Searched refs:max_combined_image_uniforms (Results 1 – 25 of 33) sorted by relevance
12
76 .max_combined_image_uniforms = 8,
104 int max_combined_image_uniforms; member
43 dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_image_uniforms,Fail
11561 GLint max_combined_image_uniforms = 0; in testCombinedShaderStages() local11569 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &max_combined_image_uniforms); in testCombinedShaderStages()11595 if (max_combined_image_uniforms >= in testCombinedShaderStages()
7348 KHR-GL45.limits.max_combined_image_uniforms
7348 KHR-GL46.limits.max_combined_image_uniforms
8958 KHR-GL45.limits.max_combined_image_uniforms
8958 KHR-GL46.limits.max_combined_image_uniforms
2069 dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_image_uniforms
3895 dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_image_uniforms
4381 dEQP-GL45.functional.shaders.builtin_constants.core.max_combined_image_uniforms
4381 dEQP-GL45-ES31.functional.shaders.builtin_constants.core.max_combined_image_uniforms
4991 dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_image_uniforms
4962 dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_image_uniforms
35079 dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_image_uniforms
4947 dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_image_uniforms
4958 dEQP-GLES31.functional.shaders.builtin_constants.core.max_combined_image_uniforms