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Searched refs:rowSizeInBytes (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/d3d/
DGrD3DGpu.cpp327 UINT* numRows, UINT64* rowSizeInBytes, in copy_compressed_data() argument
338 src, rowSizeInBytes[currentMipLevel], rowSizeInBytes[currentMipLevel], in copy_compressed_data()
340 src += numRows[currentMipLevel] * rowSizeInBytes[currentMipLevel]; in copy_compressed_data()
380 SkAutoTMalloc<UINT64> rowSizeInBytes(mipLevelCount); in onCreateCompressedTexture() local
387 numRows.get(), rowSizeInBytes.get(), &combinedBufferSize); in onCreateCompressedTexture()
399 rowSizeInBytes.get(), data, mipLevelCount); in onCreateCompressedTexture()
1423 UINT64 rowSizeInBytes; in onClearBackendTexture() local
1432 &rowSizeInBytes, in onClearBackendTexture()
1528 SkAutoTMalloc<UINT64> rowSizeInBytes(mipLevelCount); in onUpdateCompressedBackendTexture() local
1535 rowSizeInBytes.get(), in onUpdateCompressedBackendTexture()
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