Searched refs:rowSizeInBytes (Results 1 – 1 of 1) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
D | GrD3DGpu.cpp | 327 UINT* numRows, UINT64* rowSizeInBytes, in copy_compressed_data() argument 338 src, rowSizeInBytes[currentMipLevel], rowSizeInBytes[currentMipLevel], in copy_compressed_data() 340 src += numRows[currentMipLevel] * rowSizeInBytes[currentMipLevel]; in copy_compressed_data() 380 SkAutoTMalloc<UINT64> rowSizeInBytes(mipLevelCount); in onCreateCompressedTexture() local 387 numRows.get(), rowSizeInBytes.get(), &combinedBufferSize); in onCreateCompressedTexture() 399 rowSizeInBytes.get(), data, mipLevelCount); in onCreateCompressedTexture() 1423 UINT64 rowSizeInBytes; in onClearBackendTexture() local 1432 &rowSizeInBytes, in onClearBackendTexture() 1528 SkAutoTMalloc<UINT64> rowSizeInBytes(mipLevelCount); in onUpdateCompressedBackendTexture() local 1535 rowSizeInBytes.get(), in onUpdateCompressedBackendTexture() [all …]
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