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Searched refs:compilation_state (Results 1 – 13 of 13) sorted by relevance

/third_party/node/deps/v8/src/wasm/
Dmodule-compiler.cc93 inline CompilationStateImpl* compilation_state() const;
780 CompilationStateImpl* Impl(CompilationState* compilation_state) { in Impl() argument
781 return reinterpret_cast<CompilationStateImpl*>(compilation_state); in Impl()
783 const CompilationStateImpl* Impl(const CompilationState* compilation_state) { in Impl() argument
784 return reinterpret_cast<const CompilationStateImpl*>(compilation_state); in Impl()
787 CompilationStateImpl* BackgroundCompileScope::compilation_state() const { in compilation_state() function in v8::internal::wasm::__anond8a41e1c0111::BackgroundCompileScope
789 return Impl(native_module_->compilation_state()); in compilation_state()
794 Impl(native_module_->compilation_state())->cancelled(); in cancelled()
955 Impl(native_module->compilation_state())->dynamic_tiering() == in GetRequestedExecutionTiers()
1044 compilation_state()->CommitCompilationUnits( in Commit()
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Dfunction-compiler.cc166 &env, native_module->compilation_state()->GetWireBytesStorage().get(), in CompileWasmFunction()
173 native_module->compilation_state()->SetError(); in CompileWasmFunction()
Dwasm-serialization.cc885 shared_native_module->compilation_state()->set_compilation_id(-2); in DeserializeNativeModule()
896 shared_native_module->compilation_state()->InitializeAfterDeserialization( in DeserializeNativeModule()
Dstreaming-decoder.cc362 auto* comp_state = native_module->compilation_state(); in NotifyNativeModuleCreated()
Dwasm-code-manager.h745 CompilationState* compilation_state() const { in compilation_state() function
Dwasm-engine.cc999 shared_module->compilation_state()->CancelInitialCompilation(); in DeleteCompileJobsOnIsolate()
Dwasm-code-manager.cc1060 compilation_state()->dynamic_tiering()}; in CreateCompilationEnv()
Dc-api.cc1197 native_module->compilation_state()->WaitForTopTierFinished(); in serialize()
/third_party/node/deps/v8/src/objects/
Dscript.h133 inline CompilationState compilation_state();
Dscript.tq10 compilation_state: CompilationState: 1 bit;
Dscript-inl.h144 Script::CompilationState Script::compilation_state() { in compilation_state() function
/third_party/node/deps/v8/src/runtime/
Druntime-test-wasm.cc328 DCHECK(!native_module->compilation_state()->failed()); in RUNTIME_FUNCTION()
437 CHECK(!native_module->compilation_state()->failed()); in RUNTIME_FUNCTION()
/third_party/node/deps/v8/src/debug/
Ddebug-interface.cc389 return Utils::OpenHandle(this)->compilation_state() == in WasCompiled()