/third_party/skia/src/gpu/d3d/ |
D | GrD3DBuffer.cpp | 22 GrAccessPattern accessPattern, in make_d3d_buffer() argument 26 if (accessPattern == kStatic_GrAccessPattern) { in make_d3d_buffer() 65 GrAccessPattern accessPattern) { in Make() argument 66 SkASSERT(!gpu->protectedContext() || (accessPattern != kStatic_GrAccessPattern)); in Make() 70 gr_cp<ID3D12Resource> resource = make_d3d_buffer(gpu, size, intendedType, accessPattern, in Make() 76 return sk_sp<GrD3DBuffer>(new GrD3DBuffer(gpu, size, intendedType, accessPattern, in Make() 82 GrAccessPattern accessPattern, gr_cp<ID3D12Resource> bufferResource, in GrD3DBuffer() argument 84 : INHERITED(gpu, size, intendedType, accessPattern) in GrD3DBuffer() 162 if (this->accessPattern() == kStatic_GrAccessPattern) { in onUpdateData() 184 if (this->accessPattern() == kStatic_GrAccessPattern) { in internalMap() [all …]
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D | GrD3DGpu.cpp | 1253 GrAccessPattern accessPattern, const void* data) { in onCreateBuffer() argument 1254 sk_sp<GrD3DBuffer> buffer = GrD3DBuffer::Make(this, sizeInBytes, type, accessPattern); in onCreateBuffer()
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/third_party/skia/src/gpu/gl/ |
D | GrGLBuffer.cpp | 38 GrAccessPattern accessPattern, const void* data) { in Make() argument 45 sk_sp<GrGLBuffer> buffer(new GrGLBuffer(gpu, size, intendedType, accessPattern, data)); in Make() 57 GrAccessPattern accessPattern, in gr_to_gl_access_pattern() argument 103 return usageType(bufferType, accessPattern); in gr_to_gl_access_pattern() 107 GrAccessPattern accessPattern, const void* data) in GrGLBuffer() argument 108 : INHERITED(gpu, size, intendedType, accessPattern) in GrGLBuffer() 111 , fUsage(gr_to_gl_access_pattern(intendedType, accessPattern, gpu->glCaps())) in GrGLBuffer()
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D | GrGLGpu.cpp | 1787 GrAccessPattern accessPattern, const void* data) { in onCreateBuffer() argument 1788 return GrGLBuffer::Make(this, size, intendedType, accessPattern, data); in onCreateBuffer()
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/third_party/skia/src/gpu/vk/ |
D | GrVkBuffer.cpp | 23 GrAccessPattern accessPattern, in GrVkBuffer() argument 27 : GrGpuBuffer(gpu, sizeInBytes, bufferType, accessPattern) in GrVkBuffer() 32 SkASSERT(accessPattern != kDynamic_GrAccessPattern || this->isVkMappable()); in GrVkBuffer() 70 GrAccessPattern accessPattern) { in Make() argument 78 accessPattern == kDynamic_GrAccessPattern || in Make() 79 accessPattern == kStream_GrAccessPattern || in Make() 151 return sk_sp<GrVkBuffer>(new GrVkBuffer(gpu, size, bufferType, accessPattern, buffer, alloc, in Make()
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D | GrVkBuffer.h | 22 GrAccessPattern accessPattern); 40 GrAccessPattern accessPattern,
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D | GrVkGpu.cpp | 453 GrAccessPattern accessPattern, const void* data) { in onCreateBuffer() argument 459 SkASSERT(accessPattern == kDynamic_GrAccessPattern || in onCreateBuffer() 460 accessPattern == kStatic_GrAccessPattern); in onCreateBuffer() 463 SkASSERT(accessPattern == kDynamic_GrAccessPattern); in onCreateBuffer() 466 SkASSERT(accessPattern == kDynamic_GrAccessPattern || in onCreateBuffer() 467 accessPattern == kStream_GrAccessPattern); in onCreateBuffer() 470 SkASSERT(accessPattern == kDynamic_GrAccessPattern); in onCreateBuffer() 474 sk_sp<GrGpuBuffer> buff = GrVkBuffer::Make(this, size, type, accessPattern); in onCreateBuffer()
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlBuffer.mm | 39 GrAccessPattern accessPattern, const void* data) { 40 sk_sp<GrMtlBuffer> buffer(new GrMtlBuffer(gpu, size, intendedType, accessPattern)); 48 GrAccessPattern accessPattern) 49 : INHERITED(gpu, size, intendedType, accessPattern) 50 , fIsDynamic(accessPattern != kStatic_GrAccessPattern) {
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D | GrMtlGpu.mm | 296 GrAccessPattern accessPattern, const void* data) { 297 return GrMtlBuffer::Make(this, size, type, accessPattern, data);
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/third_party/skia/src/gpu/mock/ |
D | GrMockBuffer.h | 18 GrAccessPattern accessPattern) in GrMockBuffer() argument 19 : INHERITED(gpu, sizeInBytes, type, accessPattern) { in GrMockBuffer()
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D | GrMockGpu.cpp | 209 GrAccessPattern accessPattern, const void*) { in onCreateBuffer() argument 210 return sk_sp<GrGpuBuffer>(new GrMockBuffer(this, sizeInBytes, type, accessPattern)); in onCreateBuffer()
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/third_party/skia/src/gpu/ |
D | GrGpuBuffer.h | 24 GrAccessPattern accessPattern() const { return fAccessPattern; } in accessPattern() function
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D | GrResourceProvider.cpp | 550 GrAccessPattern accessPattern, in createBuffer() argument 555 if (kDynamic_GrAccessPattern != accessPattern) { in createBuffer() 556 return this->gpu()->createBuffer(size, intendedType, accessPattern, data); in createBuffer()
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D | GrGpu.cpp | 384 GrAccessPattern accessPattern, const void* data) { in createBuffer() argument 387 sk_sp<GrGpuBuffer> buffer = this->onCreateBuffer(size, intendedType, accessPattern, data); in createBuffer()
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D | GrGpu.h | 219 GrAccessPattern accessPattern, const void* data = nullptr);
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/third_party/mesa3d/src/gallium/drivers/svga/include/ |
D | VGPU10ShaderTokens.h | 520 unsigned int accessPattern : 1; member
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnGpu.cpp | 172 GrAccessPattern accessPattern, const void* data) { in onCreateBuffer() argument 173 sk_sp<GrGpuBuffer> b(new GrDawnBuffer(this, size, type, accessPattern)); in onCreateBuffer()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_tgsi_vgpu10.c | 5869 opcode0.accessPattern = VGPU10_CB_IMMEDIATE_INDEXED; in emit_constant_declaration()
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