Searched refs:setMatrix2fv (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/src/gpu/vk/ |
D | GrVkPipelineStateDataManager.cpp | 138 void GrVkPipelineStateDataManager::setMatrix2fv(UniformHandle u, in setMatrix2fv() function in GrVkPipelineStateDataManager 156 this->INHERITED::setMatrix2fv(u, arrayCount, m); in setMatrix2fv()
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D | GrVkPipelineStateDataManager.h | 40 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateDataManager.h | 35 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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D | GrMtlPipelineStateDataManager.mm | 94 this->setMatrix2fv(u, 1, matrix); 97 void GrMtlPipelineStateDataManager::setMatrix2fv(UniformHandle u, function
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/third_party/skia/src/gpu/glsl/ |
D | GrGLSLProgramDataManager.h | 52 virtual void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
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/third_party/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.h | 72 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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D | GrGLProgramDataManager.cpp | 237 void GrGLProgramDataManager::setMatrix2fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix2fv() function in GrGLProgramDataManager
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/third_party/skia/src/gpu/ |
D | GrUniformDataManager.h | 47 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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D | GrUniformDataManager.cpp | 209 void GrUniformDataManager::setMatrix2fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix2fv() function in GrUniformDataManager
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/third_party/skia/src/gpu/effects/ |
D | GrSkSLFP.cpp | 246 case Type::kFloat2x2: pdman.setMatrix2fv(handle, v.count, floatData()); break; in onSetData()
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