LUMINANCE_ALPHA 0x190A 291 #define GL_UNPACK_ALIGNMENT 0x0CF5 292 #define GL_PACK_ALIGNMENT 0x0D05 293 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 294 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 295 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 296 #define GL_FLAT 0x1D00 297 #define GL_SMOOTH 0x1D01 298 #define GL_KEEP 0x1E00 299 #define GL_REPLACE 0x1E01 300 #define GL_INCR 0x1E02 301 #define GL_DECR 0x1E03 302 #define GL_VENDOR 0x1F00 303 #define GL_RENDERER 0x1F01 304 #define GL_VERSION 0x1F02 305 #define GL_EXTENSIONS 0x1F03 306 #define GL_MODULATE 0x2100 307 #define GL_DECAL 0x2101 308 #define GL_ADD 0x0104 309 #define GL_TEXTURE_ENV_MODE 0x2200 310 #define GL_TEXTURE_ENV_COLOR 0x2201 311 #define GL_TEXTURE_ENV 0x2300 312 #define GL_NEAREST 0x2600 313 #define GL_LINEAR 0x2601 314 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 315 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 316 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 317 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 318 #define GL_TEXTURE_MAG_FILTER 0x2800 319 #define GL_TEXTURE_MIN_FILTER 0x2801 320 #define GL_TEXTURE_WRAP_S 0x2802 321 #define GL_TEXTURE_WRAP_T 0x2803 322 #define GL_GENERATE_MIPMAP 0x8191 323 #define GL_TEXTURE0 0x84C0 324 #define GL_TEXTURE1 0x84C1 325 #define GL_TEXTURE2 0x84C2 326 #define GL_TEXTURE3 0x84C3 327 #define GL_TEXTURE4 0x84C4 328 #define GL_TEXTURE5 0x84C5 329 #define GL_TEXTURE6 0x84C6 330 #define GL_TEXTURE7 0x84C7 331 #define GL_TEXTURE8 0x84C8 332 #define GL_TEXTURE9 0x84C9 333 #define GL_TEXTURE10 0x84CA 334 #define GL_TEXTURE11 0x84CB 335 #define GL_TEXTURE12 0x84CC 336 #define GL_TEXTURE13 0x84CD 337 #define GL_TEXTURE14 0x84CE 338 #define GL_TEXTURE15 0x84CF 339 #define GL_TEXTURE16 0x84D0 340 #define GL_TEXTURE17 0x84D1 341 #define GL_TEXTURE18 0x84D2 342 #define GL_TEXTURE19 0x84D3 343 #define GL_TEXTURE20 0x84D4 344 #define GL_TEXTURE21 0x84D5 345 #define GL_TEXTURE22 0x84D6 346 #define GL_TEXTURE23 0x84D7 347 #define GL_TEXTURE24 0x84D8 348 #define GL_TEXTURE25 0x84D9 349 #define GL_TEXTURE26 0x84DA 350 #define GL_TEXTURE27 0x84DB 351 #define GL_TEXTURE28 0x84DC 352 #define GL_TEXTURE29 0x84DD 353 #define GL_TEXTURE30 0x84DE 354 #define GL_TEXTURE31 0x84DF 355 #define GL_ACTIVE_TEXTURE 0x84E0 356 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 357 #define GL_REPEAT 0x2901 358 #define GL_CLAMP_TO_EDGE 0x812F 359 #define GL_LIGHT0 0x4000 360 #define GL_LIGHT1 0x4001 361 #define GL_LIGHT2 0x4002 362 #define GL_LIGHT3 0x4003 363 #define GL_LIGHT4 0x4004 364 #define GL_LIGHT5 0x4005 365 #define GL_LIGHT6 0x4006 366 #define GL_LIGHT7 0x4007 367 #define GL_ARRAY_BUFFER 0x8892 368 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 369 #define GL_ARRAY_BUFFER_BINDING 0x8894 370 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 371 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 372 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 373 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 374 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 375 #define GL_STATIC_DRAW 0x88E4 376 #define GL_DYNAMIC_DRAW 0x88E8 377 #define GL_BUFFER_SIZE 0x8764 378 #define GL_BUFFER_USAGE 0x8765 379 #define GL_SUBTRACT 0x84E7 380 #define GL_COMBINE 0x8570 381 #define GL_COMBINE_RGB 0x8571 382 #define GL_COMBINE_ALPHA 0x8572 383 #define GL_RGB_SCALE 0x8573 384 #define GL_ADD_SIGNED 0x8574 385 #define GL_INTERPOLATE 0x8575 386 #define GL_CONSTANT 0x8576 387 #define GL_PRIMARY_COLOR 0x8577 388 #define GL_PREVIOUS 0x8578 389 #define GL_OPERAND0_RGB 0x8590 390 #define GL_OPERAND1_RGB 0x8591 391 #define GL_OPERAND2_RGB 0x8592 392 #define GL_OPERAND0_ALPHA 0x8598 393 #define GL_OPERAND1_ALPHA 0x8599 394 #define GL_OPERAND2_ALPHA 0x859A 395 #define GL_ALPHA_SCALE 0x0D1C 396 #define GL_SRC0_RGB 0x8580 397 #define GL_SRC1_RGB 0x8581 398 #define GL_SRC2_RGB 0x8582 399 #define GL_SRC0_ALPHA 0x8588 400 #define GL_SRC1_ALPHA 0x8589 401 #define GL_SRC2_ALPHA 0x858A 402 #define GL_DOT3_RGB 0x86AE 403 #define GL_DOT3_RGBA 0x86AF 404 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref); 405 GL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 406 GL_API void GL_APIENTRY glClearDepthf (GLfloat d); 407 GL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn); 408 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 409 GL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 410 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 411 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 412 GL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); 413 GL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation); 414 GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 415 GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); 416 GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); 417 GL_API void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); 418 GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 419 GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param); 420 GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); 421 GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); 422 GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); 423 GL_API void GL_APIENTRY glLineWidth (GLfloat width); 424 GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m); 425 GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); 426 GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); 427 GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m); 428 GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 429 GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); 430 GL_API void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); 431 GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param); 432 GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); 433 GL_API void GL_APIENTRY glPointSize (GLfloat size); 434 GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 435 GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 436 GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); 437 GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); 438 GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); 439 GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 440 GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 441 GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); 442 GL_API void GL_APIENTRY glActiveTexture (GLenum texture); 443 GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref); 444 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 445 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 446 GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 447 GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 448 GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 449 GL_API void GL_APIENTRY glClear (GLbitfield mask); 450 GL_API void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 451 GL_API void GL_APIENTRY glClearDepthx (GLfixed depth); 452 GL_API void GL_APIENTRY glClearStencil (GLint s); 453 GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); 454 GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); 455 GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 456 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); 457 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 458 GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 459 GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 460 GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 461 GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 462 GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 463 GL_API void GL_APIENTRY glCullFace (GLenum mode); 464 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 465 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 466 GL_API void GL_APIENTRY glDepthFunc (GLenum func); 467 GL_API void GL_APIENTRY glDepthMask (GLboolean flag); 468 GL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f); 469 GL_API void GL_APIENTRY glDisable (GLenum cap); 470 GL_API void GL_APIENTRY glDisableClientState (GLenum array); 471 GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 472 GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 473 GL_API void GL_APIENTRY glEnable (GLenum cap); 474 GL_API void GL_APIENTRY glEnableClientState (GLenum array); 475 GL_API void GL_APIENTRY glFinish (void); 476 GL_API void GL_APIENTRY glFlush (void); 477 GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param); 478 GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param); 479 GL_API void GL_APIENTRY glFrontFace (GLenum mode); 480 GL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); 481 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 482 GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 483 GL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation); 484 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 485 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 486 GL_API GLenum GL_APIENTRY glGetError (void); 487 GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params); 488 GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 489 GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params); 490 GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params); 491 GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params); 492 GL_API const GLubyte *GL_APIENTRY glGetString (GLenum name); 493 GL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); 494 GL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params); 495 GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 496 GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params); 497 GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode); 498 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 499 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 500 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 501 GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param); 502 GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param); 503 GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); 504 GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); 505 GL_API void GL_APIENTRY glLineWidthx (GLfixed width); 506 GL_API void GL_APIENTRY glLoadIdentity (void); 507 GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m); 508 GL_API void GL_APIENTRY glLogicOp (GLenum opcode); 509 GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); 510 GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param); 511 GL_API void GL_APIENTRY glMatrixMode (GLenum mode); 512 GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m); 513 GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); 514 GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); 515 GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); 516 GL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); 517 GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 518 GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param); 519 GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params); 520 GL_API void GL_APIENTRY glPointSizex (GLfixed size); 521 GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); 522 GL_API void GL_APIENTRY glPopMatrix (void); 523 GL_API void GL_APIENTRY glPushMatrix (void); 524 GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 525 GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); 526 GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 527 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); 528 GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); 529 GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 530 GL_API void GL_APIENTRY glShadeModel (GLenum mode); 531 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 532 GL_API void GL_APIENTRY glStencilMask (GLuint mask); 533 GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 534 GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 535 GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); 536 GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); 537 GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); 538 GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); 539 GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 540 GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 541 GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); 542 GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 543 GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params); 544 GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 545 GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); 546 GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); 547 GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 548 #endif /* GL_VERSION_ES_CM_1_0 */ 549 550 #ifndef GL_OES_compressed_paletted_texture 551 #define GL_OES_compressed_paletted_texture 1 552 #define GL_PALETTE4_RGB8_OES 0x8B90 553 #define GL_PALETTE4_RGBA8_OES 0x8B91 554 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 555 #define GL_PALETTE4_RGBA4_OES 0x8B93 556 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 557 #define GL_PALETTE8_RGB8_OES 0x8B95 558 #define GL_PALETTE8_RGBA8_OES 0x8B96 559 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 560 #define GL_PALETTE8_RGBA4_OES 0x8B98 561 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 562 #endif /* GL_OES_compressed_paletted_texture */ 563 564 #ifndef GL_OES_point_size_array 565 #define GL_OES_point_size_array 1 566 #define GL_POINT_SIZE_ARRAY_OES 0x8B9C 567 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A 568 #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B 569 #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C 570 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F 571 GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer); 572 #endif /* GL_OES_point_size_array */ 573 574 #ifndef GL_OES_point_sprite 575 #define GL_OES_point_sprite 1 576 #define GL_POINT_SPRITE_OES 0x8861 577 #define GL_COORD_REPLACE_OES 0x8862 578 #endif /* GL_OES_point_sprite */ 579 580 #ifndef GL_OES_read_format 581 #define GL_OES_read_format 1 582 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A 583 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B 584 #endif /* GL_OES_read_format */ 585 586 #ifdef __cplusplus 587 } 588 #endif 589 590 #endif 591