Searched refs:getGrD3DResourceState (Results 1 – 5 of 5) sorted by relevance
46 sk_sp<GrD3DResourceState> getGrD3DResourceState() const;
42 sk_sp<GrD3DResourceState> GrD3DBackendSurfaceInfo::getGrD3DResourceState() const { in getGrD3DResourceState() function in GrD3DBackendSurfaceInfo
950 sk_sp<GrD3DResourceState> state = tex.getGrD3DResourceState(); in onWrapBackendTexture()989 sk_sp<GrD3DResourceState> state = tex.getGrD3DResourceState(); in onWrapRenderableBackendTexture()1016 sk_sp<GrD3DResourceState> state = rt.getGrD3DResourceState(); in onWrapBackendRenderTarget()1396 sk_sp<GrD3DResourceState> state = backendTexture.getGrD3DResourceState(); in onClearBackendTexture()1497 sk_sp<GrD3DResourceState> state = backendTexture.getGrD3DResourceState(); in onUpdateCompressedBackendTexture()
418 sk_sp<GrD3DResourceState> getGrD3DResourceState() const;603 sk_sp<GrD3DResourceState> getGrD3DResourceState() const;
724 sk_sp<GrD3DResourceState> GrBackendTexture::getGrD3DResourceState() const { in getGrD3DResourceState() function in GrBackendTexture726 return fD3DInfo.getGrD3DResourceState(); in getGrD3DResourceState()1168 sk_sp<GrD3DResourceState> GrBackendRenderTarget::getGrD3DResourceState() const { in getGrD3DResourceState() function in GrBackendRenderTarget1170 return fD3DInfo.getGrD3DResourceState(); in getGrD3DResourceState()