/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
D | Shader.h | 53 CalcPrivateShaderSize(D3D10DDI_HDEVICE hDevice, 58 DestroyShader(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADER hShader); 61 CalcPrivateSamplerSize(D3D10DDI_HDEVICE hDevice, 64 void APIENTRY CreateSampler(D3D10DDI_HDEVICE hDevice, 68 void APIENTRY DestroySampler(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSAMPLER hSampler); 70 void APIENTRY CreateVertexShader(D3D10DDI_HDEVICE hDevice, 75 void APIENTRY VsSetShader(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADER hShader); 78 D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumViews, 80 void APIENTRY VsSetConstantBuffers(D3D10DDI_HDEVICE hDevice, UINT StartBuffer, UINT NumBuffers, 83 void APIENTRY VsSetSamplers(D3D10DDI_HDEVICE hDevice, UINT Offset, UINT NumSamplers, [all …]
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D | OutputMerger.h | 39 D3D10DDI_HDEVICE hDevice, 43 D3D10DDI_HDEVICE hDevice, 48 void APIENTRY DestroyRenderTargetView(D3D10DDI_HDEVICE hDevice, 51 void APIENTRY ClearRenderTargetView(D3D10DDI_HDEVICE hDevice, 56 D3D10DDI_HDEVICE hDevice, 60 D3D10DDI_HDEVICE hDevice, 65 void APIENTRY DestroyDepthStencilView(D3D10DDI_HDEVICE hDevice, 68 void APIENTRY ClearDepthStencilView(D3D10DDI_HDEVICE hDevice, 72 SIZE_T APIENTRY CalcPrivateBlendStateSize(D3D10DDI_HDEVICE hDevice, 75 SIZE_T APIENTRY CalcPrivateBlendStateSize1(D3D10DDI_HDEVICE hDevice, [all …]
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D | Resource.h | 39 D3D10DDI_HDEVICE hDevice, 43 D3D10DDI_HDEVICE hDevice, 49 D3D10DDI_HDEVICE hDevice, 53 D3D10DDI_HDEVICE hDevice, 58 void APIENTRY DestroyResource(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hResource); 60 void APIENTRY ResourceMap(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hResource, 64 void APIENTRY ResourceUnmap(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hResource, 67 void APIENTRY ResourceCopy(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hDstResource, 70 void APIENTRY ResourceCopyRegion(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hResource, 75 void APIENTRY ResourceResolveSubResource(D3D10DDI_HDEVICE hDevice, [all …]
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D | Shader.cpp | 160 D3D10DDI_HDEVICE hDevice, // IN in SetConstantBuffers() argument 165 Device *pDevice = CastDevice(hDevice); in SetConstantBuffers() 195 D3D10DDI_HDEVICE hDevice, // IN in SetSamplers() argument 200 Device *pDevice = CastDevice(hDevice); in SetSamplers() 225 D3D10DDI_HDEVICE hDevice, // IN in SetShaderResources() argument 230 Device *pDevice = CastDevice(hDevice); in SetShaderResources() 272 CalcPrivateShaderSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateShaderSize() argument 293 DestroyShader(D3D10DDI_HDEVICE hDevice, // IN in DestroyShader() argument 298 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroyShader() 337 CalcPrivateSamplerSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateSamplerSize() argument [all …]
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D | Query.cpp | 54 CalcPrivateQuerySize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateQuerySize() argument 101 CreateQuery(D3D10DDI_HDEVICE hDevice, // IN in CreateQuery() argument 108 Device *pDevice = CastDevice(hDevice); in CreateQuery() 135 DestroyQuery(D3D10DDI_HDEVICE hDevice, // IN in DestroyQuery() argument 140 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroyQuery() 162 QueryBegin(D3D10DDI_HDEVICE hDevice, // IN in QueryBegin() argument 167 Device *pDevice = CastDevice(hDevice); in QueryBegin() 193 QueryEnd(D3D10DDI_HDEVICE hDevice, // IN in QueryEnd() argument 198 Device *pDevice = CastDevice(hDevice); in QueryEnd() 223 QueryGetData(D3D10DDI_HDEVICE hDevice, // IN in QueryGetData() argument [all …]
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D | Query.h | 40 SIZE_T APIENTRY CalcPrivateQuerySize(D3D10DDI_HDEVICE hDevice, 43 void APIENTRY CreateQuery(D3D10DDI_HDEVICE hDevice, 47 void APIENTRY APIENTRY DestroyQuery(D3D10DDI_HDEVICE hDevice, D3D10DDI_HQUERY hQuery); 49 void APIENTRY QueryBegin(D3D10DDI_HDEVICE hDevice, D3D10DDI_HQUERY hQuery); 51 void APIENTRY QueryEnd(D3D10DDI_HDEVICE hDevice, D3D10DDI_HQUERY hQuery); 53 void APIENTRY QueryGetData(D3D10DDI_HDEVICE hDevice, D3D10DDI_HQUERY hQuery, 57 void APIENTRY SetPredication(D3D10DDI_HDEVICE hDevice, D3D10DDI_HQUERY hQuery, 60 void APIENTRY CheckCounterInfo(D3D10DDI_HDEVICE hDevice, 63 void APIENTRY CheckCounter(D3D10DDI_HDEVICE hDevice,
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D | OutputMerger.cpp | 60 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateRenderTargetViewSize() argument 79 D3D10DDI_HDEVICE hDevice, // IN in CreateRenderTargetView() argument 86 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateRenderTargetView() 151 DestroyRenderTargetView(D3D10DDI_HDEVICE hDevice, // IN in DestroyRenderTargetView() argument 174 ClearRenderTargetView(D3D10DDI_HDEVICE hDevice, // IN in ClearRenderTargetView() argument 180 struct pipe_context *pipe = CastPipeContext(hDevice); in ClearRenderTargetView() 260 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateDepthStencilViewSize() argument 279 D3D10DDI_HDEVICE hDevice, // IN in CreateDepthStencilView() argument 286 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateDepthStencilView() 340 DestroyDepthStencilView(D3D10DDI_HDEVICE hDevice, // IN in DestroyDepthStencilView() argument [all …]
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D | InputAssembly.cpp | 58 IaSetTopology(D3D10DDI_HDEVICE hDevice, // IN in IaSetTopology() argument 63 Device *pDevice = CastDevice(hDevice); in IaSetTopology() 120 IaSetVertexBuffers(D3D10DDI_HDEVICE hDevice, // IN in IaSetVertexBuffers() argument 131 Device *pDevice = CastDevice(hDevice); in IaSetVertexBuffers() 200 IaSetIndexBuffer(D3D10DDI_HDEVICE hDevice, // IN in IaSetIndexBuffer() argument 207 Device *pDevice = CastDevice(hDevice); in IaSetIndexBuffer() 249 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateElementLayoutSize() argument 268 D3D10DDI_HDEVICE hDevice, // IN in CreateElementLayout() argument 275 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateElementLayout() 336 DestroyElementLayout(D3D10DDI_HDEVICE hDevice, // IN in DestroyElementLayout() argument [all …]
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D | InputAssembly.h | 38 void APIENTRY IaSetTopology(D3D10DDI_HDEVICE hDevice, 41 void APIENTRY IaSetVertexBuffers(D3D10DDI_HDEVICE hDevice, UINT StartBuffer, UINT NumBuffers, 46 void APIENTRY IaSetIndexBuffer(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hBuffer, 48 void APIENTRY IaSetInputLayout(D3D10DDI_HDEVICE hDevice, D3D10DDI_HELEMENTLAYOUT hInputLayout); 51 D3D10DDI_HDEVICE hDevice, 55 D3D10DDI_HDEVICE hDevice, 60 void APIENTRY DestroyElementLayout(D3D10DDI_HDEVICE hDevice,
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D | Rasterizer.cpp | 51 SetViewports(D3D10DDI_HDEVICE hDevice, // IN in SetViewports() argument 58 struct pipe_context *pipe = CastPipeContext(hDevice); in SetViewports() 104 SetScissorRects(D3D10DDI_HDEVICE hDevice, // IN in SetScissorRects() argument 111 struct pipe_context *pipe = CastPipeContext(hDevice); in SetScissorRects() 150 D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateRasterizerStateSize() argument 200 D3D10DDI_HDEVICE hDevice, // IN in CreateRasterizerState() argument 207 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateRasterizerState() 255 DestroyRasterizerState(D3D10DDI_HDEVICE hDevice, // IN in DestroyRasterizerState() argument 260 struct pipe_context *pipe = CastPipeContext(hDevice); in DestroyRasterizerState() 278 SetRasterizerState(D3D10DDI_HDEVICE hDevice, // IN in SetRasterizerState() argument [all …]
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D | Device.cpp | 50 static void APIENTRY DestroyDevice(D3D10DDI_HDEVICE hDevice); 51 static void APIENTRY RelocateDeviceFuncs(D3D10DDI_HDEVICE hDevice, 53 static void APIENTRY RelocateDeviceFuncs1(D3D10DDI_HDEVICE hDevice, 55 static void APIENTRY Flush(D3D10DDI_HDEVICE hDevice); 56 static void APIENTRY CheckFormatSupport(D3D10DDI_HDEVICE hDevice, DXGI_FORMAT Format, 58 static void APIENTRY CheckMultisampleQualityLevels(D3D10DDI_HDEVICE hDevice, 62 static void APIENTRY SetTextFilterSize(D3D10DDI_HDEVICE hDevice, UINT Width, UINT Height); 146 pDevice->hDevice = (HANDLE)pCreateData->hRTDevice.handle; in CreateDevice() 317 DestroyDevice(D3D10DDI_HDEVICE hDevice) // IN in DestroyDevice() argument 323 Device *pDevice = CastDevice(hDevice); in DestroyDevice() [all …]
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D | Resource.cpp | 60 CalcPrivateResourceSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateResourceSize() argument 190 CreateResource(D3D10DDI_HDEVICE hDevice, // IN in CreateResource() argument 246 struct pipe_context *pipe = CastPipeContext(hDevice); in CreateResource() 258 SetError(hDevice, DXGI_DDI_ERR_UNSUPPORTED); in CreateResource() 302 SetError(hDevice, E_OUTOFMEMORY); in CreateResource() 310 SetError(hDevice, E_OUTOFMEMORY); in CreateResource() 395 CalcPrivateOpenedResourceSize(D3D10DDI_HDEVICE hDevice, // IN in CalcPrivateOpenedResourceSize() argument 413 OpenResource(D3D10DDI_HDEVICE hDevice, // IN in OpenResource() argument 419 SetError(hDevice, E_OUTOFMEMORY); in OpenResource() 438 DestroyResource(D3D10DDI_HDEVICE hDevice, // IN in DestroyResource() argument [all …]
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D | Rasterizer.h | 39 D3D10DDI_HDEVICE hDevice, UINT NumViewports, UINT ClearViewports, 43 D3D10DDI_HDEVICE hDevice, UINT NumScissorRects, UINT ClearScissorRects, 47 D3D10DDI_HDEVICE hDevice, 51 D3D10DDI_HDEVICE hDevice, 56 void APIENTRY DestroyRasterizerState(D3D10DDI_HDEVICE hDevice, 59 void APIENTRY SetRasterizerState(D3D10DDI_HDEVICE hDevice,
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D | State.h | 93 HANDLE hDevice; member 109 CastDevice(D3D10DDI_HDEVICE hDevice) in CastDevice() argument 111 return static_cast<Device *>(hDevice.pDrvPrivate); in CastDevice() 116 CastPipeContext(D3D10DDI_HDEVICE hDevice) in CastPipeContext() argument 118 Device *pDevice = CastDevice(hDevice); in CastPipeContext() 124 CastDevice(DXGI_DDI_HDEVICE hDevice) in CastDevice() argument 126 return reinterpret_cast<Device *>(hDevice); in CastDevice() 131 CastPipeDevice(DXGI_DDI_HDEVICE hDevice) in CastPipeDevice() argument 133 Device *pDevice = CastDevice(hDevice); in CastPipeDevice() 139 SetError(D3D10DDI_HDEVICE hDevice, HRESULT hr) in SetError() argument [all …]
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D | Draw.cpp | 126 Draw(D3D10DDI_HDEVICE hDevice, // IN in Draw() argument 132 Device *pDevice = CastDevice(hDevice); in Draw() 155 DrawIndexed(D3D10DDI_HDEVICE hDevice, // IN in DrawIndexed() argument 162 Device *pDevice = CastDevice(hDevice); in DrawIndexed() 212 DrawInstanced(D3D10DDI_HDEVICE hDevice, // IN in DrawInstanced() argument 220 Device *pDevice = CastDevice(hDevice); in DrawInstanced() 250 DrawIndexedInstanced(D3D10DDI_HDEVICE hDevice, // IN in DrawIndexedInstanced() argument 259 Device *pDevice = CastDevice(hDevice); in DrawIndexedInstanced() 319 DrawAuto(D3D10DDI_HDEVICE hDevice) // IN in DrawAuto() argument 323 Device *pDevice = CastDevice(hDevice); in DrawAuto()
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D | Draw.h | 38 void APIENTRY Draw(D3D10DDI_HDEVICE hDevice, UINT VertexCount, UINT StartVertexLocation); 39 void APIENTRY DrawIndexed(D3D10DDI_HDEVICE hDevice, UINT IndexCount, 42 void APIENTRY DrawInstanced(D3D10DDI_HDEVICE hDevice, UINT VertexCountPerInstance, 46 void APIENTRY DrawIndexedInstanced(D3D10DDI_HDEVICE hDevice, UINT IndexCountPerInstance, 50 void APIENTRY DrawAuto(D3D10DDI_HDEVICE hDevice);
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/third_party/openGLES/api/GL/ |
D | wglext.h | 621 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); 622 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name… 623 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); 625 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 626 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 630 BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); 631 HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLen… 632 BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); 634 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); 635 BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); [all …]
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D | wgl.h | 712 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); 713 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name… 714 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); 716 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 717 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 721 BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); 722 HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLen… 723 BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); 725 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); 726 BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); [all …]
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
D | wglext.h | 635 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); 636 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name… 637 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); 639 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 640 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 644 BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); 645 HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLen… 646 BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); 648 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); 649 BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); [all …]
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
D | wglext.h | 635 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); 636 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name… 637 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); 639 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 640 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 644 BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); 645 HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLen… 646 BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); 648 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); 649 BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); [all …]
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D | wgl.h | 721 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); 722 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name… 723 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); 725 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 726 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 730 BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); 731 HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLen… 732 BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); 734 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); 735 BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); [all …]
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/third_party/skia/third_party/externals/angle2/src/third_party/khronos/GL/ |
D | wglext.h | 625 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); 626 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name… 627 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); 629 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 630 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 634 BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); 635 HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLen… 636 BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); 638 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); 639 BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); [all …]
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/third_party/mesa3d/include/GL/ |
D | wglext.h | 640 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); 641 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name… 642 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); 644 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 645 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 649 BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); 650 HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLen… 651 BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); 653 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); 654 BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); [all …]
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/third_party/skia/third_party/externals/angle2/include/WGL/ |
D | wgl.h | 731 typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); 732 typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name… 733 typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); 735 typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 736 typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); 740 BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); 741 HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLen… 742 BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); 744 BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); 745 BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); [all …]
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/third_party/openGLES/extensions/NV/ |
D | WGL_NV_DX_interop.txt | 47 BOOL wglDXCloseDeviceNV(HANDLE hDevice); 48 HANDLE wglDXRegisterObjectNV(HANDLE hDevice, void *dxObject, 50 BOOL wglDXUnregisterObjectNV(HANDLE hDevice, HANDLE hObject); 52 BOOL wglDXLockObjectsNV(HANDLE hDevice, GLint count, HANDLE *hObjects); 53 BOOL wglDXUnlockObjectsNV(HANDLE hDevice, GLint count, HANDLE *hObjects); 151 HANDLE wglDXRegisterObjectNV(HANDLE hDevice, void *dxResource, 154 prepares a DirectX object for use by the GL. <hDevice> is a 199 Calling wglDXRegisterObjectNV with an invalid <hDevice> handle 256 BOOL wglDXLockObjectsNV(HANDLE hDevice, GLint count, 273 specified by <hDevice>. [all …]
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