/third_party/mesa3d/src/panfrost/bifrost/ |
D | bi_test.h | 38 bi_block *blk = rzalloc(ctx, bi_block); in bit_block() 52 bi_context *ctx = rzalloc(memctx, bi_context); in bit_builder() 54 ctx->inputs = rzalloc(memctx, struct panfrost_compile_inputs); in bit_builder() 58 bi_builder *b = rzalloc(memctx, bi_builder); in bit_builder()
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/third_party/mesa3d/src/asahi/compiler/test/ |
D | agx_test.h | 39 agx_context *ctx = rzalloc(memctx, agx_context); in agx_test_builder() 42 agx_block *blk = rzalloc(ctx, agx_block); in agx_test_builder() 48 agx_builder *b = rzalloc(memctx, agx_builder); in agx_test_builder()
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/third_party/mesa3d/src/compiler/glsl/ |
D | link_uniform_block_active_visitor.cpp | 44 rzalloc(mem_ctx, struct link_uniform_block_active); in process_block() 104 *ub_array_ptr = rzalloc(mem_ctx, struct uniform_block_array_elements); in process_arrays() 198 *ub_array = rzalloc(this->mem_ctx, struct uniform_block_array_elements); in visit()
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D | standalone.cpp | 113 struct gl_program *prog = rzalloc(NULL, struct gl_program); in new_program() 447 whole_program = rzalloc (NULL, struct gl_shader_program); in standalone_compile_shader() 449 whole_program->data = rzalloc(whole_program, struct gl_shader_program_data); in standalone_compile_shader() 464 struct gl_shader *shader = rzalloc(whole_program, gl_shader); in standalone_compile_shader()
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/third_party/mesa3d/src/intel/compiler/ |
D | test_vec4_dead_code_eliminate.cpp | 92 compiler = rzalloc(ctx, struct brw_compiler); in SetUp() 93 devinfo = rzalloc(ctx, struct intel_device_info); in SetUp()
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D | test_vec4_copy_propagation.cpp | 92 compiler = rzalloc(ctx, struct brw_compiler); in SetUp() 93 devinfo = rzalloc(ctx, struct intel_device_info); in SetUp()
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D | test_fs_copy_propagation.cpp | 59 compiler = rzalloc(ctx, struct brw_compiler); in SetUp() 60 devinfo = rzalloc(ctx, struct intel_device_info); in SetUp()
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D | brw_compiler.c | 107 struct brw_compiler *compiler = rzalloc(mem_ctx, struct brw_compiler); in brw_compiler_create() 168 rzalloc(compiler, struct nir_shader_compiler_options); in brw_compiler_create()
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D | test_vec4_register_coalesce.cpp | 95 compiler = rzalloc(ctx, struct brw_compiler); in SetUp() 96 devinfo = rzalloc(ctx, struct intel_device_info); in SetUp()
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D | test_eu_compact.cpp | 210 devinfo = rzalloc(mem_ctx, intel_device_info); in SetUp() 211 p = rzalloc(mem_ctx, brw_codegen); in SetUp()
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D | test_simd_selection.cpp | 46 devinfo = rzalloc(mem_ctx, intel_device_info); 47 prog_data = rzalloc(mem_ctx, struct brw_cs_prog_data);
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/third_party/mesa3d/src/mesa/main/ |
D | shaderobj.c | 117 shader = rzalloc(NULL, struct gl_shader); in _mesa_new_shader() 282 data = rzalloc(NULL, struct gl_shader_program_data); in _mesa_create_shader_program_data() 316 shProg = rzalloc(NULL, struct gl_shader_program); in _mesa_new_shader_program()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_goto_ifs.c | 311 struct routes *routing_backup = rzalloc(mem_ctx, struct routes); in loop_routing_start() 335 struct path_fork *fork = rzalloc(mem_ctx, struct path_fork); in loop_routing_start() 345 struct path_fork *fork = rzalloc(mem_ctx, struct path_fork); in loop_routing_start() 515 struct path_fork *fork = rzalloc(mem_ctx, struct path_fork); in select_fork_recur() 689 struct strct_lvl *curr_level = rzalloc(mem_ctx, struct strct_lvl); in organize_levels() 780 struct path_fork *fork = rzalloc(mem_ctx, struct path_fork); in organize_levels() 961 struct routes *routing = rzalloc(mem_ctx, struct routes); in nir_lower_goto_ifs_impl()
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D | nir_lower_const_arrays_to_uniforms.c | 100 nir_constant *ret = rzalloc(mem_ctx, nir_constant); in rebuild_const_array_initialiser() 107 ret->elements[i] = rzalloc(mem_ctx, nir_constant); in rebuild_const_array_initialiser() 166 nir_variable *uni = rzalloc(shader, nir_variable); in lower_const_array_to_uniform()
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/third_party/mesa3d/src/panfrost/bifrost/test/ |
D | test-message-preload.cpp | 33 A->shader->info.bifrost = rzalloc(mem_ctx, struct bifrost_shader_info); \ 34 B->shader->info.bifrost = rzalloc(mem_ctx, struct bifrost_shader_info); \
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/third_party/mesa3d/src/gallium/drivers/lima/ |
D | lima_disk_cache.c | 118 shader = rzalloc(NULL, struct lima_vs_compiled_shader); in lima_vs_disk_cache_retrieve() 170 shader = rzalloc(NULL, struct lima_fs_compiled_shader); in lima_fs_disk_cache_retrieve()
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D | lima_program.c | 364 fs = rzalloc(NULL, struct lima_fs_compiled_shader); in lima_get_compiled_fs() 398 struct lima_fs_uncompiled_shader *so = rzalloc(NULL, struct lima_fs_uncompiled_shader); in lima_create_fs_state() 538 vs = rzalloc(NULL, struct lima_vs_compiled_shader); in lima_get_compiled_vs() 645 struct lima_vs_uncompiled_shader *so = rzalloc(NULL, struct lima_vs_uncompiled_shader); in lima_create_vs_state()
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/third_party/mesa3d/src/compiler/clc/ |
D | clc.c | 122 struct clc_libclc *ctx = rzalloc(NULL, struct clc_libclc); in clc_libclc_new() 193 struct clc_libclc *ctx = rzalloc(NULL, struct clc_libclc); in clc_libclc_deserialize()
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_compiler.c | 36 struct etna_compiler *compiler = rzalloc(NULL, struct etna_compiler); in etna_compiler_create()
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/third_party/mesa3d/src/intel/common/ |
D | intel_decoder.c | 160 group = rzalloc(ctx->spec, struct intel_group); in create_group() 222 e = rzalloc(ctx->spec, struct intel_enum); in create_enum() 318 field = rzalloc(ctx->group, struct intel_field); in create_field() 350 field = rzalloc(ctx->group, struct intel_field); in create_array_field() 362 struct intel_value *value = rzalloc(ctx->values, struct intel_value); in create_value() 570 spec = rzalloc(NULL, struct intel_spec); in intel_spec_init()
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/third_party/mesa3d/src/panfrost/perf/ |
D | quick.c | 14 struct panfrost_perf *perf = rzalloc(ctx, struct panfrost_perf); in main()
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/third_party/mesa3d/src/panfrost/ds/ |
D | pan_pps_perf.cc | 44 : perf {reinterpret_cast<struct panfrost_perf *>(rzalloc(nullptr, struct panfrost_perf))} in PanfrostPerf()
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/third_party/mesa3d/src/compiler/spirv/ |
D | vtn_cfg.c | 181 b->func = rzalloc(b, struct vtn_function); in vtn_cfg_handle_prepass_instruction() 278 b->block = rzalloc(b, struct vtn_block); in vtn_cfg_handle_prepass_instruction() 574 cse = rzalloc(b, struct vtn_case); in vtn_parse_switch() 672 struct vtn_loop *loop = rzalloc(b, struct vtn_loop); in vtn_process_block() 760 struct vtn_if *if_stmt = rzalloc(b, struct vtn_if); in vtn_process_block() 802 struct vtn_switch *swtch = rzalloc(b, struct vtn_switch); in vtn_process_block()
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D | vtn_variables.c | 394 struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer); in vtn_pointer_dereference() 467 struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer); in vtn_pointer_dereference() 1733 struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer); in vtn_pointer_from_ssa() 1900 struct vtn_variable *var = rzalloc(b, struct vtn_variable); in vtn_create_variable() 1905 val->pointer = rzalloc(b, struct vtn_pointer); in vtn_create_variable() 1925 var->var = rzalloc(b->shader, nir_variable); in vtn_create_variable() 1947 var->var = rzalloc(b->shader, nir_variable); in vtn_create_variable() 1963 var->var = rzalloc(b->shader, nir_variable); in vtn_create_variable() 1971 var->var = rzalloc(b->shader, nir_variable); in vtn_create_variable() 2419 struct vtn_type *ptr_type = rzalloc(b, struct vtn_type); in vtn_handle_variables() [all …]
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/third_party/mesa3d/src/intel/perf/ |
D | intel_perf_setup.h | 35 struct intel_perf_query_info *query = rzalloc(perf, struct intel_perf_query_info); in intel_query_alloc()
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