1 /************************************************************************** 2 * 3 * Copyright 2012-2021 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 18 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 19 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 20 * USE OR OTHER DEALINGS IN THE SOFTWARE. 21 * 22 * The above copyright notice and this permission notice (including the 23 * next paragraph) shall be included in all copies or substantial portions 24 * of the Software. 25 * 26 **************************************************************************/ 27 28 /* 29 * Resource.h -- 30 * Functions that manipulate GPU resources. 31 */ 32 33 #ifndef RESOURCE_H 34 #define RESOURCE_H 35 36 #include "DriverIncludes.h" 37 38 SIZE_T APIENTRY CalcPrivateResourceSize( 39 D3D10DDI_HDEVICE hDevice, 40 __in const D3D10DDIARG_CREATERESOURCE *pCreateResource); 41 42 void APIENTRY CreateResource( 43 D3D10DDI_HDEVICE hDevice, 44 __in const D3D10DDIARG_CREATERESOURCE *pCreateResource, 45 D3D10DDI_HRESOURCE hResource, 46 D3D10DDI_HRTRESOURCE hRTResource); 47 48 SIZE_T APIENTRY CalcPrivateOpenedResourceSize( 49 D3D10DDI_HDEVICE hDevice, 50 __in const D3D10DDIARG_OPENRESOURCE *pOpenResource); 51 52 void APIENTRY OpenResource( 53 D3D10DDI_HDEVICE hDevice, 54 __in const D3D10DDIARG_OPENRESOURCE *pOpenResource, 55 D3D10DDI_HRESOURCE hResource, 56 D3D10DDI_HRTRESOURCE hRTResource); 57 58 void APIENTRY DestroyResource(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hResource); 59 60 void APIENTRY ResourceMap(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hResource, 61 UINT SubResource, D3D10_DDI_MAP DDIMap, UINT Flags, 62 __out D3D10DDI_MAPPED_SUBRESOURCE *pMappedSubResource); 63 64 void APIENTRY ResourceUnmap(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hResource, 65 UINT SubResource); 66 67 void APIENTRY ResourceCopy(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hDstResource, 68 D3D10DDI_HRESOURCE hSrcResource); 69 70 void APIENTRY ResourceCopyRegion(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hResource, 71 UINT DstSubResource, UINT DstX, UINT DstY, UINT DstZ, 72 D3D10DDI_HRESOURCE hSrcResource, UINT SrcSubResource, 73 __in_opt const D3D10_DDI_BOX *pSrcBox); 74 75 void APIENTRY ResourceResolveSubResource(D3D10DDI_HDEVICE hDevice, 76 D3D10DDI_HRESOURCE hDstResource, 77 UINT DstSubResource, 78 D3D10DDI_HRESOURCE hSrcResource, 79 UINT SrcSubResource, 80 DXGI_FORMAT ResolveFormat); 81 82 BOOL APIENTRY ResourceIsStagingBusy(D3D10DDI_HDEVICE hDevice, 83 D3D10DDI_HRESOURCE hResource); 84 85 void APIENTRY ResourceReadAfterWriteHazard(D3D10DDI_HDEVICE hDevice, 86 D3D10DDI_HRESOURCE hResource); 87 88 void APIENTRY ResourceUpdateSubResourceUP( 89 D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hResource, 90 UINT DstSubResource, __in_opt const D3D10_DDI_BOX *pDstBox, 91 __in const void *pSysMemUP, UINT RowPitch, UINT DepthPitch); 92 93 #endif /* RESOURCE_H */ 94