/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineDynamicControlPoints.cpp | 353 .setupFragmentShaderState(*graphicsPipelineLayout, *renderPass, 0u, in iterate() 373 .setupFragmentShaderState(*graphicsPipelineLayout, *renderPass, 0u, in iterate()
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D | vktPipelineMatchedAttachmentsTests.cpp | 241 .setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fragmentShaderModule) in testMatchedAttachments()
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D | vktPipelineEarlyDestroyTests.cpp | 203 .setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fragmentShaderModule) in testEarlyDestroy()
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D | vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp | 438 ….setupFragmentShaderState(*pipelineLayoutMSPass, *renderPass, 0u, *fsMSPassModule, DE_NULL, &multi… in iterate() 489 ….setupFragmentShaderState(*pipelineLayoutPerSampleFetchPass, *renderPass, subpass, *fsPerSampleFet… in iterate()
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D | vktPipelineMultisampleShaderFragmentMaskTests.cpp | 856 ….setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fragmentModuleDraw, DE_NULL, &multisa… in drawAndSampleInputAttachment() 885 ….setupFragmentShaderState(*pipelineLayout, *renderPass, 1u, *fragmentModuleSample, DE_NULL, &multi… in drawAndSampleInputAttachment() 1121 ….setupFragmentShaderState(*pipelineLayout, *renderPass, layerNdx, *fragmentModuleDraw, DE_NULL, &m… in draw()
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D | vktPipelineDepthTests.cpp | 744 .setupFragmentShaderState(*m_pipelineLayout, 769 .setupFragmentShaderState(*m_pipelineLayout, 792 .setupFragmentShaderState(*m_pipelineLayout,
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D | vktPipelineMultisampleBaseResolve.cpp | 295 ….setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fsModule, DE_NULL, &multisampleStateI… in iterate()
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D | vktPipelineLogicOpTests.cpp | 389 ….setupFragmentShaderState(*m_fragmentStatePipelineLayout, *m_renderPass, 0u, *m_fragmentShaderModu… in LogicOpTestInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
D | vktPipelineDynamicControlPoints.cpp | 353 .setupFragmentShaderState(*graphicsPipelineLayout, *renderPass, 0u, in iterate() 373 .setupFragmentShaderState(*graphicsPipelineLayout, *renderPass, 0u, in iterate()
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D | vktPipelineMatchedAttachmentsTests.cpp | 241 .setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fragmentShaderModule) in testMatchedAttachments()
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D | vktPipelineEarlyDestroyTests.cpp | 203 .setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fragmentShaderModule) in testEarlyDestroy()
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D | vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp | 438 ….setupFragmentShaderState(*pipelineLayoutMSPass, *renderPass, 0u, *fsMSPassModule, DE_NULL, &multi… in iterate() 489 ….setupFragmentShaderState(*pipelineLayoutPerSampleFetchPass, *renderPass, subpass, *fsPerSampleFet… in iterate()
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D | vktPipelineMultisampleShaderFragmentMaskTests.cpp | 856 ….setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fragmentModuleDraw, DE_NULL, &multisa… in drawAndSampleInputAttachment() 885 ….setupFragmentShaderState(*pipelineLayout, *renderPass, 1u, *fragmentModuleSample, DE_NULL, &multi… in drawAndSampleInputAttachment() 1121 ….setupFragmentShaderState(*pipelineLayout, *renderPass, layerNdx, *fragmentModuleDraw, DE_NULL, &m… in draw()
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D | vktPipelineDepthTests.cpp | 744 .setupFragmentShaderState(*m_pipelineLayout, 769 .setupFragmentShaderState(*m_pipelineLayout, 792 .setupFragmentShaderState(*m_pipelineLayout,
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D | vktPipelineMultisampleBaseResolve.cpp | 295 ….setupFragmentShaderState(*pipelineLayout, *renderPass, 0u, *fsModule, DE_NULL, &multisampleStateI… in iterate()
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D | vktPipelineLogicOpTests.cpp | 389 ….setupFragmentShaderState(*m_fragmentStatePipelineLayout, *m_renderPass, 0u, *m_fragmentShaderModu… in LogicOpTestInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
D | vktDynamicStateGeneralTests.cpp | 336 ….setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const vk::VkPipel… in initPipeline() 352 ….setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const vk::VkPipel… in initPipeline()
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D | vktDynamicStateCBTests.cpp | 111 …m_pipeline.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const v… in initPipeline()
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D | vktDynamicStateBaseClass.cpp | 262 …m_pipeline.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const v… in initPipeline()
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D | vktDynamicStateDSTests.cpp | 314 …m_pipeline_1.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const… in initialize() 350 …m_pipeline_2.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const… in initialize() 778 …m_pipeline.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const v… in initPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateGeneralTests.cpp | 336 ….setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const vk::VkPipel… in initPipeline() 352 ….setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const vk::VkPipel… in initPipeline()
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D | vktDynamicStateCBTests.cpp | 111 …m_pipeline.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const v… in initPipeline()
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D | vktDynamicStateBaseClass.cpp | 262 …m_pipeline.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const v… in initPipeline()
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D | vktDynamicStateDSTests.cpp | 314 …m_pipeline_1.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const… in initialize() 350 …m_pipeline_2.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const… in initialize() 778 …m_pipeline.setupFragmentShaderState(*m_pipelineLayout, *m_renderPass, 0u, *fs, static_cast<const v… in initPipeline()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkPipelineConstructionUtil.hpp | 246 GraphicsPipelineWrapper& setupFragmentShaderState (const VkPipelineLayout layout,
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