Searched refs:group_count_z (Results 1 – 5 of 5) sorted by relevance
56 const uint32_t group_count_z = _.GetOperandTypeId(inst, 2); in MeshShadingPass() local57 if (!_.IsUnsignedIntScalarType(group_count_z) || in MeshShadingPass()58 _.GetBitWidth(group_count_z) != 32) { in MeshShadingPass()
90 uint32_t group_count_z; member
3633 uint32_t group_count_z, in cmd_buffer_create_csd_job() argument3657 job->csd.wg_count[2] = group_count_z; in cmd_buffer_create_csd_job()3665 submit->cfg[2] |= group_count_z << V3D_CSD_CFG012_WG_COUNT_SHIFT; in cmd_buffer_create_csd_job()3670 const uint32_t num_wgs = group_count_x * group_count_y * group_count_z; in cmd_buffer_create_csd_job()3742 uint32_t group_count_z) in cmd_buffer_dispatch() argument3744 if (group_count_x == 0 || group_count_y == 0 || group_count_z == 0) in cmd_buffer_dispatch()3754 group_count_z, in cmd_buffer_dispatch()
3284 cmdbuf->state.sysvals.compute.group_count_z = groupCountZ; in dzn_CmdDispatch()4407 cmdbuf->state.sysvals.compute.group_count_z = 0; in dzn_CmdDispatchIndirect()
2790 state->dispatch_info.grid[2] = cmd->u.dispatch.group_count_z; in handle_dispatch()2803 state->dispatch_info.grid[2] = cmd->u.dispatch_base.group_count_z; in handle_dispatch_base()