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Searched refs:move_into (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlower_jumps.cpp683 int move_into = -1; in visit() local
685 move_into = 1; in visit()
687 move_into = 0; in visit()
689 if(move_into >= 0) { in visit()
690 …assert(!block_records[move_into].min_strength && !block_records[move_into].may_clear_execute_flag)… in visit()
692 exec_list* list = move_into ? &ir->else_instructions : &ir->then_instructions; in visit()
706 block_records[move_into] = visit_block(&list); in visit()