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Searched refs:current_data (Results 1 – 10 of 10) sorted by relevance

/third_party/musl/Benchmark/scripts/
Dcompare_benchmark_result.py65 current_data = self.benchmark_data_before
67 current_data = self.benchmark_data_after
76 current_data[case] = [float(time), float(cpu), float(iters)]
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup.c1244 const ubyte *current_data = NULL; in try_update_scene_state() local
1250 current_data = (ubyte *) llvmpipe_resource_data(buffer); in try_update_scene_state()
1254 current_data = (ubyte *) setup->constants[i].current.user_buffer; in try_update_scene_state()
1257 if (current_data && current_size >= sizeof(float)) { in try_update_scene_state()
1258 current_data += setup->constants[i].current.buffer_offset; in try_update_scene_state()
1265 current_data, in try_update_scene_state()
1275 current_data, in try_update_scene_state()
1300 const ubyte *current_data = NULL; in try_update_scene_state() local
1304 current_data = (ubyte *) llvmpipe_resource_data(buffer); in try_update_scene_state()
1306 if (current_data) { in try_update_scene_state()
[all …]
Dlp_state_cs.c1229 const ubyte *current_data = NULL; in update_csctx_consts() local
1233 current_data = (ubyte *) llvmpipe_resource_data(buffer); in update_csctx_consts()
1237 current_data = (ubyte *) csctx->constants[i].current.user_buffer; in update_csctx_consts()
1240 if (current_data && current_size >= sizeof(float)) { in update_csctx_consts()
1241 current_data += csctx->constants[i].current.buffer_offset; in update_csctx_consts()
1242 csctx->cs.current.jit_context.constants[i] = (const float *)current_data; in update_csctx_consts()
1261 const ubyte *current_data = NULL; in update_csctx_ssbo() local
1265 current_data = (ubyte *) llvmpipe_resource_data(buffer); in update_csctx_ssbo()
1266 if (current_data) { in update_csctx_ssbo()
1267 current_data += csctx->ssbos[i].current.buffer_offset; in update_csctx_ssbo()
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/third_party/mesa3d/src/mesa/vbo/
Dvbo_save_draw.c101 if (!node->cold->current_data) in playback_copy_to_current()
104 fi_type *data = node->cold->current_data; in playback_copy_to_current()
Dvbo_save.h89 fi_type *current_data; member
Dvbo_save_api.c541 node->cold->current_data = NULL; in compile_vertex_list()
545 node->cold->current_data = NULL; in compile_vertex_list()
548 node->cold->current_data = malloc(current_size * sizeof(GLfloat)); in compile_vertex_list()
549 if (node->cold->current_data) { in compile_vertex_list()
557 memcpy(node->cold->current_data, buffer + vertex_offset + attr_offset, in compile_vertex_list()
/third_party/node/deps/v8/src/objects/
Dstring-table.cc515 const Data* current_data = data_.load(std::memory_order_acquire); in LookupKey() local
522 InternalIndex entry = current_data->FindEntry(isolate, key, key->hash()); in LookupKey()
524 Handle<String> result(String::cast(current_data->Get(isolate, entry)), in LookupKey()
/third_party/ffmpeg/libavcodec/
Dsnowenc.c250 uint8_t *current_data[3]= { s->input_picture->data[0] + (x + y* stride)*block_w, in encode_q_branch() local
326 init_ref(c, current_data, s->last_picture[ref]->data, NULL, block_w*x, block_w*y, 0); in encode_q_branch()
372 sum = pix_sum(current_data[0], stride, block_w, block_w); in encode_q_branch()
374 iscore = pix_norm1(current_data[0], stride, block_w) - 2*l*sum + l*l*block_s; in encode_q_branch()
378 … sum = pix_sum(current_data[1], uvstride, block_w>>s->chroma_h_shift, block_w>>s->chroma_v_shift); in encode_q_branch()
381 … sum = pix_sum(current_data[2], uvstride, block_w>>s->chroma_h_shift, block_w>>s->chroma_v_shift); in encode_q_branch()
/third_party/node/deps/v8/src/execution/
Disolate.cc4231 PerIsolateThreadData* current_data = CurrentPerIsolateThreadData(); in ThrowInternal() local
4232 if (current_data != nullptr) { in ThrowInternal()
4233 current_isolate = current_data->isolate_; in ThrowInternal()
4252 new EntryStackItem(current_data, current_isolate, entry_stack_); in ThrowInternal()
/third_party/mesa3d/src/mesa/main/
Ddlist.c758 free(node->cold->current_data); in vbo_destroy_vertex_list()
759 node->cold->current_data = NULL; in vbo_destroy_vertex_list()