Searched refs:group_count_x (Results 1 – 6 of 6) sorted by relevance
42 const uint32_t group_count_x = _.GetOperandTypeId(inst, 0); in MeshShadingPass() local43 if (!_.IsUnsignedIntScalarType(group_count_x) || in MeshShadingPass()44 _.GetBitWidth(group_count_x) != 32) { in MeshShadingPass()
88 uint32_t group_count_x; member
96 offsetof(struct dxil_spirv_compute_runtime_data, group_count_x); in lower_shader_system_values()
3631 uint32_t group_count_x, in cmd_buffer_create_csd_job() argument3655 job->csd.wg_count[0] = group_count_x; in cmd_buffer_create_csd_job()3663 submit->cfg[0] |= group_count_x << V3D_CSD_CFG012_WG_COUNT_SHIFT; in cmd_buffer_create_csd_job()3670 const uint32_t num_wgs = group_count_x * group_count_y * group_count_z; in cmd_buffer_create_csd_job()3740 uint32_t group_count_x, in cmd_buffer_dispatch() argument3744 if (group_count_x == 0 || group_count_y == 0 || group_count_z == 0) in cmd_buffer_dispatch()3752 group_count_x, in cmd_buffer_dispatch()
3282 cmdbuf->state.sysvals.compute.group_count_x = groupCountX; in dzn_CmdDispatch()4405 cmdbuf->state.sysvals.compute.group_count_x = 0; in dzn_CmdDispatchIndirect()
2788 state->dispatch_info.grid[0] = cmd->u.dispatch.group_count_x; in handle_dispatch()2801 state->dispatch_info.grid[0] = cmd->u.dispatch_base.group_count_x; in handle_dispatch_base()