/third_party/vk-gl-cts/android/cts/main/vksc-master/ |
D | draw.txt | 1 dEQP-VKSC.draw.concurrent.compute_and_triangle_list 2 dEQP-VKSC.draw.simple_draw.simple_draw_triangle_list 3 dEQP-VKSC.draw.simple_draw.simple_draw_triangle_strip 4 dEQP-VKSC.draw.simple_draw.simple_draw_instanced_triangle_list 5 dEQP-VKSC.draw.simple_draw.simple_draw_instanced_triangle_strip 6 dEQP-VKSC.draw.indexed_draw.draw_indexed_triangle_list 7 dEQP-VKSC.draw.indexed_draw.draw_indexed_triangle_strip 8 dEQP-VKSC.draw.indexed_draw.draw_instanced_indexed_triangle_list 9 dEQP-VKSC.draw.indexed_draw.draw_instanced_indexed_triangle_strip 10 dEQP-VKSC.draw.indirect_draw.sequential.indirect_draw.triangle_list [all …]
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/third_party/mesa3d/src/loader/ |
D | loader_dri3_helper.c | 58 dri3_flush_present_events(struct loader_dri3_drawable *draw); 61 dri3_find_back_alloc(struct loader_dri3_drawable *draw); 78 get_xcb_visualtype_for_depth(struct loader_dri3_drawable *draw, int depth) in get_xcb_visualtype_for_depth() argument 81 xcb_screen_t *screen = draw->screen; in get_xcb_visualtype_for_depth() 128 dri3_get_red_mask_for_depth(struct loader_dri3_drawable *draw, int depth) in dri3_get_red_mask_for_depth() argument 130 xcb_visualtype_t *visual = get_xcb_visualtype_for_depth(draw, depth); in dri3_get_red_mask_for_depth() 144 static bool loader_dri3_have_image_blit(const struct loader_dri3_drawable *draw) in loader_dri3_have_image_blit() argument 146 return draw->ext->image->base.version >= 9 && in loader_dri3_have_image_blit() 147 draw->ext->image->blitImage != NULL; in loader_dri3_have_image_blit() 163 loader_dri3_blit_context_get(struct loader_dri3_drawable *draw) in loader_dri3_blit_context_get() argument [all …]
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_context.c | 83 struct draw_context *draw = CALLOC_STRUCT( draw_context ); in draw_create_context() local 84 if (!draw) in draw_create_context() 89 draw->llvm = draw_llvm_create(draw, (LLVMContextRef)context); in draw_create_context() 93 draw->pipe = pipe; in draw_create_context() 94 draw->constant_buffer_stride = (sizeof(float) * 4); in draw_create_context() 96 if (!draw_init(draw)) in draw_create_context() 99 draw->ia = draw_prim_assembler_create(draw); in draw_create_context() 100 if (!draw->ia) in draw_create_context() 103 return draw; in draw_create_context() 106 draw_destroy( draw ); in draw_create_context() [all …]
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D | draw_pipe.c | 40 draw_pipeline_init(struct draw_context *draw) in draw_pipeline_init() argument 43 draw->pipeline.wide_line = draw_wide_line_stage(draw); in draw_pipeline_init() 44 draw->pipeline.wide_point = draw_wide_point_stage(draw); in draw_pipeline_init() 45 draw->pipeline.stipple = draw_stipple_stage(draw); in draw_pipeline_init() 46 draw->pipeline.unfilled = draw_unfilled_stage(draw); in draw_pipeline_init() 47 draw->pipeline.twoside = draw_twoside_stage(draw); in draw_pipeline_init() 48 draw->pipeline.offset = draw_offset_stage(draw); in draw_pipeline_init() 49 draw->pipeline.clip = draw_clip_stage(draw); in draw_pipeline_init() 50 draw->pipeline.flatshade = draw_flatshade_stage(draw); in draw_pipeline_init() 51 draw->pipeline.cull = draw_cull_stage(draw); in draw_pipeline_init() [all …]
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D | draw_pt.c | 58 draw_pt_arrays(struct draw_context *draw, in draw_pt_arrays() argument 69 if (draw->gs.geometry_shader) in draw_pt_arrays() 70 out_prim = draw->gs.geometry_shader->output_primitive; in draw_pt_arrays() 71 else if (draw->tes.tess_eval_shader) in draw_pt_arrays() 72 out_prim = get_tes_output_prim(draw->tes.tess_eval_shader); in draw_pt_arrays() 74 if (!draw->render) { in draw_pt_arrays() 78 if (draw_need_pipeline(draw, in draw_pt_arrays() 79 draw->rasterizer, in draw_pt_arrays() 84 if ((draw->clip_xy || in draw_pt_arrays() 85 draw->clip_z || in draw_pt_arrays() [all …]
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D | draw_pipe_validate.c | 50 draw_need_pipeline(const struct draw_context *draw, in draw_need_pipeline() argument 58 if (draw->render && draw->render->need_pipeline) { in draw_need_pipeline() 59 return draw->render->need_pipeline(draw->render, rasterizer, prim); in draw_need_pipeline() 68 if (rasterizer->line_stipple_enable && draw->pipeline.line_stipple) in draw_need_pipeline() 72 if (roundf(rasterizer->line_width) > draw->pipeline.wide_line_threshold) in draw_need_pipeline() 76 if ((!rasterizer->multisample && rasterizer->line_smooth) && draw->pipeline.aaline) in draw_need_pipeline() 79 if (draw_current_shader_num_written_culldistances(draw)) in draw_need_pipeline() 83 if (rasterizer->point_size > draw->pipeline.wide_point_threshold) in draw_need_pipeline() 88 && draw->pipeline.wide_point_sprites) in draw_need_pipeline() 92 if ((!rasterizer->multisample && rasterizer->point_smooth) && draw->pipeline.aapoint) in draw_need_pipeline() [all …]
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D | draw_context.h | 81 void draw_destroy(struct draw_context *draw); 83 void draw_flush(struct draw_context *draw); 85 void draw_set_viewport_states(struct draw_context *draw, 108 void draw_set_rasterizer_state(struct draw_context *draw, 112 void draw_set_rasterize_stage(struct draw_context *draw, 115 void draw_wide_point_threshold(struct draw_context *draw, float threshold); 117 void draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite); 119 void draw_wide_line_threshold(struct draw_context *draw, float threshold); 121 void draw_enable_line_stipple(struct draw_context *draw, boolean enable); 123 void draw_enable_point_sprites(struct draw_context *draw, boolean enable); [all …]
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/third_party/vk-gl-cts/external/vulkancts/mustpass/main/vksc-default/ |
D | draw.txt | 1 dEQP-VKSC.draw.renderpass.concurrent.compute_and_triangle_list 2 dEQP-VKSC.draw.renderpass.simple_draw.simple_draw_triangle_list 3 dEQP-VKSC.draw.renderpass.simple_draw.simple_draw_triangle_strip 4 dEQP-VKSC.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list 5 dEQP-VKSC.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip 6 dEQP-VKSC.draw.renderpass.indexed_draw.draw_indexed_triangle_list 7 dEQP-VKSC.draw.renderpass.indexed_draw.draw_indexed_triangle_strip 8 dEQP-VKSC.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list 9 dEQP-VKSC.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip 10 dEQP-VKSC.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list [all …]
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/third_party/vk-gl-cts/android/cts/main/vksc-main/ |
D | draw.txt | 1 dEQP-VKSC.draw.renderpass.concurrent.compute_and_triangle_list 2 dEQP-VKSC.draw.renderpass.simple_draw.simple_draw_triangle_list 3 dEQP-VKSC.draw.renderpass.simple_draw.simple_draw_triangle_strip 4 dEQP-VKSC.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list 5 dEQP-VKSC.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip 6 dEQP-VKSC.draw.renderpass.indexed_draw.draw_indexed_triangle_list 7 dEQP-VKSC.draw.renderpass.indexed_draw.draw_indexed_triangle_strip 8 dEQP-VKSC.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list 9 dEQP-VKSC.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip 10 dEQP-VKSC.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list [all …]
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/third_party/vk-gl-cts/android/cts/main/vk-master-2019-03-01/ |
D | draw.txt | 1 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_list 2 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_strip 3 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list 4 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip 5 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_list 6 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_strip 7 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list 8 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip 9 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list 10 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_strip [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master-2019-03-01/ |
D | draw.txt | 1 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_list 2 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_strip 3 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list 4 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip 5 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_list 6 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_strip 7 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list 8 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip 9 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list 10 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_strip [all …]
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/third_party/vk-gl-cts/android/cts/main/vk-master-2020-03-01/ |
D | draw.txt | 1 dEQP-VK.draw.renderpass.concurrent.compute_and_triangle_list 2 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_0_multiview 3 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_1_multiview 4 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_2_multiview 5 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_4_multiview 6 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_20_multiview 7 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_0_mu… 8 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_1_mu… 9 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_2_mu… 10 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_4_mu… [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master-2020-03-01/ |
D | draw.txt | 1 dEQP-VK.draw.renderpass.concurrent.compute_and_triangle_list 2 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_0_multiview 3 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_1_multiview 4 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_2_multiview 5 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_4_multiview 6 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_20_multiview 7 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_0_mu… 8 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_1_mu… 9 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_2_mu… 10 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_4_mu… [all …]
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/third_party/vk-gl-cts/android/cts/main/vk-master-2021-03-01/ |
D | draw.txt | 1 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count.triangle_list 2 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count.triangle_strip 3 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_first_instance.triangle_… 4 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_first_instance.triangle_… 5 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.no_first_insta… 6 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.no_first_insta… 7 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.first_instance… 8 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.first_instance… 9 dEQP-VK.draw.renderpass.indirect_draw.indexed.indirect_draw_param_count.triangle_list 10 dEQP-VK.draw.renderpass.indirect_draw.indexed.indirect_draw_param_count.triangle_strip [all …]
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/third_party/vk-gl-cts/external/vulkancts/mustpass/main/vk-default/ |
D | conditional-rendering.txt | 75 dEQP-VK.conditional_rendering.draw_clear.draw.case_0_host_memory 76 dEQP-VK.conditional_rendering.draw_clear.draw.case_1_host_memory 77 dEQP-VK.conditional_rendering.draw_clear.draw.case_2_host_memory 78 dEQP-VK.conditional_rendering.draw_clear.draw.case_3_host_memory 79 dEQP-VK.conditional_rendering.draw_clear.draw.case_4_host_memory 80 dEQP-VK.conditional_rendering.draw_clear.draw.case_5_host_memory 81 dEQP-VK.conditional_rendering.draw_clear.draw.case_6_host_memory 82 dEQP-VK.conditional_rendering.draw_clear.draw.case_7_host_memory 83 dEQP-VK.conditional_rendering.draw_clear.draw.case_8_host_memory 84 dEQP-VK.conditional_rendering.draw_clear.draw.case_9_host_memory [all …]
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D | draw.txt | 1 dEQP-VK.draw.renderpass.concurrent.compute_and_triangle_list 2 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_list 3 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_strip 4 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list 5 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip 6 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_list 7 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_strip 8 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list 9 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip 10 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list [all …]
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/third_party/vk-gl-cts/android/cts/main/vk-master/ |
D | conditional-rendering.txt | 75 dEQP-VK.conditional_rendering.draw_clear.draw.case_0_host_memory 76 dEQP-VK.conditional_rendering.draw_clear.draw.case_1_host_memory 77 dEQP-VK.conditional_rendering.draw_clear.draw.case_2_host_memory 78 dEQP-VK.conditional_rendering.draw_clear.draw.case_3_host_memory 79 dEQP-VK.conditional_rendering.draw_clear.draw.case_4_host_memory 80 dEQP-VK.conditional_rendering.draw_clear.draw.case_5_host_memory 81 dEQP-VK.conditional_rendering.draw_clear.draw.case_6_host_memory 82 dEQP-VK.conditional_rendering.draw_clear.draw.case_7_host_memory 83 dEQP-VK.conditional_rendering.draw_clear.draw.case_8_host_memory 84 dEQP-VK.conditional_rendering.draw_clear.draw.case_9_host_memory [all …]
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D | draw.txt | 1 dEQP-VK.draw.renderpass.concurrent.compute_and_triangle_list 2 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_list 3 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_strip 4 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list 5 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip 6 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_list 7 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_strip 8 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list 9 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip 10 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list [all …]
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/third_party/vk-gl-cts/external/vulkancts/mustpass/master/vk-default/ |
D | draw.txt | 1 dEQP-VK.draw.renderpass.concurrent.compute_and_triangle_list 2 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_list 3 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_strip 4 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list 5 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip 6 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_list 7 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_strip 8 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list 9 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip 10 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list [all …]
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/third_party/skia/third_party/externals/swiftshader/tests/regres/testlists/vk-default/ |
D | draw.txt | 1 dEQP-VK.draw.renderpass.concurrent.compute_and_triangle_list 2 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_list 3 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_strip 4 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list 5 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip 6 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_list 7 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_strip 8 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list 9 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip 10 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list [all …]
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D | conditional-rendering.txt | 1 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw 2 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indexed 3 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indirect 4 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indexed_indirect 5 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indirect_count 6 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indexed_indirect_count 7 dEQP-VK.conditional_rendering.draw.condition_expect_noop.draw 8 dEQP-VK.conditional_rendering.draw.condition_expect_noop.draw_indexed 9 dEQP-VK.conditional_rendering.draw.condition_expect_noop.draw_indirect 10 dEQP-VK.conditional_rendering.draw.condition_expect_noop.draw_indexed_indirect [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master/ |
D | draw.txt | 1 dEQP-VK.draw.renderpass.concurrent.compute_and_triangle_list 2 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_list 3 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_strip 4 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list 5 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip 6 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_list 7 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_strip 8 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list 9 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip 10 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list [all …]
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D | conditional-rendering.txt | 1 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw 2 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indexed 3 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indirect 4 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indexed_indirect 5 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indirect_count 6 dEQP-VK.conditional_rendering.draw.condition_expect_execution.draw_indexed_indirect_count 7 dEQP-VK.conditional_rendering.draw.condition_expect_noop.draw 8 dEQP-VK.conditional_rendering.draw.condition_expect_noop.draw_indexed 9 dEQP-VK.conditional_rendering.draw.condition_expect_noop.draw_indirect 10 dEQP-VK.conditional_rendering.draw.condition_expect_noop.draw_indexed_indirect [all …]
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/third_party/vk-gl-cts/android/cts/master/vk-master-2021-03-01/ |
D | draw.txt | 1 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count.triangle_list 2 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count.triangle_strip 3 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_first_instance.triangle_… 4 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_first_instance.triangle_… 5 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.no_first_insta… 6 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.no_first_insta… 7 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.first_instance… 8 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.first_instance… 9 dEQP-VK.draw.renderpass.indirect_draw.indexed.indirect_draw_param_count.triangle_list 10 dEQP-VK.draw.renderpass.indirect_draw.indexed.indirect_draw_param_count.triangle_strip [all …]
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/third_party/vk-gl-cts/android/cts/main/vk-master-2022-03-01/ |
D | draw.txt | 1 dEQP-VK.draw.renderpass.indirect_draw.sequential_data_from_compute.indirect_draw.triangle_list 2 dEQP-VK.draw.renderpass.indirect_draw.sequential_data_from_compute.indirect_draw.triangle_strip 3 dEQP-VK.draw.renderpass.indirect_draw.sequential_data_from_compute.indirect_draw_count.triangle_list 4 dEQP-VK.draw.renderpass.indirect_draw.sequential_data_from_compute.indirect_draw_count.triangle_str… 5 dEQP-VK.draw.renderpass.indirect_draw.sequential_data_from_compute.indirect_draw_param_count.triang… 6 dEQP-VK.draw.renderpass.indirect_draw.sequential_data_from_compute.indirect_draw_param_count.triang… 7 dEQP-VK.draw.renderpass.indirect_draw.sequential_data_from_compute.indirect_draw_first_instance.tri… 8 dEQP-VK.draw.renderpass.indirect_draw.sequential_data_from_compute.indirect_draw_first_instance.tri… 9 dEQP-VK.draw.renderpass.indirect_draw.sequential_data_from_compute.indirect_draw_count_first_instan… 10 dEQP-VK.draw.renderpass.indirect_draw.sequential_data_from_compute.indirect_draw_count_first_instan… [all …]
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