Searched refs:slab_bo (Results 1 – 5 of 5) sorted by relevance
415 pipeline->slab_bo = pipeline->slab->alloc->arena->bo; in radv_create_shaders_from_pipeline_cache()
2112 struct radeon_winsys_bo *slab_bo; member
4090 pipeline->slab_bo = pipeline->slab->alloc->arena->bo; in radv_upload_shaders()4093 uint64_t slab_va = radv_buffer_get_va(pipeline->slab_bo); in radv_upload_shaders()
1597 radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, pipeline->base.slab_bo); in radv_emit_graphics_pipeline()5507 radv_cs_add_buffer(cmd_buffer->device->ws, cmd_buffer->cs, pipeline->base.slab_bo); in radv_emit_compute_pipeline()
5482 - radv: use pipeline->slab_bo in more places