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Searched refs:setMatrix2fv (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.cpp138 void GrVkPipelineStateDataManager::setMatrix2fv(UniformHandle u, in setMatrix2fv() function in GrVkPipelineStateDataManager
156 this->INHERITED::setMatrix2fv(u, arrayCount, m); in setMatrix2fv()
DGrVkPipelineStateDataManager.h40 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
/third_party/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.h35 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
DGrMtlPipelineStateDataManager.mm94 this->setMatrix2fv(u, 1, matrix);
97 void GrMtlPipelineStateDataManager::setMatrix2fv(UniformHandle u, function
/third_party/skia/src/gpu/glsl/
DGrGLSLProgramDataManager.h52 virtual void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
/third_party/skia/src/gpu/gl/
DGrGLProgramDataManager.h72 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
DGrGLProgramDataManager.cpp237 void GrGLProgramDataManager::setMatrix2fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix2fv() function in GrGLProgramDataManager
/third_party/skia/src/gpu/
DGrUniformDataManager.h47 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
DGrUniformDataManager.cpp209 void GrUniformDataManager::setMatrix2fv(UniformHandle u, int arrayCount, const float m[]) const { in setMatrix2fv() function in GrUniformDataManager
/third_party/skia/src/gpu/effects/
DGrSkSLFP.cpp246 case Type::kFloat2x2: pdman.setMatrix2fv(handle, v.count, floatData()); break; in onSetData()