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Searched refs:GMP_ALIGN2 (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/broadcom/simulator/
Dv3d_simulator.c181 #define GMP_ALIGN2 17 macro
191 assert((offset & ((1 << GMP_ALIGN2) - 1)) == 0); in set_gmp_flags()
192 int gmp_offset = offset >> GMP_ALIGN2; in set_gmp_flags()
193 int gmp_count = align(size, 1 << GMP_ALIGN2) >> GMP_ALIGN2; in set_gmp_flags()
220 sim_bo->block = u_mmAllocMem(sim_state.heap, size + 4, GMP_ALIGN2, 0); in v3d_create_simulator_bo()
858 struct mem_block *b = u_mmAllocMem(sim_state.heap, 4096, GMP_ALIGN2, 0); in v3d_simulator_init_global()
904 sim_file->gmp = u_mmAllocMem(sim_state.heap, 8096, GMP_ALIGN2, 0); in v3d_simulator_init()